Player Matchup

Discordia
Discordia
ChiboDaChicken
Discordia
Level 63
God Stats
5W - 0L
1,674 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
TheChickenP
Sobek
Level 107
God Stats
25W - 7L
1,776 SR
Queue Stats
234W - 121L
1,738 Elo+
Party 1
Chiron
Chiron
zeldasaver1
Chiron
Level 98
God Stats
5W - 1L
1,779 SR
Queue Stats
98W - 47L
1,734 Elo+
Party 1
Team Averages
Level 89
1,743 SR
1,657 Elo+

VS

Team Averages
Level 86
1,551 SR
1,443 Elo+
Fenrir
Fenrir
Fergoale9
Fenrir
Level 105
God Stats
3W - 6L
1,552 SR
Queue Stats
98W - 131L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Moar Death
Zhong Kui
Level 108
God Stats
14W - 12L
1,600 SR
Queue Stats
505W - 570L
1,571 Elo+
Solo
Discordia
Discordia
mixzeon
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiboDaChicken
Discordia
13
6 / 3 / 16
10,566
755
7,090
8,832
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 17
11,330
809
6,710
17,999
16,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
16
13 / 2 / 9
11,768
841
12,644
11,054
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fergoale9
Fenrir
10
1 / 11 / 1
8,172
584
3,692
13,482
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Moar Death
Zhong Kui
14
2 / 7 / 4
10,038
717
15,346
13,310
8,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
mixzeon
Discordia
13
3 / 6 / 3
9,838
703
7,495
7,283
2,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
6
6
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChiboDaChicken
Discordia
6
3
16
4.67
L
Fenrir
Fergoale9
Fenrir
1
11
1
0.14
L
Zhong Kui
Moar Death
Zhong Kui
2
7
4
0.57
W
5
1
17
13.5
L
Discordia
mixzeon
Discordia
3
6
3
0.75
W
Chiron
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
26,533
37,885
Taken
34,075
22,412
Mitigated
15,598
12,737
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChiboDaChicken
Discordia
7,090
1,050
0
1,380
8,832
2,661
153
5,988
2,844
28,270
0
L
Fenrir
Fergoale9
Fenrir
3,692
408
0
1,510
13,482
4,916
252
6,012
7,216
0
28,205
L
Zhong Kui
Moar Death
Zhong Kui
15,346
832
0
2,836
13,310
8,520
1,061
4,320
8,740
46,358
0
W
6,710
316
0
6,481
17,999
16,272
317
9,398
8,601
20,116
0
L
Discordia
mixzeon
Discordia
7,495
709
0
268
7,283
2,162
165
2,935
4,113
23,692
0
W
Chiron
12,644
6,268
875
4,001
11,054
3,479
876
7,965
3,074
0
67,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
28,048
173
Minions Killed
139
0
Camps Cleared
0
828,077
Distance Traveled
701,323
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,566
755
48
3
0
258,288
0
L
Fenrir
8,172
584
37
3
0
258,734
2
L
Zhong Kui
10,038
717
64
5
0
219,081
0
W
Sobek
11,330
809
18
1
0
280,288
4
L
Discordia
9,838
703
38
3
0
223,508
0
W
Chiron
11,768
841
107
8
0
289,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role