Player Matchup

Nemesis
Nemesis
AlohaFoot
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,680 Elo+
Party 3
Tyr
Tyr
Duffy101
Tyr
Level 69
God Stats
4W - 2L
1,618 SR
Queue Stats
29W - 20L
1,657 Elo+
Party 3
Yemoja
Yemoja
LeMillión
Yemoja
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,637 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoSSkate
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
coolnotsmurf69
Raijin
Level 48
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 8L
1,804 Elo+
Party 3
Team Averages
Level 73
1,564 SR
1,656 Elo+

VS

Team Averages
Level 112
1,528 SR
1,563 Elo+
Fafnir
Fafnir
B133k
Fafnir
Level 160
God Stats
14W - 8L
1,568 SR
Queue Stats
434W - 408L
1,627 Elo+
Party 1
Rama
Rama
LîttleRookîe
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
NewParadigm
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,539 Elo+
Party 1
Zeus
Zeus
SirCristiaan
Zeus
Level 149
God Stats
21W - 16L
1,571 SR
Queue Stats
893W - 860L
1,581 Elo+
Party 4
Cu Chulainn
Cu Chulainn
sizusha
Cu Chulainn
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 151L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlohaFoot
Nemesis
14
5 / 0 / 5
7,996
571
6,367
9,732
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 2
8,045
575
5,724
10,179
5,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
LeMillión
Yemoja
11
0 / 1 / 8
7,031
502
3,649
7,393
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SoSSkate
Ah Muzen Cab
12
1 / 1 / 1
7,437
531
6,121
8,265
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 4
8,172
584
8,437
7,270
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
B133k
Fafnir
10
0 / 3 / 1
6,445
460
3,771
10,577
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
6,577
470
4,486
9,866
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
NewParadigm
Hun Batz
11
1 / 3 / 0
6,284
449
3,101
8,484
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 1
6,451
461
6,764
7,758
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sizusha
Cu Chulainn
13
0 / 3 / 1
6,927
495
7,064
8,317
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
2
2
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlohaFoot
Nemesis
5
0
5
7.5
L
Fafnir
B133k
Fafnir
0
3
1
0.17
W
4
0
2
5
W
Yemoja
LeMillión
Yemoja
0
1
8
4
L
0
2
0
0
L
Hun Batz
NewParadigm
Hun Batz
1
3
0
0.33
L
1
5
1
0.3
W
Ah Muzen Cab
SoSSkate
Ah Muzen Cab
1
1
1
1.5
W
6
0
4
8
L
Cu Chulainn
sizusha
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
25,186
42,839
Taken
45,002
19,536
Mitigated
23,559
23,409
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlohaFoot
Nemesis
6,367
3,613
0
5,596
9,732
3,585
0
2,276
7,456
0
47,611
L
Fafnir
B133k
Fafnir
3,771
947
0
2,536
10,577
7,623
0
4,197
6,380
15,662
0
W
5,724
1,369
0
6,551
10,179
5,740
120
1,002
9,177
0
42,162
W
Yemoja
LeMillión
Yemoja
3,649
1,122
1,550
2,419
7,393
4,763
0
2,311
5,082
22,466
0
L
4,486
3,268
0
3,397
9,866
2,849
0
1,168
8,698
0
50,743
L
Hun Batz
NewParadigm
Hun Batz
3,101
895
0
2,488
8,484
3,122
0
1,841
6,643
0
34,570
L
6,764
532
0
2,547
7,758
2,377
0
4,503
3,255
41,932
0
W
Ah Muzen Cab
SoSSkate
Ah Muzen Cab
6,121
3,231
0
3,571
8,265
2,596
494
1,089
7,176
0
51,287
W
8,437
981
155
3,567
7,270
2,852
0
3,857
3,413
52,683
0
L
Cu Chulainn
sizusha
Cu Chulainn
7,064
1,891
0
2,659
8,317
7,588
0
377
7,940
0
41,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
32,684
439
Minions Killed
397
0
Camps Cleared
0
1,337,777
Distance Traveled
1,260,352
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,996
571
84
6
0
317,734
7
L
Fafnir
6,445
460
29
2
0
251,281
5
W
Tyr
8,045
575
99
7
0
284,280
2
W
Yemoja
7,031
502
34
2
0
238,775
4
L
Rama
6,577
470
112
8
0
239,361
3
L
Hun Batz
6,284
449
70
5
0
272,700
4
L
Zeus
6,451
461
94
7
0
250,316
2
W
Ah Muzen Cab
7,437
531
111
8
0
232,100
4
W
Raijin
8,172
584
111
8
0
264,888
3
L
Cu Chulainn
6,927
495
92
7
0
246,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role