Player Matchup

Ratatoskr
Ratatoskr
HedRasta
Ratatoskr
Level 129
God Stats
28W - 36L
1,447 SR
Queue Stats
412W - 383L
1,385 Elo+
Party 3
Bellona
Bellona
LonelySaiyan420
Bellona
Level 109
God Stats
18W - 11L
1,357 SR
Queue Stats
552W - 534L
1,385 Elo+
Party 3
Nu Wa
Nu Wa
WearySouls
Nu Wa
Level 36
God Stats
11W - 14L
1,415 SR
Queue Stats
270W - 277L
1,435 Elo+
Party 1
Ares
Ares
WillMac46
Ares
Level 66
God Stats
9W - 11L
1,487 SR
Queue Stats
468W - 463L
1,441 Elo+
Party 1
Neith
Neith
uthekindtosnitch
Neith
Level 3
God Stats
1W - 1L
1,207 SR
Queue Stats
3W - 5L
1,123 Elo+
Party 3
Team Averages
Level 69
1,383 SR
1,354 Elo+

VS

Team Averages
Level 43
1,379 SR
1,353 Elo+
Tiamat
Tiamat
Demonic_Zero71
Tiamat
Level 43
God Stats
13W - 25L
1,387 SR
Queue Stats
30W - 44L
1,349 Elo+
Party 2
Pele
Pele
Furyshot1
Pele
Level 84
God Stats
11W - 8L
1,577 SR
Queue Stats
113W - 108L
1,427 Elo+
Party 2
Athena
Athena
JayyDaSHoota-_-
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,205 Elo+
Party 2
Ullr
Ullr
KZsway
Ullr
Level 22
God Stats
0W - 2L
1,097 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
MochaDwarf92716
Gilgamesh
Level 49
God Stats
10W - 14L
1,336 SR
Queue Stats
81W - 109L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HedRasta
Ratatoskr
13
4 / 3 / 7
8,354
491
6,484
10,584
7,542
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 2 / 4
10,337
608
13,760
12,710
11,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
18
10 / 3 / 3
10,976
646
9,948
7,076
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
8 / 2 / 10
10,264
604
8,335
16,134
14,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
11 / 2 / 10
9,418
554
9,956
7,261
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,042
473
5,540
13,389
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
16
9 / 8 / 1
10,672
628
14,555
17,515
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 9 / 1
6,127
360
5,042
12,434
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
KZsway
Ullr
10
1 / 9 / 0
6,786
399
3,820
10,896
3,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MochaDwarf92716
Gilgamesh
13
1 / 7 / 0
9,081
534
3,937
17,523
7,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
41
Kills
12
12
Deaths
41
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Pele
9
8
1
1.19
W
Ratatoskr
HedRasta
Ratatoskr
4
3
7
2.5
L
0
9
1
0.06
L
Ullr
KZsway
Ullr
1
9
0
0.11
W
8
2
4
5
L
Gilgamesh
MochaDwarf92716
Gilgamesh
1
7
0
0.14
W
Nu Wa
10
3
3
3.83
W
Ares
8
2
10
6.5
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,483
Damage
32,894
53,765
Taken
71,757
38,078
Mitigated
27,732
11,183
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,540
721
0
2,068
13,389
6,120
993
5,014
8,084
38,128
0
L
Pele
14,555
5,706
552
4,407
17,515
5,998
0
3,457
13,956
0
70,234
W
Ratatoskr
HedRasta
Ratatoskr
6,484
1,203
0
2,924
10,584
7,542
0
956
9,502
0
36,011
L
5,042
1,871
0
814
12,434
4,188
415
4,505
7,905
19,394
0
L
Ullr
KZsway
Ullr
3,820
2,227
405
616
10,896
3,547
777
4,210
6,634
0
28,679
W
13,760
6,961
0
3,082
12,710
11,087
744
1,851
10,759
0
56,751
L
Gilgamesh
MochaDwarf92716
Gilgamesh
3,937
1,150
0
2,548
17,523
7,879
1,350
604
16,895
0
41,223
W
Nu Wa
9,948
2,023
0
1,066
7,076
2,257
995
1,781
5,095
67,724
0
W
Ares
8,335
1,862
0
1,860
16,134
14,673
0
4,329
11,805
38,007
0
W
9,956
4,905
0
2,251
7,261
2,519
0
1,215
6,022
0
39,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
40,708
441
Minions Killed
350
0
Camps Cleared
0
1,509,460
Distance Traveled
1,399,116
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,042
473
76
4
0
250,824
2
L
Pele
10,672
628
114
7
0
321,816
1
W
Ratatoskr
8,354
491
73
4
0
342,098
2
L
Athena
6,127
360
27
2
0
291,085
0
L
Ullr
6,786
399
64
4
0
252,764
4
W
Bellona
10,337
608
111
7
0
292,207
0
L
Gilgamesh
9,081
534
69
4
0
282,627
0
W
Nu Wa
10,976
646
138
8
0
282,735
5
W
Ares
10,264
604
49
3
0
302,826
0
W
Neith
9,418
554
70
4
0
289,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role