Player Matchup

Sol
Sol
Diamond I
DeSaadi
Sol
Diamond I
Level 158
God Stats
15W - 8L
1,806 SR
Queue Stats
194W - 170L
2,492 MMR
Party 1
Chiron
Chiron
Masters
LoneWolfFTW
Chiron
Masters
Level 160
God Stats
4W - 5L
1,616 SR
Queue Stats
217W - 189L
2,305 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
Pheownix
Guan Yu
Diamond II
Level 147
God Stats
29W - 9L
1,854 SR
Queue Stats
173W - 149L
2,406 MMR
Party 1
Nemesis
Nemesis
Diamond I
YellowNumbersMan
Nemesis
Diamond I
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
2,437 MMR
Party 2
Cerberus
Cerberus
Diamond V
llDeironll
Cerberus
Diamond V
Level 160
God Stats
3W - 2L
1,532 SR
Queue Stats
596W - 594L
2,110 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,661 SR
2,350 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,639 SR
2,348 MMR
Loki
Loki
Masters
BigDaddyBaccus
Loki
Masters
Level 156
God Stats
15W - 18L
1,690 SR
Queue Stats
633W - 602L
2,748 MMR
Solo
Terra
Terra
Diamond II
BuffaloDabber
Terra
Diamond II
Level 149
God Stats
2W - 5L
1,472 SR
Queue Stats
147W - 139L
2,453 MMR
Solo
Merlin
Merlin
Platinum III
DistinctTaste
Merlin
Platinum III
Level 138
God Stats
2W - 2L
1,778 SR
Queue Stats
72W - 54L
2,012 MMR
Solo
Jing Wei
Jing Wei
Diamond II
MenaceSZN
Jing Wei
Diamond II
Level 120
God Stats
0W - 3L
1,724 SR
Queue Stats
140W - 113L
2,295 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
StriderNoHIryu
Cu Chulainn
Diamond III
Level 138
God Stats
9W - 9L
1,533 SR
Queue Stats
405W - 400L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 3 / 5
14,957
623
18,747
14,300
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
7 / 1 / 6
16,408
684
19,306
16,083
7,671
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Pheownix
Guan Yu
20
2 / 1 / 7
14,019
584
11,478
23,148
34,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 3 / 5
15,317
638
21,594
21,308
12,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
llDeironll
Cerberus
19
1 / 0 / 14
14,005
584
9,926
19,418
24,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
TiamatSetGilgameshAthenaAnhur

VS

Bans
TsukuyomiSobekApolloYmirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
11,630
485
11,180
19,064
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 8
10,151
423
9,882
24,253
25,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 4 / 3
10,918
455
11,608
12,714
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
MenaceSZN
Jing Wei
20
2 / 5 / 1
13,291
554
13,328
24,696
9,040
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
StriderNoHIryu
Cu Chulainn
19
0 / 4 / 2
11,681
487
12,884
23,445
20,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
8
8
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
0
6
8
0.67
W
Sol
5
3
5
2.5
L
1
4
3
0.63
W
Chiron
7
1
6
10
L
Jing Wei
MenaceSZN
Jing Wei
2
5
1
0.5
W
Guan Yu
Pheownix
Guan Yu
2
1
7
5.5
L
Cu Chulainn
StriderNoHIryu
Cu Chulainn
0
4
2
0.25
W
10
3
5
4.17
W
Cerberus
llDeironll
Cerberus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,051
Damage
58,882
94,257
Taken
104,172
85,315
Mitigated
66,339
44,107
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,180
3,060
0
4,697
19,064
6,910
0
5,011
13,963
0
90,757
L
9,882
904
3,228
5,240
24,253
25,709
95
8,746
15,366
26,047
0
W
Sol
18,747
6,501
0
8,129
14,300
5,881
5,221
5,123
8,867
121,794
0
L
11,608
422
70
3,667
12,714
4,184
346
5,671
7,013
94,698
0
W
Chiron
19,306
11,246
1,015
9,153
16,083
7,671
8,515
3,400
12,606
0
141,515
L
Jing Wei
MenaceSZN
Jing Wei
13,328
11,870
0
7,175
24,696
9,040
0
4,571
20,125
0
116,172
W
Guan Yu
Pheownix
Guan Yu
11,478
1,777
4,102
13,890
23,148
34,801
681
2,792
20,256
0
76,705
L
Cu Chulainn
StriderNoHIryu
Cu Chulainn
12,884
2,066
0
4,436
23,445
20,496
0
4,674
17,782
0
94,743
W
21,594
11,559
0
3,748
21,308
12,753
1,239
3,770
17,420
0
137,112
W
Cerberus
llDeironll
Cerberus
9,926
397
0
4,070
19,418
24,209
152
5,972
13,107
45,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,706
Gold Earned
57,671
854
Minions Killed
785
0
Camps Cleared
0
2,575,462
Distance Traveled
2,350,848
40
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,630
485
146
6
0
506,428
4
L
Terra
10,151
423
48
2
0
483,143
8
W
Sol
14,957
623
222
9
0
483,715
9
L
Merlin
10,918
455
182
8
0
445,817
8
W
Chiron
16,408
684
235
10
0
471,619
2
L
Jing Wei
13,291
554
215
9
0
433,459
3
W
Guan Yu
14,019
584
161
7
0
537,976
9
L
Cu Chulainn
11,681
487
194
8
0
482,001
12
W
Nemesis
15,317
638
177
7
0
576,941
8
W
Cerberus
14,005
584
59
2
0
505,211
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role