Player Matchup

Sylvanus
Sylvanus
Frougu
Sylvanus
Level 133
God Stats
39W - 34L
1,547 SR
Queue Stats
507W - 486L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
GUYS IT IS ME
Xing Tian
Level 151
God Stats
9W - 13L
1,474 SR
Queue Stats
778W - 726L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
I Beckenbauer I
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 2
Ymir
Ymir
TailionStallion
Ymir
Level 62
God Stats
47W - 31L
1,611 SR
Queue Stats
287W - 296L
1,421 Elo+
Solo
Cerberus
Cerberus
ZeroTwoUwUw
Cerberus
Level 140
God Stats
5W - 2L
1,697 SR
Queue Stats
505W - 476L
1,573 Elo+
Party 2
Team Averages
Level 98
1,566 SR
1,550 Elo+

VS

Team Averages
Level 100
1,694 SR
1,564 Elo+
Chaac
Chaac
MAD0605
Chaac
Level 128
God Stats
69W - 31L
1,677 SR
Queue Stats
1,222W - 701L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
MettkitBoy
Nu Wa
Level 148
God Stats
16W - 7L
1,800 SR
Queue Stats
1,124W - 570L
1,577 Elo+
Party 1
Izanami
Izanami
Skullofall
Izanami
Level 69
God Stats
6W - 4L
1,752 SR
Queue Stats
170W - 181L
1,426 Elo+
Solo
Nemesis
Nemesis
Trazela279
Nemesis
Level 47
God Stats
35W - 24L
1,610 SR
Queue Stats
87W - 60L
1,552 Elo+
Party 1
Yemoja
Yemoja
vExoTiixX
Yemoja
Level 107
God Stats
35W - 15L
1,631 SR
Queue Stats
875W - 444L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frougu
Sylvanus
17
0 / 4 / 1
10,196
510
13,564
19,558
12,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
GUYS IT IS ME
Xing Tian
15
4 / 5 / 6
8,795
440
10,207
15,860
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
2 / 5 / 2
9,086
454
8,547
15,114
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 3
9,534
477
8,239
15,401
9,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ZeroTwoUwUw
Cerberus
16
4 / 4 / 6
9,961
498
14,577
15,103
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MAD0605
Chaac
19
3 / 0 / 4
11,391
570
12,612
23,113
18,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
19
12 / 2 / 2
11,527
576
18,268
10,059
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Skullofall
Izanami
17
1 / 3 / 5
10,201
510
8,563
14,920
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Trazela279
Nemesis
17
5 / 3 / 8
10,164
508
8,618
17,953
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
vExoTiixX
Yemoja
15
2 / 4 / 12
10,494
525
7,767
17,112
18,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
12
Kills
23
23
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Frougu
Sylvanus
0
4
1
0.13
L
Xing Tian
GUYS IT IS ME
Xing Tian
4
5
6
1.4
L
Cabrakan
2
5
2
0.6
W
Chaac
MAD0605
Chaac
3
0
4
5
W
Nu Wa
12
2
2
6.5
W
Izanami
Skullofall
Izanami
1
3
5
1.17
L
2
5
3
0.7
W
Nemesis
Trazela279
Nemesis
5
3
8
3
L
Cerberus
ZeroTwoUwUw
Cerberus
4
4
6
1.75
W
Yemoja
vExoTiixX
Yemoja
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
55,828
81,036
Taken
83,157
42,484
Mitigated
55,865
22,597
Healing
37,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Frougu
Sylvanus
13,564
4,072
359
9,225
19,558
12,698
0
1,447
18,111
74,956
9,130
L
Xing Tian
GUYS IT IS ME
Xing Tian
10,207
949
0
2,171
15,860
6,614
0
6,930
8,930
42,550
0
L
Cabrakan
8,547
1,087
0
5,245
15,114
8,549
0
3,847
11,267
53,160
0
W
Chaac
MAD0605
Chaac
12,612
4,254
0
15,081
23,113
18,930
404
11,790
11,293
0
90,230
W
Nu Wa
18,268
5,805
285
2,454
10,059
3,909
1,238
8,196
1,498
79,422
0
W
Izanami
Skullofall
Izanami
8,563
5,141
836
6,509
14,920
5,623
934
9,298
5,393
0
84,790
L
8,239
1,182
0
1,021
15,401
9,156
0
5,011
10,390
55,417
0
W
Nemesis
Trazela279
Nemesis
8,618
4,148
0
8,079
17,953
9,019
0
10,133
7,676
0
63,067
L
Cerberus
ZeroTwoUwUw
Cerberus
14,577
636
0
4,576
15,103
5,467
0
8,800
6,303
72,392
0
W
Yemoja
vExoTiixX
Yemoja
7,767
1,313
1,066
3,667
17,112
18,384
0
13,562
3,096
36,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
53,777
593
Minions Killed
645
0
Camps Cleared
0
1,596,957
Distance Traveled
1,861,640
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,196
510
183
9
0
292,635
4
L
Xing Tian
8,795
440
50
3
0
356,515
4
L
Cabrakan
9,086
454
92
5
0
276,764
3
W
Chaac
11,391
570
185
9
0
408,377
8
W
Nu Wa
11,527
576
136
7
0
337,384
4
W
Izanami
10,201
510
153
8
0
360,349
3
L
Ymir
9,534
477
113
6
0
294,131
5
W
Nemesis
10,164
508
117
6
0
406,826
2
L
Cerberus
9,961
498
155
8
0
376,912
9
W
Yemoja
10,494
525
54
3
0
348,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role