Player Matchup

Jormungandr
Jormungandr
MaraGoldenFennec
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,305 Elo+
Party 1
Bacchus
Bacchus
RemixPunch
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1
Tiamat
Tiamat
skulman99
Tiamat
Level 71
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 7L
1,490 Elo+
Party 1
Team Averages
Level 35
1,570 SR
1,430 Elo+

VS

Team Averages
Level 97
1,325 SR
1,412 Elo+
Gilgamesh
Gilgamesh
H1GHv0LT4G3
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sawada1ooK
Tsukuyomi
Level 106
God Stats
6W - 6L
1,247 SR
Queue Stats
155W - 202L
1,379 Elo+
Party 2
Sol
Sol
Стервозность
Sol
Level 26
God Stats
9W - 5L
1,228 SR
Queue Stats
196W - 279L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaraGoldenFennec
Jormungandr
15
2 / 4 / 2
11,893
595
7,307
18,984
18,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
RemixPunch
Bacchus
13
1 / 6 / 2
10,920
546
5,775
15,972
13,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
skulman99
Tiamat
15
1 / 5 / 3
11,408
570
13,944
14,036
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H1GHv0LT4G3
Gilgamesh
17
5 / 2 / 7
14,464
723
11,701
23,088
20,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Sawada1ooK
Tsukuyomi
17
6 / 2 / 8
13,141
657
13,866
14,480
9,011
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 0 / 8
12,886
644
14,861
6,382
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
H1GHv0LT4G3
Gilgamesh
5
2
7
4.25
L
Jormungandr
MaraGoldenFennec
Jormungandr
2
4
2
0.75
L
Bacchus
RemixPunch
Bacchus
1
6
2
0.33
W
Tsukuyomi
Sawada1ooK
Tsukuyomi
6
2
8
5
L
Tiamat
skulman99
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
40,428
48,992
Taken
43,950
42,418
Mitigated
32,245
2,898
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
H1GHv0LT4G3
Gilgamesh
11,701
3,728
0
6,578
23,088
20,536
1,155
13,019
9,397
0
83,736
L
Jormungandr
MaraGoldenFennec
Jormungandr
7,307
1,364
0
440
18,984
18,592
0
6,781
11,556
30,944
0
L
Bacchus
RemixPunch
Bacchus
5,775
959
0
94
15,972
13,915
0
3,850
11,832
28,183
0
W
Tsukuyomi
Sawada1ooK
Tsukuyomi
13,866
3,856
0
5,061
14,480
9,011
471
9,463
4,649
0
54,934
L
Tiamat
skulman99
Tiamat
13,944
574
0
2,364
14,036
9,911
0
3,067
10,682
65,540
0
W
14,861
1,947
0
3,964
6,382
2,698
1,713
3,851
2,361
60,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
40,491
185
Minions Killed
259
0
Camps Cleared
0
883,080
Distance Traveled
1,140,456
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,464
723
95
5
0
362,866
2
L
Jormungandr
11,893
595
41
2
0
283,275
1
L
Bacchus
10,920
546
28
1
0
269,783
2
W
Tsukuyomi
13,141
657
65
3
0
417,673
4
L
Tiamat
11,408
570
116
6
0
330,022
6
W
Sol
12,886
644
99
5
0
359,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role