Player Matchup

Vamana
Vamana
Ahecational
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 47L
1,611 Elo+
Solo
Ra
Ra
JustCallMeBerto
Ra
Level 120
God Stats
1W - 2L
1,577 SR
Queue Stats
497W - 484L
1,595 Elo+
Party 2
Serqet
Serqet
SpaghettiMilk
Serqet
Level 89
God Stats
13W - 18L
1,531 SR
Queue Stats
575W - 564L
1,612 Elo+
Party 2
Team Averages
Level 98
1,536 SR
1,606 Elo+

VS

Team Averages
Level 116
1,541 SR
1,742 Elo+
Gilgamesh
Gilgamesh
Ant5
Gilgamesh
Level 82
God Stats
3W - 0L
1,606 SR
Queue Stats
16W - 2L
1,905 Elo+
Party 1
Janus
Janus
SailorSchnee
Janus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,756 Elo+
Party 1
Mercury
Mercury
WilliamsY
Mercury
Level 122
God Stats
2W - 1L
1,517 SR
Queue Stats
309W - 357L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 5 / 3
7,291
729
3,149
7,352
4,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 5
6,916
692
2,620
4,693
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 4 / 4
7,033
703
4,537
8,300
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ant5
Gilgamesh
12
9 / 3 / 3
8,599
860
9,390
8,875
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 0 / 8
7,183
718
5,367
2,969
562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
WilliamsY
Mercury
10
2 / 4 / 6
7,436
744
2,808
6,256
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
5
3
0.7
W
Gilgamesh
Ant5
Gilgamesh
9
3
3
3.5
L
2
3
5
1.5
W
1
0
8
5
L
3
4
4
1.25
W
Mercury
WilliamsY
Mercury
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
17,565
20,345
Taken
18,100
8,558
Mitigated
5,724
3,664
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,149
1,470
0
777
7,352
4,677
0
2,512
4,840
0
20,016
W
Gilgamesh
Ant5
Gilgamesh
9,390
2,088
0
2,011
8,875
3,349
732
1,494
7,350
0
24,548
L
2,620
213
527
1,090
4,693
1,280
0
1,308
3,385
23,555
0
W
5,367
205
0
579
2,969
562
568
136
2,337
28,229
0
L
4,537
579
0
1,270
8,300
2,601
0
1,661
6,639
0
14,208
W
Mercury
WilliamsY
Mercury
2,808
1,083
0
500
6,256
1,813
0
1,136
4,696
0
23,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
23,218
106
Minions Killed
124
0
Camps Cleared
0
552,056
Distance Traveled
572,977
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,291
729
37
4
0
197,791
4
W
Gilgamesh
8,599
860
24
2
0
178,063
1
L
Ra
6,916
692
46
5
0
162,124
2
W
Janus
7,183
718
52
5
0
182,468
1
L
Serqet
7,033
703
23
2
0
192,141
3
W
Mercury
7,436
744
48
5
0
212,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role