Player Matchup

Bastet
Bastet
Itzjusx_
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Jerathmeil
Cthulhu
Level 14
God Stats
2W - 0L
1,862 SR
Queue Stats
17W - 6L
1,723 Elo+
Party 1
Sol
Sol
oOo_Eclipse_oOo
Sol
Level 49
God Stats
1W - 8L
1,345 SR
Queue Stats
173W - 228L
1,418 Elo+
Party 1
Team Averages
Level 29
1,569 SR
1,498 Elo+

VS

Team Averages
Level 111
1,600 SR
1,383 Elo+
Chang'e
Chang'e
BadgerDad777
Chang'e
Level 105
God Stats
16W - 24L
1,393 SR
Queue Stats
244W - 353L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
SHARPx90731
Erlang Shen
Level 81
God Stats
4W - 1L
1,761 SR
Queue Stats
121W - 153L
1,410 Elo+
Solo
Rama
Rama
oBenson
Rama
Level 146
God Stats
2W - 2L
1,646 SR
Queue Stats
113W - 144L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Itzjusx_
Bastet
12
1 / 4 / 7
11,064
553
4,578
10,092
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jerathmeil
Cthulhu
18
6 / 0 / 7
13,858
693
28,761
22,848
29,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
7 / 4 / 3
13,741
687
17,570
18,992
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadgerDad777
Chang'e
15
3 / 2 / 2
11,197
560
14,171
18,732
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SHARPx90731
Erlang Shen
13
1 / 6 / 4
11,009
550
12,843
21,919
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
oBenson
Rama
15
3 / 6 / 1
11,509
575
14,392
19,516
7,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
7
8
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BadgerDad777
Chang'e
3
2
2
2
W
Bastet
Itzjusx_
Bastet
1
4
7
1.13
W
Cthulhu
Jerathmeil
Cthulhu
6
0
7
9.5
L
Erlang Shen
SHARPx90731
Erlang Shen
1
6
4
0.5
L
Rama
oBenson
Rama
3
6
1
0.58
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
41,406
51,932
Taken
60,167
41,848
Mitigated
31,829
10,344
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BadgerDad777
Chang'e
14,171
538
6,204
7,858
18,732
7,280
0
14,387
4,345
43,466
0
W
Bastet
Itzjusx_
Bastet
4,578
1,684
0
0
10,092
4,068
300
2,200
7,772
0
10,512
W
Cthulhu
Jerathmeil
Cthulhu
28,761
1,523
1,056
3,579
22,848
29,754
164
7,260
14,880
83,569
0
L
Erlang Shen
SHARPx90731
Erlang Shen
12,843
6,476
0
3,164
21,919
17,423
0
17,188
4,731
998
44,571
L
Rama
oBenson
Rama
14,392
8,209
0
2,760
19,516
7,126
354
14,889
4,627
0
62,447
W
17,570
6,782
292
5,417
18,992
8,026
3,023
5,706
12,956
74,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
33,715
198
Minions Killed
200
0
Camps Cleared
0
1,031,620
Distance Traveled
982,101
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,197
560
51
3
0
371,887
1
W
Bastet
11,064
553
12
1
0
309,837
0
W
Cthulhu
13,858
693
90
5
0
399,422
0
L
Erlang Shen
11,009
550
45
2
0
327,235
4
L
Rama
11,509
575
104
5
0
282,979
1
W
Sol
13,741
687
96
5
0
322,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role