Player Matchup

Persephone
Persephone
 
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RavenARavensFan
Danzaburou
Level 26
God Stats
10W - 7L
1,640 SR
Queue Stats
65W - 85L
1,394 Elo+
Party 3
Pele
Pele
SaUcE-GoD-TrEy44
Pele
Level 46
God Stats
6W - 8L
1,448 SR
Queue Stats
107W - 159L
1,353 Elo+
Party 3
Mulan
Mulan
Scott_2SavageTV
Mulan
Level 87
God Stats
14W - 12L
1,516 SR
Queue Stats
208W - 220L
1,432 Elo+
Party 3
Sobek
Sobek
StevenRayJr7
Sobek
Level 47
God Stats
0W - 4L
1,110 SR
Queue Stats
67W - 110L
1,363 Elo+
Party 3
Team Averages
Level 51
1,443 SR
1,408 Elo+

VS

Team Averages
Level 73
1,518 SR
1,506 Elo+
Skadi
Skadi
Dinasty_Noa
Skadi
Level 61
God Stats
13W - 10L
1,552 SR
Queue Stats
145W - 147L
1,446 Elo+
Party 1
Ymir
Ymir
Dinasty_Win
Ymir
Level 27
God Stats
32W - 18L
1,674 SR
Queue Stats
52W - 47L
1,450 Elo+
Party 1
Artemis
Artemis
FLiNcHop
Artemis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 37L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
Projecthavoc-_-
Ah Puch
Level 120
God Stats
1W - 1L
1,303 SR
Queue Stats
70W - 62L
1,578 Elo+
Party 2
Sol
Sol
bugkissersux
Sol
Level 127
God Stats
11W - 12L
1,561 SR
Queue Stats
108W - 109L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 2 / 0
5,934
371
1,244
2,719
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RavenARavensFan
Danzaburou
12
2 / 7 / 3
7,788
487
10,654
11,934
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 8 / 0
7,532
471
6,391
14,804
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 0
8,954
560
11,467
14,293
10,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 6
7,839
490
5,363
16,472
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
9,600
600
9,032
11,565
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 11
8,020
501
4,922
11,109
6,557
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
FLiNcHop
Artemis
14
2 / 2 / 13
8,592
537
6,685
9,575
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 10
8,710
544
10,268
10,782
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
13 / 1 / 6
9,651
603
14,571
8,802
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
9
Kills
26
26
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
4
0
2
5
W
2
3
11
2.5
W
Artemis
FLiNcHop
Artemis
2
2
13
4.25
W
5
3
10
3.33
L
Danzaburou
RavenARavensFan
Danzaburou
2
7
3
0.5
L
2
8
0
0.25
L
3
4
0
0.75
L
2
5
6
1
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
45,478
60,222
Taken
51,833
32,418
Mitigated
21,964
12,210
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,244
0
0
375
2,719
662
0
1,485
974
17,294
0
W
9,032
4,344
0
5,519
11,565
4,529
1,214
109
11,456
0
65,855
W
4,922
479
421
1,658
11,109
6,557
316
2,583
8,526
29,709
0
W
Artemis
FLiNcHop
Artemis
6,685
3,479
0
250
9,575
3,420
231
850
8,725
0
52,211
W
10,268
1,399
0
3,817
10,782
3,912
482
1,527
9,255
35,846
0
L
Danzaburou
RavenARavensFan
Danzaburou
10,654
3,312
0
2,714
11,934
4,287
188
6,967
4,907
0
47,215
L
6,391
1,046
0
593
14,804
5,038
0
6,314
8,170
0
43,780
L
11,467
1,092
0
3,787
14,293
10,221
0
3,539
10,698
0
63,462
L
5,363
507
0
4,741
16,472
12,210
0
10,142
6,166
22,557
0
W
14,571
5,345
0
5,071
8,802
3,546
4,138
1,538
7,264
49,476
2,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
44,573
375
Minions Killed
419
0
Camps Cleared
0
1,272,985
Distance Traveled
1,514,041
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,934
371
50
3
0
125,877
0
W
Skadi
9,600
600
127
8
0
324,600
2
W
Ymir
8,020
501
37
2
0
305,671
0
W
Artemis
8,592
537
99
6
0
287,871
2
W
Ah Puch
8,710
544
55
3
0
292,061
0
L
Danzaburou
7,788
487
81
5
0
256,105
1
L
Pele
7,532
471
71
4
0
312,265
0
L
Mulan
8,954
560
134
8
0
267,174
3
L
Sobek
7,839
490
39
2
0
311,564
0
W
Sol
9,651
603
101
6
0
303,838
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role