Player Matchup

Nemesis
Nemesis
ASE_ssin
Nemesis
Level 24
God Stats
1W - 1L
1,210 SR
Queue Stats
51W - 53L
1,329 Elo+
Party 1
Mulan
Mulan
KatilKarpuz
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,168 Elo+
Party 1
Nu Wa
Nu Wa
Yınıs
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
bugadnezar
Jormungandr
Level 10
God Stats
1W - 5L
1,407 SR
Queue Stats
8W - 17L
1,382 Elo+
Party 1
Izanami
Izanami
fibonhakki
Izanami
Level 12
God Stats
3W - 5L
1,651 SR
Queue Stats
10W - 18L
1,382 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,338 Elo+

VS

Team Averages
Level 21
1,523 SR
1,454 Elo+
Hades
Hades
FEMINISTWARRIOR
Hades
Level 26
God Stats
3W - 6L
1,298 SR
Queue Stats
39W - 36L
1,480 Elo+
Solo
Horus
Horus
Fujins
Horus
Level 16
God Stats
12W - 7L
1,529 SR
Queue Stats
16W - 17L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Neo5
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Odomnu
Ao Kuang
Level 27
God Stats
3W - 0L
1,875 SR
Queue Stats
99W - 96L
1,472 Elo+
Party 2
Neith
Neith
milatschka
Neith
Level 14
God Stats
35W - 27L
1,414 SR
Queue Stats
64W - 64L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASE_ssin
Nemesis
8
0 / 10 / 1
5,718
408
2,631
11,441
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 0
7,666
548
5,999
10,209
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Yınıs
Nu Wa
10
2 / 8 / 1
6,631
474
7,420
8,111
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
bugadnezar
Jormungandr
10
0 / 2 / 0
5,708
408
3,780
4,989
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
fibonhakki
Izanami
9
0 / 5 / 0
5,693
407
3,529
6,783
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,376
598
4,931
7,012
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Fujins
Horus
11
2 / 0 / 5
6,345
453
2,109
6,400
3,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
Neo5
Guan Yu
12
7 / 3 / 3
7,766
555
6,070
8,727
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Odomnu
Ao Kuang
15
13 / 0 / 4
9,406
672
10,716
12,756
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
3 / 0 / 5
7,346
525
5,610
5,092
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
27
28
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASE_ssin
Nemesis
0
10
1
0.05
W
2
1
1
2.5
W
Horus
Fujins
Horus
2
0
5
4.5
L
2
3
0
0.67
W
Guan Yu
Neo5
Guan Yu
7
3
3
2.83
W
Ao Kuang
Odomnu
Ao Kuang
13
0
4
15
L
Nu Wa
Yınıs
Nu Wa
2
8
1
0.31
L
Jormungandr
bugadnezar
Jormungandr
0
2
0
0
L
Izanami
fibonhakki
Izanami
0
5
0
0
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
29,436
41,533
Taken
39,987
14,406
Mitigated
23,258
4,605
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASE_ssin
Nemesis
2,631
1,532
123
992
11,441
2,815
0
3,187
8,044
0
27,304
W
4,931
669
190
3,549
7,012
5,844
102
410
6,242
45,686
0
W
Horus
Fujins
Horus
2,109
1,123
2,666
2,433
6,400
3,389
0
2,469
3,931
0
12,177
L
5,999
1,507
0
2,320
10,209
5,020
0
6,335
3,814
0
42,788
W
Guan Yu
Neo5
Guan Yu
6,070
1,233
170
1,199
8,727
7,076
525
3,071
5,566
0
30,423
W
Ao Kuang
Odomnu
Ao Kuang
10,716
3,753
0
5,316
12,756
5,400
0
2,853
9,843
56,001
7,408
L
Nu Wa
Yınıs
Nu Wa
7,420
1,663
0
0
8,111
1,715
100
3,376
4,530
32,467
0
L
Jormungandr
bugadnezar
Jormungandr
3,780
270
256
587
4,989
2,656
0
581
4,408
22,420
0
L
Izanami
fibonhakki
Izanami
3,529
1,671
0
327
6,783
2,200
0
1,592
5,161
0
32,312
W
Neith
5,610
2,114
0
1,497
5,092
1,549
0
2,397
2,695
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
39,239
324
Minions Killed
380
0
Camps Cleared
0
1,260,206
Distance Traveled
1,329,296
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,718
408
56
4
0
234,101
4
W
Hades
8,376
598
99
7
0
232,480
3
W
Horus
6,345
453
13
1
0
281,318
2
L
Mulan
7,666
548
102
7
0
267,448
1
W
Guan Yu
7,766
555
63
5
0
275,896
4
W
Ao Kuang
9,406
672
115
8
0
288,116
5
L
Nu Wa
6,631
474
63
5
0
198,351
0
L
Jormungandr
5,708
408
39
3
0
290,191
0
L
Izanami
5,693
407
64
5
0
270,115
1
W
Neith
7,346
525
90
6
0
251,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role