Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
CHIDORINITEMARE
Kukulkan
Gold V
Level 159
God Stats
7W - 3L
1,765 SR
Queue Stats
65W - 59L
1,364 MMR
Party 1
Cerberus
Cerberus
Gold I
Repodyc33
Cerberus
Gold I
Level 128
God Stats
15W - 13L
1,764 SR
Queue Stats
318W - 266L
1,687 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,676 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,526 SR
1,677 MMR
Ares
Ares
Bronze III
IcedSoda
Ares
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Serqet
Serqet
Silver I
MaterOfSighs
Serqet
Silver I
Level 144
God Stats
12W - 13L
1,550 SR
Queue Stats
29W - 23L
1,686 MMR
Solo
Merlin
Merlin
Gold III
dffggh
Merlin
Gold III
Level 159
God Stats
41W - 46L
1,526 SR
Queue Stats
347W - 378L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 4
7,438
744
4,855
6,836
2,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
4 / 1 / 2
7,535
754
5,111
2,178
679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Repodyc33
Cerberus
10
2 / 2 / 5
7,354
735
5,908
7,127
5,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatChaacCthulhuAthenaGilgamesh

VS

Bans
DanzaburouArtemisZeusCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 5 / 3
7,042
704
2,197
11,915
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
10
4 / 0 / 1
7,889
789
3,676
6,933
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
dffggh
Merlin
10
1 / 3 / 1
6,735
674
2,638
4,114
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
5
5
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
4
2
W
Kukulkan
4
1
2
5
L
Ares
0
5
3
0.3
L
Serqet
4
0
1
4.5
W
Cerberus
Repodyc33
Cerberus
2
2
5
2.25
L
Merlin
dffggh
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
8,511
16,141
Taken
22,962
8,325
Mitigated
11,753
3,665
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,855
2,827
0
2,193
6,836
2,217
1,413
1,802
4,856
0
30,476
W
Kukulkan
5,111
606
0
142
2,178
679
324
510
1,531
28,794
0
L
Ares
2,197
236
208
2,373
11,915
7,762
0
4,989
6,926
7,901
0
L
Serqet
3,676
167
0
1,370
6,933
3,000
0
2,989
3,944
0
16,370
W
Cerberus
Repodyc33
Cerberus
5,908
542
0
1,330
7,127
5,429
311
2,599
4,432
17,333
0
L
Merlin
dffggh
Merlin
2,638
159
0
0
4,114
991
0
3,133
981
29,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
21,666
142
Minions Killed
90
0
Camps Cleared
0
547,512
Distance Traveled
513,187
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,438
744
64
6
0
190,040
0
W
Kukulkan
7,535
754
48
5
0
178,568
3
L
Ares
7,042
704
8
1
0
166,102
2
L
Serqet
7,889
789
26
3
0
226,038
0
W
Cerberus
7,354
735
30
3
0
178,904
1
L
Merlin
6,735
674
56
6
0
121,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role