Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Killary_Xeno
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 128L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
Suguuh
Amaterasu
Level 27
God Stats
127W - 99L
1,590 SR
Queue Stats
174W - 162L
1,423 Elo+
Solo
Ra
Ra
Zantza
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Xing Tian
Xing Tian
thekilerbest184
Xing Tian
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 102L
1,422 Elo+
Party 2
Team Averages
Level 22
1,518 SR
1,399 Elo+

VS

Team Averages
Level 17
1,497 SR
1,260 Elo+
Hera
Hera
Human1ma1_
Hera
Level 17
God Stats
1W - 8L
1,516 SR
Queue Stats
2W - 16L
1,197 Elo+
Solo
Guan Yu
Guan Yu
IsmaelLuzuriaga
Guan Yu
Level 4
God Stats
3W - 1L
1,810 SR
Queue Stats
112W - 97L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Kaper87
Danzaburou
Level 27
God Stats
115W - 151L
1,391 SR
Queue Stats
119W - 159L
1,270 Elo+
Party 3
Kukulkan
Kukulkan
Mr Dis Connect
Kukulkan
Level 17
God Stats
7W - 19L
1,269 SR
Queue Stats
29W - 51L
1,119 Elo+
Party 3
Hercules
Hercules
Susanita_otaku
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 2
5,920
493
2,459
6,510
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 4
6,985
582
5,730
6,339
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Suguuh
Amaterasu
13
4 / 1 / 5
7,684
640
6,942
6,997
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
11
3 / 2 / 5
6,701
558
4,339
5,866
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
thekilerbest184
Xing Tian
10
4 / 2 / 5
6,800
567
2,576
8,001
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,650
388
2,200
6,194
1,093
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 2
5,983
499
1,203
8,277
5,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kaper87
Danzaburou
8
0 / 3 / 2
5,226
436
2,941
4,907
1,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
10
0 / 3 / 3
5,340
445
5,324
4,260
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
10
6 / 5 / 1
6,899
575
5,366
10,382
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
7
7
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
0
5
1
0.1
L
1
3
2
0.67
L
Danzaburou
Kaper87
Danzaburou
0
3
2
0.33
W
6
1
4
8
L
Kukulkan
0
3
3
0.5
W
Amaterasu
Suguuh
Amaterasu
4
1
5
6.5
L
Hercules
6
5
1
1.3
W
Ra
3
2
5
2.75
W
Xing Tian
thekilerbest184
Xing Tian
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
17,034
33,713
Taken
34,020
16,566
Mitigated
12,400
13,370
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,459
2,070
0
2,887
6,510
2,016
756
2,081
4,269
0
25,588
L
2,200
762
0
131
6,194
1,093
26
1,185
4,851
15,074
0
L
1,203
199
85
2,627
8,277
5,202
0
124
8,153
0
20,636
L
Danzaburou
Kaper87
Danzaburou
2,941
1,050
159
235
4,907
1,313
522
1,524
3,281
0
21,399
W
5,730
1,657
0
736
6,339
1,772
190
675
5,646
0
30,599
L
Kukulkan
5,324
662
0
0
4,260
1,138
0
2,367
1,753
25,712
0
W
Amaterasu
Suguuh
Amaterasu
6,942
3,016
0
3,723
6,997
5,266
639
548
6,449
0
37,961
L
Hercules
5,366
2,083
0
792
10,382
3,654
0
1,207
9,067
0
23,387
W
Ra
4,339
280
1,271
2,565
5,866
2,155
419
2,207
3,519
38,284
0
W
Xing Tian
thekilerbest184
Xing Tian
2,576
459
0
2,188
8,001
5,357
441
1,535
6,306
14,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
28,098
290
Minions Killed
193
0
Camps Cleared
0
1,224,230
Distance Traveled
1,042,310
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,920
493
56
5
0
213,766
2
L
Hera
4,650
388
23
2
0
158,022
0
L
Guan Yu
5,983
499
44
4
0
234,889
0
L
Danzaburou
5,226
436
32
3
0
194,629
0
W
Pele
6,985
582
58
5
0
276,006
2
L
Kukulkan
5,340
445
49
4
0
219,291
1
W
Amaterasu
7,684
640
86
7
0
249,564
5
L
Hercules
6,899
575
45
4
0
235,479
2
W
Ra
6,701
558
73
6
0
237,448
1
W
Xing Tian
6,800
567
17
1
0
247,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role