Player Matchup

Xbalanque
Xbalanque
Kojofu
Xbalanque
Level 157
God Stats
4W - 4L
1,390 SR
Queue Stats
210W - 215L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
MMijumaru
Gilgamesh
Level 119
God Stats
12W - 6L
1,751 SR
Queue Stats
119W - 109L
1,488 Elo+
Party 2
Hel
Hel
Shiori Niori
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,482 Elo+
Party 2
Olorun
Olorun
terrill10
Olorun
Level 141
God Stats
4W - 5L
1,397 SR
Queue Stats
315W - 325L
1,561 Elo+
Party 3
Xing Tian
Xing Tian
trei_killa
Xing Tian
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,520 Elo+
Party 3
Team Averages
Level 121
1,508 SR
1,504 Elo+

VS

Team Averages
Level 140
1,477 SR
1,459 Elo+
Rama
Rama
DrummahMike
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GG Nagasaki
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,373 Elo+
Party 1
Tiamat
Tiamat
Ideal Remedy
Tiamat
Level 148
God Stats
1W - 1L
1,732 SR
Queue Stats
130W - 67L
1,702 Elo+
Party 1
Sobek
Sobek
Inditus
Sobek
Level 125
God Stats
0W - 1L
1,122 SR
Queue Stats
21W - 25L
1,352 Elo+
Party 1
Chaac
Chaac
ablindshadowX
Chaac
Level 147
God Stats
1W - 2L
1,532 SR
Queue Stats
26W - 26L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kojofu
Xbalanque
18
3 / 5 / 17
12,213
872
18,683
14,525
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MMijumaru
Gilgamesh
19
9 / 3 / 13
13,883
992
13,769
15,989
17,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 5 / 8
12,898
921
16,256
13,812
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
terrill10
Olorun
17
1 / 7 / 9
10,591
757
7,072
15,248
5,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
trei_killa
Xing Tian
17
3 / 1 / 12
10,639
760
10,710
13,078
14,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
12,580
899
13,150
11,718
4,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 8 / 7
9,293
664
8,457
15,757
9,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
18
4 / 5 / 9
11,387
813
15,068
13,736
10,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Inditus
Sobek
16
3 / 8 / 11
10,349
739
9,317
20,129
22,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 5 / 7
11,267
805
13,747
20,730
15,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
27
Kills
21
21
Deaths
27
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
1
4
9
L
1
8
7
0.56
L
Tiamat
4
5
9
1.7
L
Sobek
Inditus
Sobek
3
8
11
1.06
W
Xbalanque
Kojofu
Xbalanque
3
5
17
2.3
W
Gilgamesh
MMijumaru
Gilgamesh
9
3
13
5.17
W
11
5
8
3
L
6
5
7
1.9
W
Olorun
terrill10
Olorun
1
7
9
0.79
W
Xing Tian
trei_killa
Xing Tian
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,490
Damage
59,739
72,652
Taken
82,070
50,006
Mitigated
63,943
21,565
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,150
10,083
0
3,827
11,718
4,956
1,716
3,912
7,806
0
46,254
L
8,457
850
0
0
15,757
9,797
46
7,050
8,559
0
17,791
L
Tiamat
15,068
1,336
183
2,874
13,736
10,561
810
6,521
7,154
40,863
0
L
Sobek
Inditus
Sobek
9,317
502
0
3,149
20,129
22,951
0
8,122
11,967
23,311
0
W
Xbalanque
Kojofu
Xbalanque
18,683
10,306
0
1,890
14,525
5,971
3,338
6,835
7,448
0
46,653
W
Gilgamesh
MMijumaru
Gilgamesh
13,769
4,432
419
1,067
15,989
17,303
1,514
4,107
11,732
33
46,030
W
16,256
1,538
7,809
5,507
13,812
6,351
878
2,791
10,931
27,575
0
L
13,747
2,675
0
5,388
20,730
15,678
73
8,724
11,984
0
39,051
W
Olorun
terrill10
Olorun
7,072
4,456
528
3,960
15,248
5,933
2,260
7,352
7,628
34,978
0
W
Xing Tian
trei_killa
Xing Tian
10,710
435
0
385
13,078
14,448
144
3,097
9,807
27,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,224
Gold Earned
54,876
305
Minions Killed
286
9
Camps Cleared
8
1,283,816
Distance Traveled
1,191,520
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,580
899
85
6
3
241,827
0
L
Thor
9,293
664
36
3
0
223,301
0
L
Tiamat
11,387
813
75
5
4
230,741
3
L
Sobek
10,349
739
26
2
0
239,543
3
W
Xbalanque
12,213
872
76
5
1
251,382
2
W
Gilgamesh
13,883
992
73
5
2
280,967
0
W
Hel
12,898
921
44
3
2
257,028
1
L
Chaac
11,267
805
64
5
1
256,108
2
W
Olorun
10,591
757
88
6
3
205,327
3
W
Xing Tian
10,639
760
24
2
1
289,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role