Player Matchup

Merlin
Merlin
Hash-browns_
Merlin
Level 81
God Stats
3W - 8L
1,482 SR
Queue Stats
264W - 268L
1,357 Elo+
Party 3
Hercules
Hercules
Kick-Feint-Grab
Hercules
Level 76
God Stats
6W - 13L
1,350 SR
Queue Stats
536W - 651L
1,332 Elo+
Party 3
Ares
Ares
copenhagenchamp1
Ares
Level 29
God Stats
12W - 14L
1,138 SR
Queue Stats
464W - 531L
1,423 Elo+
Party 3
Ne Zha
Ne Zha
timmyplayer13
Ne Zha
Level 35
God Stats
3W - 5L
1,417 SR
Queue Stats
101W - 136L
1,369 Elo+
Party 2
Izanami
Izanami
xM4rCuS__24
Izanami
Level 28
God Stats
9W - 9L
1,573 SR
Queue Stats
66W - 93L
1,324 Elo+
Party 2
Team Averages
Level 50
1,392 SR
1,361 Elo+

VS

Team Averages
Level 94
1,417 SR
1,454 Elo+
King Arthur
King Arthur
BlinkSobek
King Arthur
Level 129
God Stats
8W - 5L
1,594 SR
Queue Stats
107W - 116L
1,477 Elo+
Party 1
Neith
Neith
CarpetBagColt9
Neith
Level 105
God Stats
4W - 0L
1,527 SR
Queue Stats
94W - 99L
1,461 Elo+
Party 1
Pele
Pele
ElectriteElite
Pele
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Frittenfips
Sylvanus
Level 111
God Stats
20W - 16L
1,276 SR
Queue Stats
217W - 236L
1,392 Elo+
Solo
Zeus
Zeus
RoadOfStyles
Zeus
Level 82
God Stats
2W - 3L
1,185 SR
Queue Stats
245W - 268L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 3 / 1
5,203
520
4,359
4,670
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
8
0 / 5 / 0
4,454
445
3,458
9,452
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
4,713
471
1,692
5,594
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,411
441
787
6,483
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
xM4rCuS__24
Izanami
8
0 / 4 / 1
4,897
490
4,030
5,271
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlinkSobek
King Arthur
11
7 / 0 / 0
6,840
684
9,939
9,186
4,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
5 / 0 / 1
5,715
572
2,667
4,283
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 3
4,667
467
675
2,189
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Frittenfips
Sylvanus
8
1 / 1 / 2
4,629
463
2,212
4,840
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 2
5,684
568
3,564
5,302
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
16
16
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlinkSobek
King Arthur
7
0
0
7
W
5
0
1
5.5
W
0
0
3
1.5
W
Sylvanus
Frittenfips
Sylvanus
1
1
2
2
L
Merlin
1
3
1
0.5
L
Hercules
0
5
0
0
W
3
1
2
4
L
1
2
0
0.5
L
0
2
0
0
L
Izanami
xM4rCuS__24
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
19,057
31,470
Taken
25,800
10,717
Mitigated
9,332
8,049
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlinkSobek
King Arthur
9,939
2,214
0
4,333
9,186
4,150
0
796
8,390
0
40,996
W
2,667
1,513
0
722
4,283
1,430
0
1,507
2,776
0
24,958
W
675
218
0
827
2,189
469
0
0
2,189
0
11,891
W
Sylvanus
Frittenfips
Sylvanus
2,212
468
1,131
2,169
4,840
1,794
0
1,285
3,555
10,260
2,273
L
Merlin
4,359
204
0
1,096
4,670
1,380
0
1,933
2,425
25,881
0
L
Hercules
3,458
1,834
0
3,143
9,452
3,431
0
0
9,452
0
17,912
W
3,564
849
0
1,293
5,302
1,489
0
2,463
2,839
22,096
0
L
1,692
0
0
1,207
5,594
2,435
0
1,210
4,384
10,944
0
L
787
323
0
2,468
6,483
1,561
0
823
5,620
0
16,179
L
Izanami
xM4rCuS__24
Izanami
4,030
2,663
0
135
5,271
1,910
0
1,312
3,919
0
29,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
27,535
228
Minions Killed
241
0
Camps Cleared
0
831,180
Distance Traveled
863,078
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,840
684
87
9
0
201,338
0
W
Neith
5,715
572
56
6
0
181,547
0
W
Pele
4,667
467
25
3
0
133,776
0
W
Sylvanus
4,629
463
20
2
0
177,020
4
L
Merlin
5,203
520
62
6
0
181,621
0
L
Hercules
4,454
445
32
3
0
142,979
0
W
Zeus
5,684
568
53
5
0
169,397
1
L
Ares
4,713
471
21
2
0
192,523
0
L
Ne Zha
4,411
441
44
4
0
157,996
0
L
Izanami
4,897
490
69
7
0
156,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role