Player Matchup

Thanatos
Thanatos
Jìnouga
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KillerIstinct
Geb
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 192L
1,492 Elo+
Solo
Serqet
Serqet
hQlumia
Serqet
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
147W - 135L
1,539 Elo+
Solo
Danzaburou
Danzaburou
ДругЛежика
Danzaburou
Level 139
God Stats
1W - 11L
1,260 SR
Queue Stats
389W - 403L
1,423 Elo+
Party 1
Horus
Horus
Мoonflower
Horus
Level 107
God Stats
9W - 7L
1,464 SR
Queue Stats
643W - 659L
1,564 Elo+
Party 1
Team Averages
Level 124
1,402 SR
1,503 Elo+

VS

Team Averages
Level 98
1,522 SR
1,481 Elo+
Merlin
Merlin
BigPipa
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,434 Elo+
Solo
Rama
Rama
MedvedoPut
Rama
Level 108
God Stats
5W - 2L
1,654 SR
Queue Stats
124W - 122L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Nyrrion
Sylvanus
Level 146
God Stats
5W - 7L
1,210 SR
Queue Stats
478W - 447L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
TriNyraX
Sun Wukong
Level 109
God Stats
6W - 4L
1,538 SR
Queue Stats
218W - 198L
1,457 Elo+
Solo
Anhur
Anhur
kutluh
Anhur
Level 103
God Stats
2W - 0L
1,709 SR
Queue Stats
95W - 93L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jìnouga
Thanatos
18
7 / 7 / 7
11,009
688
18,647
22,929
10,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 7
9,281
580
20,879
30,302
21,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
hQlumia
Serqet
17
3 / 6 / 7
10,092
631
10,791
17,920
7,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 6
11,065
692
16,862
17,491
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 4 / 12
9,743
609
8,548
23,999
25,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigPipa
Merlin
20
7 / 2 / 12
13,043
815
25,538
10,921
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 6 / 12
11,997
750
19,431
16,762
7,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Nyrrion
Sylvanus
18
1 / 3 / 16
10,782
674
14,374
20,183
28,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
TriNyraX
Sun Wukong
18
5 / 2 / 14
11,021
689
20,044
27,261
24,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
kutluh
Anhur
18
6 / 4 / 12
11,237
702
14,251
17,572
7,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
17
Kills
25
25
Deaths
17
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigPipa
Merlin
7
2
12
6.5
L
Thanatos
Jìnouga
Thanatos
7
7
7
1.5
L
2
4
7
1.38
W
6
6
12
2
W
Sylvanus
Nyrrion
Sylvanus
1
3
16
3
W
Sun Wukong
TriNyraX
Sun Wukong
5
2
14
6
L
Serqet
hQlumia
Serqet
3
6
7
1.08
W
Anhur
kutluh
Anhur
6
4
12
3
L
4
4
6
1.75
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,727
Damage
93,638
112,641
Taken
92,699
71,562
Mitigated
73,937
66,537
Healing
45,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigPipa
Merlin
25,538
1,726
3,852
2,421
10,921
5,701
897
2,514
7,987
64,292
0
L
Thanatos
Jìnouga
Thanatos
18,647
7,167
2,760
12,234
22,929
10,176
453
7,530
15,159
0
28,519
L
20,879
893
511
10,102
30,302
21,241
0
11,737
18,190
35,969
0
W
19,431
16,463
2,105
2,013
16,762
7,401
1,584
2,861
13,901
0
32,171
W
Sylvanus
Nyrrion
Sylvanus
14,374
3,502
8,847
6,793
20,183
28,362
817
5,418
13,967
20,205
0
W
Sun Wukong
TriNyraX
Sun Wukong
20,044
3,162
2,309
12,457
27,261
24,863
0
6,335
20,400
5,250
25,947
L
Serqet
hQlumia
Serqet
10,791
1,693
3,231
3,841
17,920
7,458
135
9,027
8,683
0
12,100
W
Anhur
kutluh
Anhur
14,251
5,039
1,341
3,223
17,572
7,610
1,956
3,751
13,515
0
24,518
L
16,862
4,496
4,357
6,812
17,491
7,606
796
5,521
11,889
0
46,395
L
8,548
4,345
11,870
10,819
23,999
25,081
304
9,436
14,261
0
14,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
58,080
132
Minions Killed
159
0
Camps Cleared
0
1,358,307
Distance Traveled
1,288,578
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,043
815
88
6
0
291,427
6
L
Thanatos
11,009
688
29
2
0
282,960
0
L
Geb
9,281
580
12
1
0
242,360
1
W
Rama
11,997
750
21
1
0
248,935
1
W
Sylvanus
10,782
674
10
1
0
239,329
0
W
Sun Wukong
11,021
689
14
1
0
257,692
0
L
Serqet
10,092
631
10
1
0
290,517
0
W
Anhur
11,237
702
26
2
0
251,195
0
L
Danzaburou
11,065
692
62
4
0
257,342
0
L
Horus
9,743
609
19
1
0
285,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role