Player Matchup

Cabrakan
Cabrakan
Masters
ForeignWhip
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
GGeeSON
Scylla
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
USAWK
Achilles
Masters
Level 154
God Stats
38W - 7L
1,896 SR
Queue Stats
225W - 48L
2,211 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,632 SR
1,737 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,939 SR
2,209 MMR
Sun Wukong
Sun Wukong
Diamond III
EkK0zS
Sun Wukong
Diamond III
Level 158
God Stats
4W - 1L
1,887 SR
Queue Stats
40W - 11L
2,205 MMR
Party 2
Chang'e
Chang'e
Diamond III
Khuyaq
Chang'e
Diamond III
Level 160
God Stats
24W - 3L
2,043 SR
Queue Stats
60W - 20L
2,230 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond III
Rýan
Cu Chulainn
Diamond III
Level 160
God Stats
22W - 5L
1,887 SR
Queue Stats
65W - 20L
2,191 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ForeignWhip
Cabrakan
10
2 / 0 / 5
7,764
776
3,405
6,543
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
GGeeSON
Scylla
12
3 / 0 / 4
7,423
742
4,154
3,367
1,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
USAWK
Achilles
11
2 / 0 / 5
7,954
795
6,346
7,341
6,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatThothAthenaCthulhuNe Zha

VS

Bans
GilgameshSobekGuan YuGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EkK0zS
Sun Wukong
11
0 / 1 / 0
7,031
703
2,370
5,602
2,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Khuyaq
Chang'e
9
0 / 3 / 0
6,181
618
3,297
5,981
2,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rýan
Cu Chulainn
8
0 / 3 / 0
6,558
656
4,012
6,152
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EkK0zS
Sun Wukong
0
1
0
0
W
Cabrakan
ForeignWhip
Cabrakan
2
0
5
4.5
W
Scylla
GGeeSON
Scylla
3
0
4
5
L
Chang'e
Khuyaq
Chang'e
0
3
0
0
L
Cu Chulainn
Rýan
Cu Chulainn
0
3
0
0
W
Achilles
USAWK
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,905
Damage
9,679
17,251
Taken
17,735
16,604
Mitigated
8,140
2,571
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EkK0zS
Sun Wukong
2,370
291
0
747
5,602
2,855
0
2,768
2,834
0
22,162
W
Cabrakan
ForeignWhip
Cabrakan
3,405
529
0
1,844
6,543
7,770
282
1,013
5,530
14,743
0
W
Scylla
GGeeSON
Scylla
4,154
255
0
311
3,367
1,974
692
598
2,769
37,668
0
L
Chang'e
Khuyaq
Chang'e
3,297
181
955
2,198
5,981
2,290
0
2,439
3,542
30,330
0
L
Cu Chulainn
Rýan
Cu Chulainn
4,012
905
0
626
6,152
2,995
0
2,444
3,708
0
13,903
W
Achilles
USAWK
Achilles
6,346
1,585
0
416
7,341
6,860
264
1,944
5,397
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
19,770
137
Minions Killed
128
0
Camps Cleared
0
580,463
Distance Traveled
561,467
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,031
703
48
5
0
220,654
2
W
Cabrakan
7,764
776
26
3
0
184,485
5
W
Scylla
7,423
742
60
6
0
187,312
4
L
Chang'e
6,181
618
53
5
0
185,207
6
L
Cu Chulainn
6,558
656
27
3
0
155,606
1
W
Achilles
7,954
795
51
5
0
208,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role