Player Matchup

Bellona
Bellona
God_Of_Fire_9000
Bellona
Level 9
God Stats
3W - 3L
1,426 SR
Queue Stats
16W - 17L
1,187 Elo+
Solo
Hades
Hades
Roha316
Hades
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Izanami
Izanami
SHADOWCRAZY5
Izanami
Level 15
God Stats
29W - 30L
1,357 SR
Queue Stats
109W - 132L
1,294 Elo+
Solo
Fenrir
Fenrir
UrbanR6
Fenrir
Level 8
God Stats
10W - 11L
1,389 SR
Queue Stats
10W - 12L
1,298 Elo+
Solo
Ra
Ra
watermelonmik111
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,434 SR
1,356 Elo+

VS

Team Averages
Level 10
1,540 SR
1,424 Elo+
Heimdallr
Heimdallr
CHUBGARRISON
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
H ploom II
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Savage5762
Bakasura
Level 25
God Stats
9W - 8L
1,448 SR
Queue Stats
19W - 22L
1,470 Elo+
Solo
Bellona
Bellona
gbhangtsz
Bellona
Level 17
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Thor
Thor
vegaloko00
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 16
10,506
525
8,348
14,798
8,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Roha316
Hades
13
7 / 8 / 7
9,912
496
7,008
16,160
9,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SHADOWCRAZY5
Izanami
15
8 / 7 / 14
10,293
515
9,374
12,701
8,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
UrbanR6
Fenrir
15
19 / 9 / 7
11,618
581
12,834
18,497
14,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 12 / 7
8,345
417
5,340
11,284
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHUBGARRISON
Heimdallr
7
4 / 10 / 4
7,232
362
3,292
9,452
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
H ploom II
Cthulhu
11
1 / 10 / 11
8,450
423
3,670
13,895
5,639
Bakasura
Savage5762
Bakasura
16
14 / 5 / 4
11,120
556
18,514
16,716
7,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
gbhangtsz
Bellona
11
5 / 11 / 5
8,706
435
4,410
14,337
10,200
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 9 / 6
8,766
438
5,826
12,047
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
42
Kills
29
41
Deaths
45
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CHUBGARRISON
Heimdallr
4
10
4
0.6
W
5
5
16
2.6
L
Cthulhu
H ploom II
Cthulhu
1
10
11
0.65
W
Hades
Roha316
Hades
7
8
7
1.31
W
Izanami
SHADOWCRAZY5
Izanami
8
7
14
2.14
L
Bakasura
Savage5762
Bakasura
14
5
4
3.2
W
Fenrir
UrbanR6
Fenrir
19
9
7
2.5
L
Bellona
gbhangtsz
Bellona
5
11
5
0.68
L
5
9
6
0.89
W
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
35,712
73,440
Taken
66,447
44,159
Mitigated
30,855
12,692
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CHUBGARRISON
Heimdallr
3,292
3,031
0
510
9,452
3,766
0
645
8,767
0
12,442
W
8,348
2,809
0
1,744
14,798
8,563
2,341
381
13,667
0
40,429
L
Cthulhu
H ploom II
Cthulhu
3,670
66
74
175
13,895
5,639
92
2,381
11,474
16,349
0
W
Hades
Roha316
Hades
7,008
1,673
282
5,376
16,160
9,246
3,765
600
15,325
36,597
0
W
Izanami
SHADOWCRAZY5
Izanami
9,374
7,094
0
2,829
12,701
8,532
2,708
907
11,028
0
63,426
L
Bakasura
Savage5762
Bakasura
18,514
14,604
0
4,192
16,716
7,086
1,443
2,045
14,581
0
43,612
W
Fenrir
UrbanR6
Fenrir
12,834
4,876
0
1,653
18,497
14,384
748
1,249
16,038
0
32,825
L
Bellona
gbhangtsz
Bellona
4,410
2,833
0
504
14,337
10,200
0
3,407
10,726
0
17,049
L
5,826
1,621
0
322
12,047
4,164
528
3,450
8,551
0
23,631
W
5,340
775
64
744
11,284
3,434
281
533
10,556
19,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
44,274
299
Minions Killed
178
0
Camps Cleared
0
1,727,512
Distance Traveled
1,597,972
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,232
362
3
0
0
255,935
0
W
Bellona
10,506
525
78
4
0
399,203
4
L
Cthulhu
8,450
423
22
1
0
282,152
2
W
Hades
9,912
496
57
3
0
311,220
0
W
Izanami
10,293
515
87
4
0
300,298
4
L
Bakasura
11,120
556
99
5
0
390,386
0
W
Fenrir
11,618
581
55
3
0
367,473
0
L
Bellona
8,706
435
21
1
0
341,309
1
L
Thor
8,766
438
33
2
0
328,190
1
W
Ra
8,345
417
22
1
0
349,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role