Player Matchup

Mercury
Mercury
Brando65er
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
R_i_n_o_2_2_2
Bacchus
Level 61
God Stats
9W - 14L
1,388 SR
Queue Stats
109W - 168L
1,316 Elo+
Party 1
Anubis
Anubis
Turmbräu22
Anubis
Level 45
God Stats
0W - 2L
1,216 SR
Queue Stats
80W - 138L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
Ultiduff
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
piskotsteve
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,423 Elo+
Party 3
Team Averages
Level 47
1,421 SR
1,408 Elo+

VS

Team Averages
Level 75
1,431 SR
1,356 Elo+
Anhur
Anhur
BobbySmoke
Anhur
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 2
Erlang Shen
Erlang Shen
ECBW
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,341 Elo+
Party 2
King Arthur
King Arthur
HeavenSplitter
King Arthur
Level 31
God Stats
3W - 6L
1,414 SR
Queue Stats
164W - 233L
1,257 Elo+
Solo
Ymir
Ymir
KawaiiSenapi
Ymir
Level 104
God Stats
3W - 1L
1,239 SR
Queue Stats
4W - 2L
1,341 Elo+
Party 2
Scylla
Scylla
Tha6it
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brando65er
Mercury
17
3 / 9 / 2
10,819
451
11,986
22,659
10,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
14
1 / 10 / 5
10,032
418
8,435
24,508
23,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
15
3 / 9 / 3
10,238
427
12,106
18,888
9,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ultiduff
Sun Wukong
13
2 / 8 / 1
8,863
369
8,561
16,998
13,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
piskotsteve
Heimdallr
15
6 / 12 / 4
10,585
441
13,189
21,501
9,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
12 / 7 / 13
12,394
516
16,729
15,114
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ECBW
Erlang Shen
20
8 / 0 / 14
13,637
568
11,926
15,872
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
HeavenSplitter
King Arthur
19
1 / 4 / 1
11,946
498
4,966
22,118
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 4 / 19
12,866
536
17,519
20,944
22,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Tha6it
Scylla
20
17 / 0 / 8
14,629
610
28,008
12,252
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
15
Kills
48
48
Deaths
15
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anhur
12
7
13
2.64
L
Mercury
Brando65er
Mercury
3
9
2
0.44
W
Erlang Shen
ECBW
Erlang Shen
8
0
14
15
W
King Arthur
HeavenSplitter
King Arthur
1
4
1
0.38
W
10
4
19
4.88
L
Bacchus
1
10
5
0.35
W
Scylla
Tha6it
Scylla
17
0
8
21
L
Anubis
3
9
3
0.5
L
Sun Wukong
Ultiduff
Sun Wukong
2
8
1
0.31
L
Heimdallr
piskotsteve
Heimdallr
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,277
Damage
79,148
104,554
Taken
86,300
66,819
Mitigated
60,195
22,133
Healing
28,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
16,729
10,577
0
2,119
15,114
5,059
2,532
5,701
9,413
0
66,300
L
Mercury
Brando65er
Mercury
11,986
6,437
270
7,743
22,659
10,854
1,320
6,052
16,217
0
74,979
W
Erlang Shen
ECBW
Erlang Shen
11,926
5,304
0
7,005
15,872
9,041
3,105
4,127
11,745
0
79,623
W
King Arthur
HeavenSplitter
King Arthur
4,966
735
0
8,851
22,118
18,306
1,092
803
21,315
0
61,079
W
17,519
3,263
0
4,566
20,944
22,770
463
6,496
14,448
69,681
0
L
Bacchus
8,435
1,358
1,011
3,439
24,508
23,073
436
12,651
11,661
34,029
0
W
Scylla
Tha6it
Scylla
28,008
2,732
88
6,352
12,252
5,019
1,765
3,414
8,838
105,802
0
L
Anubis
12,106
1,401
0
5,891
18,888
9,330
0
9,762
8,766
48,042
0
L
Sun Wukong
Ultiduff
Sun Wukong
8,561
2,132
0
715
16,998
13,869
236
7,290
9,127
0
46,818
L
Heimdallr
piskotsteve
Heimdallr
13,189
7,914
455
2,609
21,501
9,693
308
8,775
12,566
0
58,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
65,472
426
Minions Killed
581
0
Camps Cleared
0
1,918,523
Distance Traveled
2,383,749
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,394
516
78
3
0
389,785
0
L
Mercury
10,819
451
129
5
0
425,292
0
W
Erlang Shen
13,637
568
137
6
0
530,406
3
W
King Arthur
11,946
498
115
5
0
402,762
0
W
Ymir
12,866
536
80
3
0
585,960
3
L
Bacchus
10,032
418
57
2
0
412,449
5
W
Scylla
14,629
610
171
7
0
474,836
1
L
Anubis
10,238
427
100
4
0
337,063
0
L
Sun Wukong
8,863
369
67
3
0
371,284
5
L
Heimdallr
10,585
441
73
3
0
372,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role