Player Matchup

Tiamat
Tiamat
FemtoFenrir
Tiamat
Level 7
God Stats
1W - 4L
1,184 SR
Queue Stats
102W - 128L
926 Elo+
Party 2
Loki
Loki
Joan_ENP
Loki
Level 7
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 3L
949 Elo+
Party 2
Fenrir
Fenrir
ezio_cod_aka
Fenrir
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 4L
1,047 Elo+
Party 2
Team Averages
Level 7
1,253 SR
974 Elo+

VS

Team Averages
Level 117
1,646 SR
1,582 Elo+
Gilgamesh
Gilgamesh
KingTheojack
Gilgamesh
Level 126
God Stats
6W - 4L
1,752 SR
Queue Stats
30W - 35L
1,544 Elo+
Party 1
Tiamat
Tiamat
The_Dirty_G
Tiamat
Level 118
God Stats
21W - 16L
1,610 SR
Queue Stats
37W - 38L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
Level 108
God Stats
13W - 8L
1,576 SR
Queue Stats
33W - 25L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 7 / 1
7,043
704
4,017
11,899
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
8
0 / 9 / 3
6,088
609
4,473
10,618
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
1 / 10 / 2
6,858
686
5,526
12,992
5,301
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingTheojack
Gilgamesh
12
8 / 1 / 14
8,918
892
9,011
9,480
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tiamat
11
7 / 2 / 17
8,865
887
6,247
5,253
2,920
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
13
11 / 0 / 12
9,214
921
13,307
9,060
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
26
26
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
7
1
0.36
L
Loki
0
9
3
0.17
W
Gilgamesh
KingTheojack
Gilgamesh
8
1
14
15
W
Tiamat
7
2
17
7.75
W
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
11
0
12
17
L
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
28,565
35,509
Taken
23,793
12,965
Mitigated
9,149
1,629
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,017
848
0
1,032
11,899
4,997
0
1,533
10,366
17,988
0
L
Loki
4,473
759
0
140
10,618
2,667
0
1,907
8,711
0
11,976
W
Gilgamesh
KingTheojack
Gilgamesh
9,011
2,833
381
739
9,480
3,136
549
2,184
7,296
0
31,323
W
Tiamat
6,247
1,177
414
1,133
5,253
2,920
737
653
4,600
20,327
0
W
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
13,307
6,492
372
5,155
9,060
3,093
1,729
1,224
7,836
0
37,545
L
Fenrir
5,526
1,377
0
457
12,992
5,301
0
2,831
10,161
0
10,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,989
Gold Earned
26,997
52
Minions Killed
125
0
Camps Cleared
0
470,960
Distance Traveled
532,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,043
704
29
3
0
148,157
0
L
Loki
6,088
609
12
1
0
182,930
0
W
Gilgamesh
8,918
892
32
3
0
187,715
0
W
Tiamat
8,865
887
36
4
0
159,688
0
W
Ah Muzen Cab
9,214
921
57
6
0
184,823
0
L
Fenrir
6,858
686
11
1
0
139,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role