Player Matchup

Hun Batz
Hun Batz
Cheeqis
Hun Batz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,527 Elo+
Solo
Danzaburou
Danzaburou
EmissaryMacabre
Danzaburou
Level 24
God Stats
43W - 56L
1,442 SR
Queue Stats
80W - 125L
1,378 Elo+
Party 2
Chaac
Chaac
Joy4Tune
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,138 Elo+
Party 1
Sol
Sol
Omduil
Sol
Level 16
God Stats
1W - 2L
1,681 SR
Queue Stats
5W - 15L
1,435 Elo+
Party 2
Susano
Susano
ROTEBAL2281337
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,138 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,323 Elo+

VS

Team Averages
Level 12
1,513 SR
1,475 Elo+
Ao Kuang
Ao Kuang
Kermit184
Ao Kuang
Level 13
God Stats
59W - 32L
1,703 SR
Queue Stats
537W - 363L
1,585 Elo+
Solo
Da Ji
Da Ji
MeatLoafUwU
Da Ji
Level 11
God Stats
7W - 6L
1,581 SR
Queue Stats
44W - 34L
1,524 Elo+
Solo
Cupid
Cupid
NomadicRyan94
Cupid
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,595 Elo+
Solo
Yemoja
Yemoja
WarWandiee
Yemoja
Level 18
God Stats
31W - 25L
1,536 SR
Queue Stats
76W - 80L
1,438 Elo+
Solo
Ra
Ra
ZacBurco315
Ra
Level 4
God Stats
2W - 4L
1,243 SR
Queue Stats
5W - 12L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cheeqis
Hun Batz
17
3 / 8 / 4
11,255
938
16,919
16,168
6,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EmissaryMacabre
Danzaburou
17
0 / 8 / 9
11,075
923
15,474
19,081
8,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Joy4Tune
Chaac
17
4 / 9 / 4
11,512
959
12,533
25,313
29,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Omduil
Sol
16
0 / 7 / 6
10,443
870
8,361
13,744
6,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 9 / 2
10,913
909
12,214
16,298
6,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kermit184
Ao Kuang
19
14 / 2 / 13
13,584
1,132
26,225
19,786
9,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 13
12,681
1,057
12,214
15,595
9,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
13 / 1 / 21
14,653
1,221
33,278
13,177
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
WarWandiee
Yemoja
18
3 / 1 / 14
12,169
1,014
3,709
7,223
9,723
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 5 / 17
11,523
960
6,933
13,756
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
41
41
Deaths
10
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cheeqis
Hun Batz
3
8
4
0.63
L
Danzaburou
EmissaryMacabre
Danzaburou
0
8
9
0.56
L
Chaac
Joy4Tune
Chaac
4
9
4
0.67
W
Ao Kuang
Kermit184
Ao Kuang
14
2
13
10.25
W
10
1
13
16.5
W
13
1
21
23.5
L
Sol
Omduil
Sol
0
7
6
0.43
L
3
9
2
0.44
W
Yemoja
WarWandiee
Yemoja
3
1
14
10
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,501
Damage
82,359
90,604
Taken
69,537
58,107
Mitigated
41,634
10,598
Healing
31,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cheeqis
Hun Batz
16,919
4,998
576
785
16,168
6,871
0
7,192
8,976
0
34,524
L
Danzaburou
EmissaryMacabre
Danzaburou
15,474
7,874
0
1,793
19,081
8,362
0
7,404
11,677
0
49,632
L
Chaac
Joy4Tune
Chaac
12,533
2,601
0
4,209
25,313
29,478
0
10,003
15,310
0
22,294
W
Ao Kuang
Kermit184
Ao Kuang
26,225
7,109
0
8,604
19,786
9,403
0
1,911
17,875
34,873
0
W
12,214
2,999
1,800
3,946
15,595
9,302
0
1,214
14,381
0
32,060
W
33,278
18,128
2,470
2,539
13,177
7,121
0
2,057
11,120
0
68,226
L
Sol
Omduil
Sol
8,361
812
285
2,950
13,744
6,586
0
5,166
8,578
30,325
0
L
12,214
3,661
0
0
16,298
6,810
0
7,102
9,196
0
26,483
W
Yemoja
WarWandiee
Yemoja
3,709
898
9,382
1,568
7,223
9,723
0
590
6,633
12,255
0
W
6,933
644
871
818
13,756
6,085
0
2,589
11,167
30,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,198
Gold Earned
64,610
203
Minions Killed
223
6
Camps Cleared
7
1,018,840
Distance Traveled
1,040,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,255
938
47
4
1
219,188
2
L
Danzaburou
11,075
923
61
5
1
181,580
0
L
Chaac
11,512
959
14
1
0
208,764
1
W
Ao Kuang
13,584
1,132
21
2
1
201,426
0
W
Da Ji
12,681
1,057
49
4
2
232,537
0
W
Cupid
14,653
1,221
71
6
3
215,385
2
L
Sol
10,443
870
57
5
3
171,866
0
L
Susano
10,913
909
24
2
1
237,442
0
W
Yemoja
12,169
1,014
14
1
1
191,508
0
W
Ra
11,523
960
68
6
0
199,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role