Player Matchup

Hercules
Hercules
AndySaucy
Hercules
Level 64
God Stats
6W - 4L
1,802 SR
Queue Stats
80W - 85L
1,458 Elo+
Party 4
Arachne
Arachne
FLOKI8428
Arachne
Level 60
God Stats
7W - 13L
1,435 SR
Queue Stats
130W - 174L
1,431 Elo+
Party 1
Horus
Horus
Gen0cide
Horus
Level 61
God Stats
0W - 1L
1,688 SR
Queue Stats
8W - 8L
1,545 Elo+
Solo
Achilles
Achilles
Szeed212
Achilles
Level 64
God Stats
59W - 58L
1,562 SR
Queue Stats
69W - 75L
1,473 Elo+
Party 4
Freya
Freya
imsogene
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,597 SR
1,481 Elo+

VS

Team Averages
Level 94
1,512 SR
1,485 Elo+
Artemis
Artemis
Happy42069
Artemis
Level 117
God Stats
20W - 19L
1,562 SR
Queue Stats
607W - 579L
1,424 Elo+
Party 2
Ymir
Ymir
Illapa
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Inari0kami13
Mulan
Level 103
God Stats
41W - 45L
1,499 SR
Queue Stats
1,037W - 1,055L
1,520 Elo+
Party 3
Thor
Thor
NotKiritoYakuza
Thor
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
482W - 456L
1,512 Elo+
Party 2
Ra
Ra
TommyTooTurnt
Ra
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 254L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndySaucy
Hercules
4
1 / 0 / 0
3,926
393
1,474
1,839
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
FLOKI8428
Arachne
10
3 / 1 / 4
6,086
609
4,738
6,654
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Gen0cide
Horus
10
0 / 4 / 0
5,205
521
1,364
6,121
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Szeed212
Achilles
9
0 / 2 / 0
4,977
498
2,312
5,547
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
imsogene
Freya
10
3 / 2 / 3
6,083
608
4,542
6,892
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Happy42069
Artemis
10
1 / 0 / 1
5,828
583
2,090
2,385
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Illapa
Ymir
9
0 / 1 / 3
5,615
562
1,936
6,101
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,486
649
6,822
7,861
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 1
5,778
578
1,702
6,452
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 0
5,688
569
3,232
3,681
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
9
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndySaucy
Hercules
1
0
0
1
L
Arachne
FLOKI8428
Arachne
3
1
4
5
L
Horus
Gen0cide
Horus
0
4
0
0
W
Artemis
Happy42069
Artemis
1
0
1
1.5
W
Ymir
Illapa
Ymir
0
1
3
1.5
W
4
1
2
5
W
2
2
1
1.25
L
Achilles
Szeed212
Achilles
0
2
0
0
W
2
3
0
0.67
L
Freya
imsogene
Freya
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,430
Damage
15,782
27,053
Taken
26,480
10,515
Mitigated
10,623
9,914
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndySaucy
Hercules
1,474
728
0
1,107
1,839
872
0
279
1,520
0
3,665
L
Arachne
FLOKI8428
Arachne
4,738
2,799
0
3,186
6,654
2,535
51
1,299
5,203
0
28,060
L
Horus
Gen0cide
Horus
1,364
742
181
1,516
6,121
3,100
216
0
6,121
0
18,970
W
Artemis
Happy42069
Artemis
2,090
912
0
1,125
2,385
597
147
0
2,355
0
25,684
W
Ymir
Illapa
Ymir
1,936
312
0
2,500
6,101
2,597
162
101
5,915
22,387
0
W
6,822
1,036
0
2,394
7,861
4,291
484
1,246
6,615
0
29,943
W
1,702
181
0
1,986
6,452
1,933
0
1,872
4,550
0
26,053
L
Achilles
Szeed212
Achilles
2,312
450
0
2,318
5,547
1,554
0
980
4,567
0
18,410
W
3,232
225
22
189
3,681
1,205
500
1,323
2,358
28,256
0
L
Freya
imsogene
Freya
4,542
1,534
0
1,606
6,892
2,454
345
2,176
4,474
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
29,395
197
Minions Killed
284
0
Camps Cleared
0
871,435
Distance Traveled
975,382
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,926
393
7
1
0
81,065
1
L
Arachne
6,086
609
52
5
0
234,403
3
L
Horus
5,205
521
40
4
0
185,394
3
W
Artemis
5,828
583
68
7
0
180,279
4
W
Ymir
5,615
562
32
3
0
196,806
2
W
Mulan
6,486
649
63
6
0
190,250
2
W
Thor
5,778
578
60
6
0
196,755
2
L
Achilles
4,977
498
39
4
0
194,672
2
W
Ra
5,688
569
61
6
0
211,292
0
L
Freya
6,083
608
59
6
0
175,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role