Player Matchup

Loki
Loki
ElPatoSsovietico
Loki
Level 18
God Stats
18W - 17L
1,550 SR
Queue Stats
31W - 41L
1,450 Elo+
Party 1
Hera
Hera
Hugovich_yogur
Hera
Level 105
God Stats
7W - 1L
1,893 SR
Queue Stats
681W - 634L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JelaluCT
Cu Chulainn
Level 33
God Stats
3W - 5L
1,521 SR
Queue Stats
61W - 65L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Musambe_Tutu1
Hou Yi
Level 120
God Stats
5W - 10L
1,604 SR
Queue Stats
765W - 739L
1,494 Elo+
Party 1
Yemoja
Yemoja
fazfeiro
Yemoja
Level 106
God Stats
10W - 12L
1,305 SR
Queue Stats
789W - 708L
1,498 Elo+
Party 1
Team Averages
Level 76
1,575 SR
1,493 Elo+

VS

Team Averages
Level 43
1,481 SR
1,437 Elo+
Ra
Ra
DarkSoulmc17
Ra
Level 16
God Stats
0W - 3L
1,261 SR
Queue Stats
16W - 20L
1,388 Elo+
Party 2
Medusa
Medusa
MONSTRO37
Medusa
Level 48
God Stats
2W - 3L
1,645 SR
Queue Stats
47W - 80L
1,428 Elo+
Solo
Geb
Geb
TheBraveJon
Geb
Level 45
God Stats
2W - 2L
1,269 SR
Queue Stats
88W - 99L
1,440 Elo+
Solo
Merlin
Merlin
Vitimdotrembala
Merlin
Level 39
God Stats
0W - 2L
1,730 SR
Queue Stats
152W - 153L
1,437 Elo+
Solo
Ne Zha
Ne Zha
zZAlvaroZz
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,994
545
1,057
4,376
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 2
6,566
597
5,288
3,388
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
JelaluCT
Cu Chulainn
11
5 / 1 / 0
6,720
611
5,894
6,768
3,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 2
7,028
639
3,550
5,523
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
fazfeiro
Yemoja
10
2 / 0 / 6
6,279
571
2,767
6,027
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,241
476
2,995
6,352
2,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
MONSTRO37
Medusa
9
0 / 3 / 0
5,615
510
1,910
5,421
1,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,461
496
2,420
5,858
1,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,292
481
1,350
5,183
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
zZAlvaroZz
Ne Zha
9
1 / 2 / 0
5,635
512
2,831
7,066
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
1
1
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
0
1
W
2
0
2
3
W
Cu Chulainn
JelaluCT
Cu Chulainn
5
1
0
5
L
Medusa
MONSTRO37
Medusa
0
3
0
0
W
3
0
2
4
L
0
1
1
0.5
L
0
2
0
0
W
Yemoja
fazfeiro
Yemoja
2
0
6
5
L
Ne Zha
zZAlvaroZz
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
11,506
26,082
Taken
29,880
10,230
Mitigated
10,152
8,311
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,995
1,044
154
1,330
6,352
2,910
78
1,362
4,990
25,610
0
W
1,057
225
0
498
4,376
1,644
0
366
3,970
0
35,408
W
5,288
1,082
0
1,000
3,388
936
0
1,058
2,126
42,477
0
W
Cu Chulainn
JelaluCT
Cu Chulainn
5,894
1,039
0
1,830
6,768
3,108
670
2,649
4,119
0
38,332
L
Medusa
MONSTRO37
Medusa
1,910
842
0
1,430
5,421
1,443
0
958
4,463
0
24,036
W
3,550
1,537
0
3,025
5,523
1,763
220
600
4,923
0
41,080
L
2,420
183
0
750
5,858
1,990
0
1,401
4,457
11,776
0
L
1,350
36
0
1,651
5,183
1,711
140
2,774
2,409
29,059
0
W
Yemoja
fazfeiro
Yemoja
2,767
58
596
1,362
6,027
2,779
0
1,776
4,179
14,353
0
L
Ne Zha
zZAlvaroZz
Ne Zha
2,831
872
0
2,560
7,066
2,098
0
1,560
5,506
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
27,244
342
Minions Killed
268
0
Camps Cleared
0
1,076,489
Distance Traveled
998,369
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,241
476
59
5
0
157,237
0
W
Loki
5,994
545
78
7
0
227,869
0
W
Hera
6,566
597
79
7
0
222,453
2
W
Cu Chulainn
6,720
611
79
7
0
214,040
1
L
Medusa
5,615
510
72
7
0
181,182
0
W
Hou Yi
7,028
639
89
8
0
185,241
3
L
Geb
5,461
496
19
2
0
228,414
3
L
Merlin
5,292
481
64
6
0
206,694
1
W
Yemoja
6,279
571
17
2
0
226,886
4
L
Ne Zha
5,635
512
54
5
0
224,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role