Player Matchup

King Arthur
King Arthur
Gold IV
DamHeCold1
King Arthur
Gold IV
Level 144
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 11L
1,582 MMR
Party 1
Ymir
Ymir
Gold IV
Envy_Discordia
Ymir
Gold IV
Level 129
God Stats
3W - 2L
1,625 SR
Queue Stats
11W - 8L
1,772 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
RiptideX_115
Zhong Kui
Gold IV
Level 96
God Stats
2W - 2L
1,736 SR
Queue Stats
14W - 13L
1,582 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,698 SR
1,645 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,697 SR
1,590 MMR
Cerberus
Cerberus
Bronze III
IcedSoda
Cerberus
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Snzor
Skadi
Gold III
Level 158
God Stats
1W - 1L
1,830 SR
Queue Stats
52W - 68L
1,623 MMR
Solo
Kukulkan
Kukulkan
Gold V
YoungBlood1211
Kukulkan
Gold V
Level 85
God Stats
52W - 29L
1,761 SR
Queue Stats
67W - 68L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamHeCold1
King Arthur
20
8 / 3 / 8
22,473
624
31,602
53,021
52,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 3 / 12
22,821
634
14,855
57,367
48,798
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
RiptideX_115
Zhong Kui
20
10 / 11 / 3
20,869
580
26,296
36,610
20,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaAphroditeKumbhakarnaGilgameshBacchus

VS

Bans
MedusaKhepriHou YiSobekNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcedSoda
Cerberus
20
2 / 5 / 10
21,679
602
21,829
38,824
36,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Snzor
Skadi
20
6 / 10 / 5
21,307
592
41,967
27,298
11,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
9 / 4 / 7
22,694
630
48,503
17,397
8,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
19
Kills
17
17
Deaths
19
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DamHeCold1
King Arthur
8
3
8
4
L
1
3
12
2.33
W
Cerberus
IcedSoda
Cerberus
2
5
10
1.4
L
Zhong Kui
RiptideX_115
Zhong Kui
10
11
3
1.05
W
Skadi
Snzor
Skadi
6
10
5
0.85
W
Kukulkan
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,753
Damage
112,299
146,998
Taken
83,519
122,306
Mitigated
56,605
52,203
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DamHeCold1
King Arthur
31,602
1,841
0
17,175
53,021
52,784
1,546
24,799
28,222
0
149,654
L
14,855
1,954
0
20,645
57,367
48,798
605
27,984
29,383
98,253
0
W
Cerberus
IcedSoda
Cerberus
21,829
1,031
2,156
14,661
38,824
36,776
636
16,082
22,742
76,519
0
L
Zhong Kui
RiptideX_115
Zhong Kui
26,296
1,583
0
14,383
36,610
20,724
1,291
19,644
16,966
145,813
0
W
Skadi
Snzor
Skadi
41,967
22,509
0
368
27,298
11,271
605
15,603
11,695
0
141,157
W
Kukulkan
48,503
2,120
2,502
3,734
17,397
8,558
812
9,528
7,869
180,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,163
Gold Earned
65,680
375
Minions Killed
385
0
Camps Cleared
0
1,836,073
Distance Traveled
1,734,558
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
22,473
624
148
4
0
639,631
3
L
Ymir
22,821
634
97
3
0
626,045
11
W
Cerberus
21,679
602
88
2
0
604,640
6
L
Zhong Kui
20,869
580
130
4
0
570,397
3
W
Skadi
21,307
592
104
3
0
507,988
7
W
Kukulkan
22,694
630
193
5
0
621,930
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role