Player Matchup

Loki
Loki
Levi-dMg
Loki
Level 21
God Stats
2W - 4L
1,687 SR
Queue Stats
127W - 201L
1,127 Elo+
Party 2
Neith
Neith
NikTheKek
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 158L
1,108 Elo+
Party 2
Mulan
Mulan
ONI_SnBlanc
Mulan
Level 17
God Stats
3W - 3L
1,687 SR
Queue Stats
40W - 48L
1,227 Elo+
Party 2
King Arthur
King Arthur
Sudkwo-dMg
King Arthur
Level 9
God Stats
3W - 14L
1,206 SR
Queue Stats
28W - 56L
1,073 Elo+
Party 2
Tiamat
Tiamat
TheAnkessBoss
Tiamat
Level 22
God Stats
15W - 18L
1,314 SR
Queue Stats
140W - 145L
1,298 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,166 Elo+

VS

Team Averages
Level 21
1,543 SR
1,668 Elo+
Neith
Neith
DeuxTap
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
ElementalPlay
Gilgamesh
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 3L
1,490 Elo+
Solo
Loki
Loki
Icecoldfaxe
Loki
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,713 Elo+
Party 1
Anhur
Anhur
Johneverest
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Ymir
Ymir
kaaminator
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 12 / 0
11,418
476
8,076
23,972
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
NikTheKek
Neith
17
3 / 6 / 9
10,819
451
12,467
13,374
11,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 11 / 6
10,332
431
11,306
22,085
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Sudkwo-dMg
King Arthur
17
0 / 12 / 1
10,158
423
5,744
20,317
10,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 11 / 1
10,777
449
15,535
20,612
10,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeuxTap
Neith
19
11 / 3 / 14
13,195
550
19,168
17,302
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ElementalPlay
Gilgamesh
20
19 / 1 / 4
16,454
686
25,046
19,901
13,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 4 / 9
14,331
597
17,769
16,830
6,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 11
11,874
495
8,182
12,054
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 7 / 17
11,259
469
6,566
15,328
16,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
18
Kills
52
52
Deaths
18
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
DeuxTap
Neith
11
3
14
6
W
Gilgamesh
ElementalPlay
Gilgamesh
19
1
4
21
W
13
4
9
4.38
W
5
3
11
3.5
L
Loki
6
12
0
0.5
L
Neith
NikTheKek
Neith
3
6
9
1.25
L
5
11
6
0.73
L
King Arthur
Sudkwo-dMg
King Arthur
0
12
1
0.04
L
4
11
1
0.41
W
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,128
Damage
76,731
100,360
Taken
81,415
58,850
Mitigated
49,184
13,468
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeuxTap
Neith
19,168
11,242
0
7,615
17,302
7,396
4,628
2,388
14,536
0
67,104
W
Gilgamesh
ElementalPlay
Gilgamesh
25,046
7,965
689
3,510
19,901
13,382
4,110
2,334
17,415
0
117,178
W
17,769
6,097
0
4,784
16,830
6,641
134
2,409
14,087
0
91,126
W
8,182
4,047
0
2,606
12,054
4,802
4,501
5,497
5,925
0
49,035
L
Loki
8,076
1,651
0
2,785
23,972
8,252
374
987
22,905
0
61,435
L
Neith
NikTheKek
Neith
12,467
6,081
0
1,087
13,374
11,421
196
1,514
11,620
0
49,706
L
11,306
3,226
0
4,842
22,085
18,876
0
3,695
18,310
0
48,499
L
King Arthur
Sudkwo-dMg
King Arthur
5,744
371
0
1,238
20,317
10,048
750
0
20,317
0
57,302
L
15,535
877
0
3,516
20,612
10,253
0
370
20,242
68,161
0
W
6,566
1,316
0
1,832
15,328
16,963
775
1,788
13,191
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
67,113
424
Minions Killed
574
0
Camps Cleared
0
1,894,604
Distance Traveled
2,258,971
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,195
550
108
5
0
441,544
1
W
Gilgamesh
16,454
686
196
8
0
459,939
3
W
Loki
14,331
597
146
6
0
479,286
1
W
Anhur
11,874
495
96
4
0
409,871
1
L
Loki
11,418
476
99
4
0
389,733
0
L
Neith
10,819
451
71
3
0
374,951
0
L
Mulan
10,332
431
62
3
0
405,578
3
L
King Arthur
10,158
423
91
4
0
359,759
0
L
Tiamat
10,777
449
101
4
0
364,583
0
W
Ymir
11,259
469
28
1
0
468,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role