Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Kaygaho
Sol
Bronze III
Level 67
God Stats
2W - 0L
1,205 SR
Queue Stats
11W - 5L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
l3ec-l3ec
Hercules
Bronze III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,402 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,602 SR
1,459 MMR
Hera
Hera
Bronze III
A100mexicankids
Hera
Bronze III
Level 125
God Stats
19W - 12L
1,696 SR
Queue Stats
47W - 38L
1,471 MMR
Solo
Cthulhu
Cthulhu
Silver II
Maks_Ing
Cthulhu
Silver II
Level 63
God Stats
7W - 6L
1,557 SR
Queue Stats
15W - 18L
1,440 MMR
Solo
Medusa
Medusa
Gold IV
SoulStealer1
Medusa
Gold IV
Level 149
God Stats
29W - 31L
1,553 SR
Queue Stats
45W - 49L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 9
9,288
774
8,029
8,510
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
12
3 / 2 / 12
8,918
743
8,945
7,764
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
l3ec-l3ec
Hercules
13
8 / 0 / 8
10,507
876
13,164
12,853
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatChaacGilgameshKumbhakarnaAthena

VS

Bans
HelXing TianSkadiBacchusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
7,403
617
5,993
8,883
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Maks_Ing
Cthulhu
11
1 / 4 / 2
7,897
658
6,717
14,747
9,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
1 / 4 / 2
7,950
663
6,548
9,075
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
9
9.5
L
1
8
1
0.19
W
Sol
3
2
12
4.5
L
Cthulhu
Maks_Ing
Cthulhu
1
4
2
0.5
L
Medusa
1
4
2
0.5
W
Hercules
l3ec-l3ec
Hercules
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
19,258
29,127
Taken
32,705
20,597
Mitigated
16,620
12,001
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,029
1,987
1,267
3,670
8,510
3,463
355
3,830
4,680
0
44,855
L
5,993
1,370
845
1,219
8,883
3,059
0
2,547
6,336
23,844
0
W
Sol
8,945
1,793
0
2,144
7,764
2,991
396
4,314
3,450
36,965
0
L
Cthulhu
Maks_Ing
Cthulhu
6,717
570
575
2,942
14,747
9,974
0
4,609
10,138
23,360
0
L
Medusa
6,548
2,219
357
780
9,075
3,587
0
2,029
7,046
0
34,990
W
Hercules
l3ec-l3ec
Hercules
13,164
4,375
0
4,920
12,853
14,143
54
5,236
7,617
148
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
23,250
151
Minions Killed
144
0
Camps Cleared
0
688,364
Distance Traveled
690,623
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,288
774
76
6
0
225,000
3
L
Hera
7,403
617
36
3
0
198,126
2
W
Sol
8,918
743
56
5
0
215,301
3
L
Cthulhu
7,897
658
42
4
0
247,396
6
L
Medusa
7,950
663
66
6
0
245,101
2
W
Hercules
10,507
876
19
2
0
248,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role