Player Matchup

Aphrodite
Aphrodite
Kaseadilla7399
Aphrodite
Level 157
God Stats
5W - 3L
1,743 SR
Queue Stats
129W - 122L
1,516 Elo+
Party 1
Medusa
Medusa
LFP Sithis
Medusa
Level 10
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 5L
880 Elo+
Party 1
Gilgamesh
Gilgamesh
Stealth2174
Gilgamesh
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 42L
1,798 Elo+
Party 1
Team Averages
Level 95
1,503 SR
1,398 Elo+

VS

Team Averages
Level 76
1,326 SR
1,366 Elo+
Ne Zha
Ne Zha
Faze snipes8500
Ne Zha
Level 82
God Stats
13W - 20L
1,491 SR
Queue Stats
157W - 203L
1,347 Elo+
Party 2
Arachne
Arachne
SpaceCoyote2112
Arachne
Level 140
God Stats
2W - 2L
1,213 SR
Queue Stats
669W - 621L
1,508 Elo+
Party 2
Ymir
Ymir
WalnutFox33898
Ymir
Level 7
God Stats
1W - 6L
1,274 SR
Queue Stats
3W - 7L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kaseadilla7399
Aphrodite
11
2 / 2 / 6
7,719
702
4,864
8,338
3,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
LFP Sithis
Medusa
11
3 / 1 / 8
8,154
741
10,309
8,187
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Stealth2174
Gilgamesh
11
7 / 3 / 5
9,002
818
10,688
8,547
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,615
601
8,854
12,435
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 3 / 0
7,374
670
5,361
11,629
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 3 / 3
6,680
607
2,064
9,838
4,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Aphrodite
Kaseadilla7399
Aphrodite
2
2
6
2.5
W
Medusa
LFP Sithis
Medusa
3
1
8
7
L
4
3
0
1.33
W
Gilgamesh
Stealth2174
Gilgamesh
7
3
5
3.17
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
16,279
25,072
Taken
33,902
11,786
Mitigated
14,187
10,713
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,854
1,546
171
4,673
12,435
4,226
198
2,564
9,661
0
24,951
W
Aphrodite
Kaseadilla7399
Aphrodite
4,864
664
3,492
4,494
8,338
3,214
680
625
7,713
28,412
0
W
Medusa
LFP Sithis
Medusa
10,309
5,381
0
2,020
8,187
2,618
1,276
407
7,780
0
27,881
L
5,361
3,485
667
2,969
11,629
5,193
125
1,369
10,023
0
20,855
W
Gilgamesh
Stealth2174
Gilgamesh
10,688
3,326
0
707
8,547
5,954
114
1,080
7,467
0
23,125
L
2,064
557
0
0
9,838
4,768
81
1,076
8,560
5,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
20,669
139
Minions Killed
78
0
Camps Cleared
0
576,603
Distance Traveled
555,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,615
601
28
3
0
183,856
0
W
Aphrodite
7,719
702
49
4
0
168,120
0
W
Medusa
8,154
741
51
5
0
213,406
3
L
Arachne
7,374
670
41
4
0
209,976
1
W
Gilgamesh
9,002
818
39
4
0
195,077
0
L
Ymir
6,680
607
9
1
0
161,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role