Player Matchup

Jormungandr
Jormungandr
SkellyyLoki
Jormungandr
Level 139
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 23L
1,706 Elo+
Party 2
Heimdallr
Heimdallr
WetSockParty
Heimdallr
Level 24
God Stats
1W - 0L
1,760 SR
Queue Stats
7W - 0L
1,970 Elo+
Party 2
Ra
Ra
XoNatalia2kXDLol
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,660 SR
1,725 Elo+

VS

Team Averages
Level 103
1,584 SR
1,418 Elo+
Poseidon
Poseidon
YK_ATMV
Poseidon
Level 88
God Stats
4W - 5L
1,629 SR
Queue Stats
169W - 123L
1,561 Elo+
Party 1
Bacchus
Bacchus
gmaggia
Bacchus
Level 104
God Stats
28W - 32L
1,507 SR
Queue Stats
557W - 1,078L
1,123 Elo+
Solo
Mercury
Mercury
jubrixgaming
Mercury
Level 117
God Stats
27W - 18L
1,617 SR
Queue Stats
208W - 167L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SkellyyLoki
Jormungandr
15
9 / 0 / 7
12,396
826
11,673
11,450
11,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
WetSockParty
Heimdallr
14
8 / 4 / 10
11,307
754
17,724
13,346
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 12
10,284
686
7,927
9,438
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
YK_ATMV
Poseidon
12
2 / 6 / 3
9,098
607
11,281
12,432
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
gmaggia
Bacchus
11
1 / 8 / 3
9,135
609
6,598
19,859
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
jubrixgaming
Mercury
14
4 / 6 / 1
10,599
707
6,453
14,316
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
7
7
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
SkellyyLoki
Jormungandr
9
0
7
12.5
W
Heimdallr
WetSockParty
Heimdallr
8
4
10
3.25
W
3
3
12
3
L
Poseidon
YK_ATMV
Poseidon
2
6
3
0.58
L
Bacchus
gmaggia
Bacchus
1
8
3
0.31
L
Mercury
jubrixgaming
Mercury
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
24,332
34,234
Taken
46,607
25,452
Mitigated
28,301
7,213
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
SkellyyLoki
Jormungandr
11,673
2,086
0
275
11,450
11,671
296
3,637
7,463
45,636
0
W
Heimdallr
WetSockParty
Heimdallr
17,724
11,220
0
1,870
13,346
6,881
1,186
7,524
5,468
0
53,026
W
7,927
1,463
2,439
2,629
9,438
6,900
721
5,632
3,386
39,878
0
L
Poseidon
YK_ATMV
Poseidon
11,281
835
588
3,005
12,432
3,699
188
4,955
7,474
41,132
0
L
Bacchus
gmaggia
Bacchus
6,598
1,163
0
3,266
19,859
19,482
0
9,066
10,793
27,343
0
L
Mercury
jubrixgaming
Mercury
6,453
2,337
687
1,446
14,316
5,120
0
5,687
8,628
0
42,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
28,832
174
Minions Killed
152
0
Camps Cleared
0
812,916
Distance Traveled
959,935
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,396
826
51
3
0
295,823
2
W
Heimdallr
11,307
754
60
4
0
241,505
5
W
Ra
10,284
686
63
4
0
275,588
1
L
Poseidon
9,098
607
71
5
0
284,096
1
L
Bacchus
9,135
609
31
2
0
255,018
0
L
Mercury
10,599
707
50
3
0
420,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role