Player Matchup

Loki
Loki
EmiTrani
Loki
Level 25
God Stats
16W - 20L
1,405 SR
Queue Stats
75W - 104L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
Matsguer
Gilgamesh
Level 24
God Stats
23W - 28L
1,393 SR
Queue Stats
112W - 147L
1,314 Elo+
Party 1
Odin
Odin
WEEDTASBMQ
Odin
Level 17
God Stats
2W - 2L
1,439 SR
Queue Stats
7W - 4L
1,270 Elo+
Solo
Cabrakan
Cabrakan
thiagolobox
Cabrakan
Level 25
God Stats
46W - 48L
1,607 SR
Queue Stats
146W - 171L
1,411 Elo+
Solo
Olorun
Olorun
yBrasil94
Olorun
Level 26
God Stats
14W - 22L
1,372 SR
Queue Stats
251W - 372L
1,258 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,311 Elo+

VS

Team Averages
Level 15
1,575 SR
1,331 Elo+
Scylla
Scylla
KCM_darkDogNinja
Scylla
Level 15
God Stats
1W - 1L
1,151 SR
Queue Stats
1W - 10L
955 Elo+
Solo
Bellona
Bellona
LucasReiDelas
Bellona
Level 8
God Stats
3W - 0L
1,829 SR
Queue Stats
11W - 4L
1,622 Elo+
Solo
Mercury
Mercury
Smillow
Mercury
Level 29
God Stats
13W - 4L
1,615 SR
Queue Stats
126W - 101L
1,515 Elo+
Solo
Olorun
Olorun
doblecola
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 47L
1,332 Elo+
Solo
Neith
Neith
medeleg22
Neith
Level 6
God Stats
4W - 4L
1,781 SR
Queue Stats
6W - 11L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
18 / 4 / 7
13,167
506
21,106
17,755
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Matsguer
Gilgamesh
17
2 / 5 / 13
11,213
431
10,220
16,479
11,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 9 / 8
13,530
520
14,187
19,933
17,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
thiagolobox
Cabrakan
18
9 / 5 / 10
13,018
501
11,146
18,391
23,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
yBrasil94
Olorun
7
1 / 3 / 6
8,286
319
2,814
4,394
1,392
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 16 / 4
12,109
466
3,943
16,563
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
4 / 8 / 8
12,716
489
10,950
19,060
16,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Smillow
Mercury
20
12 / 3 / 5
17,026
655
20,883
24,578
11,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
doblecola
Olorun
16
3 / 8 / 8
11,727
451
9,685
17,371
6,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
medeleg22
Neith
17
4 / 9 / 9
12,796
492
9,813
14,804
5,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
41
Kills
26
26
Deaths
44
44
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
18
4
7
5.38
W
3
16
4
0.31
W
Bellona
4
8
8
1
L
Gilgamesh
Matsguer
Gilgamesh
2
5
13
1.7
W
Mercury
Smillow
Mercury
12
3
5
4.83
L
11
9
8
1.67
W
Olorun
doblecola
Olorun
3
8
8
0.88
W
Neith
medeleg22
Neith
4
9
9
0.94
L
Cabrakan
thiagolobox
Cabrakan
9
5
10
2.8
L
Olorun
yBrasil94
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
55,274
76,952
Taken
92,376
62,870
Mitigated
45,316
10,700
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
21,106
4,996
0
3,107
17,755
8,938
0
1,083
16,472
0
73,737
W
3,943
651
0
374
16,563
5,540
1,144
2,873
13,690
31,442
0
W
Bellona
10,950
5,006
0
1,448
19,060
16,128
1,020
3,040
16,020
0
63,844
L
Gilgamesh
Matsguer
Gilgamesh
10,220
699
0
3,707
16,479
11,267
1,448
2,548
13,773
0
57,267
W
Mercury
Smillow
Mercury
20,883
13,066
0
8,753
24,578
11,453
5,755
2,299
22,279
0
176,765
L
14,187
3,834
0
1,362
19,933
17,333
3,172
3,892
15,745
0
66,159
W
Olorun
doblecola
Olorun
9,685
4,122
327
2,896
17,371
6,740
1,787
2,958
14,413
44,539
0
W
Neith
medeleg22
Neith
9,813
5,308
0
2,133
14,804
5,455
2,756
2,790
12,014
0
49,039
L
Cabrakan
thiagolobox
Cabrakan
11,146
249
38
1,608
18,391
23,940
307
3,772
14,367
48,462
0
L
Olorun
yBrasil94
Olorun
2,814
991
168
710
4,394
1,392
0
1,305
2,887
18,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,214
Gold Earned
66,374
396
Minions Killed
549
0
Camps Cleared
0
2,060,333
Distance Traveled
2,361,056
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,167
506
108
4
0
544,001
3
W
Scylla
12,109
466
72
3
0
449,208
0
W
Bellona
12,716
489
106
4
0
467,441
1
L
Gilgamesh
11,213
431
77
3
0
485,510
2
W
Mercury
17,026
655
209
8
0
577,270
1
L
Odin
13,530
520
88
3
0
450,069
1
W
Olorun
11,727
451
75
3
0
471,676
0
W
Neith
12,796
492
87
3
0
395,461
4
L
Cabrakan
13,018
501
90
3
0
451,960
1
L
Olorun
8,286
319
33
1
0
128,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role