Player Matchup

Neith
Neith
HotshotIR
Neith
Level 14
God Stats
13W - 6L
1,684 SR
Queue Stats
14W - 6L
1,693 Elo+
Party 2
Sobek
Sobek
Return_Of_BigM
Sobek
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,599 Elo+
Party 2
Serqet
Serqet
jbeet
Serqet
Level 26
God Stats
7W - 2L
1,745 SR
Queue Stats
68W - 37L
1,612 Elo+
Solo
Loki
Loki
noobenemy
Loki
Level 29
God Stats
6W - 2L
1,929 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 2
Anubis
Anubis
uber-pro123
Anubis
Level 5
God Stats
3W - 1L
1,833 SR
Queue Stats
6W - 2L
1,747 Elo+
Party 2
Team Averages
Level 16
1,738 SR
1,638 Elo+

VS

Team Averages
Level 27
1,612 SR
1,458 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
IxIslayIxI
Anubis
Level 27
God Stats
35W - 26L
1,498 SR
Queue Stats
153W - 155L
1,439 Elo+
Party 1
Bakasura
Bakasura
Philipp1385
Bakasura
Level 26
God Stats
10W - 4L
1,744 SR
Queue Stats
183W - 172L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
peksi22
Guan Yu
Level 19
God Stats
9W - 9L
1,587 SR
Queue Stats
59W - 67L
1,431 Elo+
Party 3
Cthulhu
Cthulhu
vuori944
Cthulhu
Level 29
God Stats
21W - 12L
1,733 SR
Queue Stats
87W - 89L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HotshotIR
Neith
13
4 / 0 / 1
7,577
541
2,819
4,902
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 10
8,035
574
8,889
11,779
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
jbeet
Serqet
15
4 / 2 / 10
8,573
612
5,426
10,698
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
16
12 / 0 / 3
9,751
697
9,333
6,533
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
12
2 / 4 / 5
7,091
507
3,502
7,065
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 3 / 0
6,092
435
4,343
8,549
2,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
IxIslayIxI
Anubis
12
3 / 6 / 0
7,262
519
5,816
7,929
3,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Philipp1385
Bakasura
13
3 / 6 / 2
7,501
536
8,637
12,081
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
peksi22
Guan Yu
10
0 / 6 / 0
5,992
428
1,222
6,987
3,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
vuori944
Cthulhu
9
0 / 4 / 0
5,379
384
2,651
9,062
4,659
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
6
6
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Neith
HotshotIR
Neith
4
0
1
4.5
L
Anubis
IxIslayIxI
Anubis
3
6
0
0.5
L
Bakasura
Philipp1385
Bakasura
3
6
2
0.67
W
2
0
10
7
W
Serqet
jbeet
Serqet
4
2
10
4.5
W
Loki
12
0
3
13.5
L
Guan Yu
peksi22
Guan Yu
0
6
0
0
W
Anubis
2
4
5
1.13
L
Cthulhu
vuori944
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
22,669
40,977
Taken
44,608
22,015
Mitigated
19,329
13,570
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,343
1,924
0
1,710
8,549
2,882
0
3,129
5,390
0
30,911
W
Neith
HotshotIR
Neith
2,819
1,532
0
251
4,902
1,492
727
388
4,514
0
35,235
L
Anubis
IxIslayIxI
Anubis
5,816
192
0
1,180
7,929
3,693
32
2,297
5,396
33,676
0
L
Bakasura
Philipp1385
Bakasura
8,637
5,385
0
1,384
12,081
4,233
0
2,618
8,992
0
42,380
W
8,889
855
744
5,498
11,779
10,227
175
2,914
8,655
29,662
0
W
Serqet
jbeet
Serqet
5,426
1,269
0
3,838
10,698
3,497
0
2,257
8,106
0
55,320
W
Loki
9,333
2,962
0
2,004
6,533
4,679
514
696
5,547
0
52,302
L
Guan Yu
peksi22
Guan Yu
1,222
710
0
334
6,987
3,862
0
595
5,873
0
22,108
W
Anubis
3,502
236
0
1,235
7,065
2,120
672
2,212
3,849
27,442
0
L
Cthulhu
vuori944
Cthulhu
2,651
527
0
529
9,062
4,659
0
3,752
5,310
16,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
32,226
374
Minions Killed
301
0
Camps Cleared
0
1,413,320
Distance Traveled
1,237,397
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,092
435
63
5
0
222,152
0
W
Neith
7,577
541
63
5
0
283,406
0
L
Anubis
7,262
519
65
5
0
217,181
1
L
Bakasura
7,501
536
100
7
0
272,106
0
W
Sobek
8,035
574
49
4
0
320,181
3
W
Serqet
8,573
612
104
7
0
296,288
4
W
Loki
9,751
697
104
7
0
309,382
1
L
Guan Yu
5,992
428
48
3
0
256,715
0
W
Anubis
7,091
507
54
4
0
204,063
0
L
Cthulhu
5,379
384
25
2
0
269,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role