Player Matchup

Chiron
Chiron
FaZ_Atv
Chiron
Level 68
God Stats
2W - 4L
1,588 SR
Queue Stats
249W - 235L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
KDkhopesh
Gilgamesh
Level 66
God Stats
1W - 1L
1,844 SR
Queue Stats
36W - 35L
1,412 Elo+
Party 1
Persephone
Persephone
Tzaphqiel_D-A-L
Persephone
Level 109
God Stats
18W - 23L
1,511 SR
Queue Stats
569W - 565L
1,553 Elo+
Party 1
Ganesha
Ganesha
Uhhlavid
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,480 Elo+
Party 1
Hera
Hera
theonegamer92455
Hera
Level 59
God Stats
2W - 1L
1,288 SR
Queue Stats
28W - 24L
1,496 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,473 Elo+

VS

Team Averages
Level 51
1,677 SR
1,495 Elo+
Skadi
Skadi
DemiGxd Pxrp
Skadi
Level 27
God Stats
24W - 22L
1,567 SR
Queue Stats
63W - 61L
1,458 Elo+
Party 3
Pele
Pele
Igralin
Pele
Level 117
God Stats
2W - 1L
1,730 SR
Queue Stats
140W - 133L
1,544 Elo+
Party 2
Sobek
Sobek
NotZach11
Sobek
Level 41
God Stats
3W - 0L
1,709 SR
Queue Stats
4W - 3L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
SlickPickleRick-
Erlang Shen
Level 39
God Stats
3W - 0L
1,878 SR
Queue Stats
106W - 65L
1,576 Elo+
Party 3
Hades
Hades
XGIGreenMenace5
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FaZ_Atv
Chiron
13
5 / 8 / 3
8,588
452
9,647
15,688
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
KDkhopesh
Gilgamesh
15
7 / 2 / 7
9,869
519
17,604
19,364
8,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Tzaphqiel_D-A-L
Persephone
16
11 / 6 / 3
11,424
601
12,162
13,784
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Uhhlavid
Ganesha
11
0 / 5 / 11
8,071
425
9,366
15,001
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 7 / 7
9,579
504
10,764
12,209
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,755
461
10,041
11,106
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Igralin
Pele
20
15 / 2 / 8
12,640
665
23,999
17,047
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
NotZach11
Sobek
14
5 / 3 / 7
9,793
515
6,023
19,143
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
SlickPickleRick-
Erlang Shen
15
3 / 6 / 12
9,604
505
12,372
17,701
11,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 13 / 6
7,739
407
7,240
14,711
5,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
28
Kills
28
28
Deaths
28
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Chiron
FaZ_Atv
Chiron
5
8
3
0.81
W
Pele
Igralin
Pele
15
2
8
9.5
L
Gilgamesh
KDkhopesh
Gilgamesh
7
2
7
5.25
W
Sobek
NotZach11
Sobek
5
3
7
2.83
W
Erlang Shen
SlickPickleRick-
Erlang Shen
3
6
12
1.5
L
Persephone
Tzaphqiel_D-A-L
Persephone
11
6
3
2.08
L
Ganesha
Uhhlavid
Ganesha
0
5
11
1.1
W
2
13
6
0.38
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,543
Damage
59,675
76,046
Taken
79,708
34,977
Mitigated
44,762
17,181
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,041
4,908
0
2,882
11,106
3,449
942
2,288
8,818
0
51,073
L
Chiron
FaZ_Atv
Chiron
9,647
4,023
404
4,415
15,688
4,896
802
2,001
13,607
0
42,370
W
Pele
Igralin
Pele
23,999
7,424
0
8,823
17,047
7,167
868
6,341
10,632
0
103,110
L
Gilgamesh
KDkhopesh
Gilgamesh
17,604
5,636
0
5,052
19,364
8,896
398
2,260
16,964
0
65,820
W
Sobek
NotZach11
Sobek
6,023
424
0
4,899
19,143
16,399
342
7,927
10,968
15,438
0
W
Erlang Shen
SlickPickleRick-
Erlang Shen
12,372
5,390
0
3,230
17,701
11,927
485
6,892
10,767
0
50,780
L
Persephone
Tzaphqiel_D-A-L
Persephone
12,162
1,342
97
4,490
13,784
4,289
0
1,889
11,791
60,642
0
L
Ganesha
Uhhlavid
Ganesha
9,366
911
0
890
15,001
13,191
0
3,667
11,210
17,280
0
W
7,240
810
30
1,177
14,711
5,820
1,185
8,262
6,231
19,495
0
L
10,764
3,318
0
1,833
12,209
3,705
2,873
2,718
9,199
51,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
48,531
431
Minions Killed
392
0
Camps Cleared
0
1,733,861
Distance Traveled
1,784,924
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,755
461
84
4
0
330,185
1
L
Chiron
8,588
452
92
5
0
326,408
1
W
Pele
12,640
665
169
9
0
412,661
2
L
Gilgamesh
9,869
519
119
6
0
376,657
1
W
Sobek
9,793
515
21
1
0
394,419
4
W
Erlang Shen
9,604
505
81
4
0
344,145
0
L
Persephone
11,424
601
108
6
0
389,805
2
L
Ganesha
8,071
425
6
0
0
347,384
1
W
Hades
7,739
407
37
2
0
303,514
1
L
Hera
9,579
504
106
6
0
293,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role