Player Matchup

Fafnir
Fafnir
Gold IV
Larlequin
Fafnir
Gold IV
Level 47
God Stats
10W - 9L
1,408 SR
Queue Stats
64W - 58L
1,316 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
LucasWillem
Sun Wukong
Silver IV
Level 107
God Stats
20W - 23L
1,530 SR
Queue Stats
131W - 119L
1,373 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Nightwarior
Cernunnos
Gold IV
Level 61
God Stats
12W - 6L
1,392 SR
Queue Stats
69W - 64L
1,315 MMR
Party 1
Vulcan
Vulcan
Gold IV
c0sinus
Vulcan
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver IV
era2038
Serqet
Silver IV
Level 36
God Stats
3W - 2L
1,584 SR
Queue Stats
21W - 22L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 70
1,483 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,444 SR
1,400 MMR
Thoth
Thoth
Gold I
Iuxzy
Thoth
Gold I
Level 123
God Stats
5W - 14L
1,423 SR
Queue Stats
586W - 589L
1,416 MMR
Solo
Tyr
Tyr
Silver V
Koolkidison
Tyr
Silver V
Level 119
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 10L
1,248 MMR
Party 2
Neith
Neith
Bronze IV
OmulOmida007
Neith
Bronze IV
Level 65
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 7L
1,336 MMR
Party 2
Ares
Ares
Gold V
W0rstRusianTr0ll
Ares
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
ТУ154
Thanatos
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Larlequin
Fafnir
18
6 / 1 / 11
13,372
535
8,367
18,035
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
LucasWillem
Sun Wukong
20
7 / 5 / 11
15,159
606
21,477
24,402
22,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Nightwarior
Cernunnos
20
6 / 3 / 12
15,661
626
23,187
25,953
11,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
c0sinus
Vulcan
20
6 / 7 / 10
14,616
585
26,033
20,777
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
era2038
Serqet
20
9 / 5 / 10
14,551
582
9,086
19,670
14,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaGilgameshTiamatTsukuyomiScylla

VS

Bans
SetApolloJormungandrNemesisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Iuxzy
Thoth
20
9 / 5 / 5
13,027
521
26,483
17,014
7,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 3
10,265
411
12,794
26,571
22,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 7 / 1
11,298
452
16,234
19,102
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 6
9,594
384
9,442
28,662
17,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ТУ154
Thanatos
19
6 / 7 / 7
12,391
496
5,945
23,727
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
34
Kills
21
21
Deaths
35
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
Iuxzy
Thoth
9
5
5
2.3
L
2
7
3
0.5
W
Fafnir
Larlequin
Fafnir
6
1
11
11.5
W
Sun Wukong
LucasWillem
Sun Wukong
7
5
11
2.5
W
Cernunnos
Nightwarior
Cernunnos
6
3
12
4
L
2
7
1
0.36
L
2
9
6
0.56
W
Vulcan
c0sinus
Vulcan
6
7
10
1.57
W
Serqet
era2038
Serqet
9
5
10
2.8
L
Thanatos
ТУ154
Thanatos
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,150
Damage
70,898
108,837
Taken
115,076
75,638
Mitigated
63,496
37,716
Healing
35,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Iuxzy
Thoth
26,483
599
530
2,869
17,014
7,241
0
6,127
10,338
95,807
0
L
12,794
3,329
0
5,543
26,571
22,083
0
7,331
18,506
0
60,175
W
Fafnir
Larlequin
Fafnir
8,367
1,570
0
5,035
18,035
20,168
793
6,896
10,895
24,985
0
W
Sun Wukong
LucasWillem
Sun Wukong
21,477
6,239
0
6,947
24,402
22,144
65
4,456
19,585
0
98,127
W
Cernunnos
Nightwarior
Cernunnos
23,187
14,617
0
16,089
25,953
11,262
7,631
7,560
18,174
0
147,720
L
16,234
9,114
0
4,880
19,102
6,728
0
2,586
16,293
0
77,215
L
9,442
71
378
4,526
28,662
17,774
0
13,757
14,657
44,878
0
W
Vulcan
c0sinus
Vulcan
26,033
6,015
411
7,839
20,777
7,816
3,763
11,116
9,029
127,583
0
W
Serqet
era2038
Serqet
9,086
1,527
0
1,395
19,670
14,248
1,883
4,394
15,068
0
76,099
L
Thanatos
ТУ154
Thanatos
5,945
1,378
0
16,759
23,727
9,670
0
3,763
18,935
0
88,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,359
Gold Earned
56,575
708
Minions Killed
596
0
Camps Cleared
0
2,424,068
Distance Traveled
2,177,269
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,027
521
148
6
0
457,216
6
L
Tyr
10,265
411
112
4
0
464,615
7
W
Fafnir
13,372
535
26
1
0
507,374
9
W
Sun Wukong
15,159
606
189
8
0
461,700
11
W
Cernunnos
15,661
626
212
8
0
421,425
5
L
Neith
11,298
452
141
6
0
372,887
3
L
Ares
9,594
384
57
2
0
436,227
7
W
Vulcan
14,616
585
178
7
0
493,979
8
W
Serqet
14,551
582
103
4
0
539,590
1
L
Thanatos
12,391
496
138
6
0
446,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role