Player Matchup

Chaac
Chaac
LMG Redneck
Chaac
Level 128
God Stats
38W - 32L
1,571 SR
Queue Stats
152W - 183L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Sinfiny
Kukulkan
Level 40
God Stats
3W - 6L
1,447 SR
Queue Stats
12W - 15L
1,465 Elo+
Party 2
Medusa
Medusa
tutbobaganoosh
Medusa
Level 127
God Stats
54W - 71L
1,490 SR
Queue Stats
251W - 360L
1,425 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,481 Elo+

VS

Team Averages
Level 87
1,586 SR
1,640 Elo+
Kukulkan
Kukulkan
IZZ_1XX11
Kukulkan
Level 73
God Stats
44W - 28L
1,603 SR
Queue Stats
93W - 74L
1,485 Elo+
Solo
Vamana
Vamana
ImMoto
Vamana
Level 160
God Stats
1W - 0L
1,900 SR
Queue Stats
32W - 19L
1,706 Elo+
Party 1
Cerberus
Cerberus
Seabruh fam
Cerberus
Level 28
God Stats
2W - 1L
1,255 SR
Queue Stats
142W - 65L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
11,145
587
10,606
19,035
17,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Sinfiny
Kukulkan
15
3 / 5 / 4
11,892
626
7,359
11,421
3,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 11 / 3
10,415
548
6,257
15,794
4,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IZZ_1XX11
Kukulkan
18
4 / 1 / 12
13,282
699
9,993
7,594
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
ImMoto
Vamana
18
13 / 3 / 8
15,763
830
18,079
21,955
14,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Seabruh fam
Cerberus
15
5 / 4 / 11
13,929
733
11,003
18,051
18,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
22
22
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IZZ_1XX11
Kukulkan
4
1
12
10
W
Vamana
ImMoto
Vamana
13
3
8
5.67
L
3
6
4
0.83
W
Cerberus
Seabruh fam
Cerberus
5
4
11
2.63
L
Kukulkan
Sinfiny
Kukulkan
3
5
4
1
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,222
Damage
39,075
46,250
Taken
47,600
26,575
Mitigated
37,252
6,491
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IZZ_1XX11
Kukulkan
9,993
209
0
1,843
7,594
3,479
2,126
986
6,608
82,747
0
W
Vamana
ImMoto
Vamana
18,079
10,348
0
6,584
21,955
14,981
1,117
1,561
18,583
1,013
69,534
L
10,606
1,615
0
4,882
19,035
17,727
0
7,625
11,035
0
40,119
W
Cerberus
Seabruh fam
Cerberus
11,003
328
0
6,806
18,051
18,792
0
4,927
13,124
43,427
0
L
Kukulkan
Sinfiny
Kukulkan
7,359
226
0
532
11,421
3,967
0
4,931
6,490
53,785
0
L
6,257
2,072
0
1,077
15,794
4,881
0
8,915
6,879
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
42,974
186
Minions Killed
266
0
Camps Cleared
0
949,652
Distance Traveled
1,017,358
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,282
699
121
6
0
360,907
4
W
Vamana
15,763
830
64
3
0
349,624
0
L
Chaac
11,145
587
39
2
0
332,293
5
W
Cerberus
13,929
733
81
4
0
306,827
1
L
Kukulkan
11,892
626
93
5
0
311,088
4
L
Medusa
10,415
548
54
3
0
306,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role