Player Matchup

Chernobog
Chernobog
CrookedkcaJ
Chernobog
Level 142
God Stats
16W - 13L
1,650 SR
Queue Stats
141W - 174L
1,537 Elo+
Party 1
Bakasura
Bakasura
ExperiencePain
Bakasura
Level 146
God Stats
6W - 5L
1,330 SR
Queue Stats
285W - 285L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
HoneyBootie
Gilgamesh
Level 120
God Stats
2W - 1L
1,629 SR
Queue Stats
146W - 166L
1,589 Elo+
Party 1
Ymir
Ymir
LastKrieger
Ymir
Level 129
God Stats
5W - 2L
1,753 SR
Queue Stats
187W - 206L
1,554 Elo+
Party 1
Chang'e
Chang'e
SquidEmperor
Chang'e
Level 107
God Stats
30W - 41L
1,577 SR
Queue Stats
297W - 298L
1,572 Elo+
Party 1
Team Averages
Level 129
1,588 SR
1,565 Elo+

VS

Team Averages
Level 122
1,615 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JoeyGTZ
Bacchus
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,299 Elo+
Party 3
Ao Kuang
Ao Kuang
ThisIsTopSecret
Ao Kuang
Level 75
God Stats
91W - 82L
1,653 SR
Queue Stats
610W - 589L
1,666 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeph7881
Tsukuyomi
Level 154
God Stats
0W - 2L
1,639 SR
Queue Stats
68W - 77L
1,537 Elo+
Party 3
Rama
Rama
segun223
Rama
Level 121
God Stats
1W - 1L
1,782 SR
Queue Stats
439W - 388L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrookedkcaJ
Chernobog
16
2 / 3 / 4
9,502
528
7,183
13,627
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
9 / 2 / 5
11,911
662
16,878
16,884
8,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HoneyBootie
Gilgamesh
15
3 / 5 / 7
9,264
515
4,971
15,151
7,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
8,822
490
7,558
14,518
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SquidEmperor
Chang'e
16
2 / 1 / 3
9,057
503
7,093
11,215
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 2 / 3
8,355
464
4,100
7,019
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JoeyGTZ
Bacchus
12
3 / 3 / 3
8,896
494
8,646
13,751
12,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
15
4 / 5 / 0
9,006
500
8,315
13,938
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Zeph7881
Tsukuyomi
15
1 / 6 / 3
8,819
490
9,507
14,591
10,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
17
3 / 2 / 0
9,918
551
9,385
11,904
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
12
13
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
W
Chernobog
CrookedkcaJ
Chernobog
2
3
4
1.33
W
Bakasura
9
2
5
5.75
W
Gilgamesh
HoneyBootie
Gilgamesh
3
5
7
1.3
L
Bacchus
JoeyGTZ
Bacchus
3
3
3
1.5
W
2
2
5
2.25
W
Chang'e
SquidEmperor
Chang'e
2
1
3
3.5
L
Ao Kuang
4
5
0
0.8
L
Tsukuyomi
Zeph7881
Tsukuyomi
1
6
3
0.42
L
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
39,953
71,395
Taken
61,203
39,046
Mitigated
35,686
21,033
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,100
524
553
1,107
7,019
2,559
552
3,597
2,978
40,005
0
W
Chernobog
CrookedkcaJ
Chernobog
7,183
3,885
0
4,824
13,627
5,394
937
3,758
9,869
0
66,253
W
Bakasura
16,878
9,454
0
5,247
16,884
8,598
66
4,773
12,111
1,009
46,485
W
Gilgamesh
HoneyBootie
Gilgamesh
4,971
1,511
0
3,527
15,151
7,176
51
3,610
11,541
0
61,590
L
Bacchus
JoeyGTZ
Bacchus
8,646
1,197
0
1,820
13,751
12,847
0
3,213
9,654
37,951
0
W
7,558
1,618
0
1,104
14,518
13,741
51
5,747
8,771
35,787
0
W
Chang'e
SquidEmperor
Chang'e
7,093
412
1,233
5,098
11,215
4,137
0
3,173
8,042
66,980
0
L
Ao Kuang
8,315
1,651
0
2,841
13,938
5,155
0
3,277
9,565
64,978
0
L
Tsukuyomi
Zeph7881
Tsukuyomi
9,507
1,477
0
2,706
14,591
10,761
0
1,844
9,939
0
59,660
L
Rama
9,385
8,075
0
6,347
11,904
4,364
54
2,614
9,290
0
68,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
44,994
535
Minions Killed
505
0
Camps Cleared
0
1,761,343
Distance Traveled
1,663,334
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,355
464
100
6
0
279,120
5
W
Chernobog
9,502
528
130
7
0
310,686
6
W
Bakasura
11,911
662
125
7
0
387,044
3
W
Gilgamesh
9,264
515
107
6
0
378,087
7
L
Bacchus
8,896
494
54
3
0
320,481
10
W
Ymir
8,822
490
61
3
0
322,356
2
W
Chang'e
9,057
503
112
6
0
363,170
5
L
Ao Kuang
9,006
500
115
6
0
389,366
1
L
Tsukuyomi
8,819
490
101
6
0
358,033
9
L
Rama
9,918
551
135
8
0
316,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role