Player Matchup

Baron Samedi
Baron Samedi
Crankella
Baron Samedi
Level 22
God Stats
8W - 4L
1,610 SR
Queue Stats
48W - 40L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
HageYasha
Nu Wa
Level 13
God Stats
3W - 0L
1,700 SR
Queue Stats
8W - 16L
1,216 Elo+
Party 2
Heimdallr
Heimdallr
Holytesticle
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,623 Elo+
Party 2
Thanatos
Thanatos
Rakkety
Thanatos
Level 26
God Stats
7W - 10L
1,398 SR
Queue Stats
47W - 39L
1,503 Elo+
Party 2
Vamana
Vamana
czeslawa
Vamana
Level 14
God Stats
2W - 3L
1,308 SR
Queue Stats
15W - 22L
1,400 Elo+
Party 2
Team Averages
Level 18
1,503 SR
1,449 Elo+

VS

Team Averages
Level 17
1,645 SR
1,359 Elo+
Arachne
Arachne
ASE_ssin
Arachne
Level 24
God Stats
3W - 1L
1,431 SR
Queue Stats
51W - 53L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
KatilKarpuz
Amaterasu
Level 24
God Stats
0W - 2L
1,754 SR
Queue Stats
10W - 21L
1,184 Elo+
Party 1
Pele
Pele
Yınıs
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
bugadnezar
Cthulhu
Level 9
God Stats
2W - 2L
1,648 SR
Queue Stats
8W - 17L
1,406 Elo+
Party 1
Izanami
Izanami
fibonhakki
Izanami
Level 12
God Stats
3W - 5L
1,891 SR
Queue Stats
10W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crankella
Baron Samedi
20
13 / 7 / 15
20,007
556
27,026
29,567
19,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
HageYasha
Nu Wa
20
9 / 9 / 25
19,816
550
35,321
22,496
9,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Holytesticle
Heimdallr
20
13 / 7 / 13
19,916
553
33,808
35,454
15,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Rakkety
Thanatos
20
12 / 3 / 9
21,629
601
28,455
29,191
19,528
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
czeslawa
Vamana
20
9 / 8 / 10
21,147
587
33,462
39,061
43,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASE_ssin
Arachne
20
9 / 13 / 7
17,498
486
18,749
41,369
21,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KatilKarpuz
Amaterasu
20
5 / 8 / 7
19,814
550
19,072
43,225
37,206
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Yınıs
Pele
20
11 / 12 / 8
18,407
511
36,691
36,590
42,948
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
bugadnezar
Cthulhu
19
3 / 12 / 6
13,878
386
18,120
39,949
32,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
fibonhakki
Izanami
20
6 / 11 / 5
16,054
446
18,893
27,562
13,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
56
Kills
34
34
Deaths
56
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASE_ssin
Arachne
9
13
7
0.96
W
Baron Samedi
Crankella
Baron Samedi
13
7
15
2.93
W
Nu Wa
HageYasha
Nu Wa
9
9
25
2.39
W
Heimdallr
Holytesticle
Heimdallr
13
7
13
2.79
L
Amaterasu
KatilKarpuz
Amaterasu
5
8
7
1.06
W
Thanatos
Rakkety
Thanatos
12
3
9
5.5
L
Pele
Yınıs
Pele
11
12
8
1.25
L
Cthulhu
bugadnezar
Cthulhu
3
12
6
0.5
W
Vamana
czeslawa
Vamana
9
8
10
1.75
L
Izanami
fibonhakki
Izanami
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,072
Damage
111,525
155,769
Taken
188,695
107,315
Mitigated
147,871
64,694
Healing
40,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASE_ssin
Arachne
18,749
10,748
418
12,546
41,369
21,737
990
12,047
28,960
0
128,813
W
Baron Samedi
Crankella
Baron Samedi
27,026
1,494
3,181
6,558
29,567
19,560
2,070
1,677
27,816
98,742
0
W
Nu Wa
HageYasha
Nu Wa
35,321
5,517
0
1,096
22,496
9,020
5,077
5,013
16,943
114,341
0
W
Heimdallr
Holytesticle
Heimdallr
33,808
24,206
0
15,891
35,454
15,875
6,683
8,182
26,817
0
135,945
L
Amaterasu
KatilKarpuz
Amaterasu
19,072
7,321
0
14,931
43,225
37,206
3,013
10,624
32,351
0
136,892
W
Thanatos
Rakkety
Thanatos
28,455
14,171
0
25,211
29,191
19,528
0
372
28,789
0
228,233
L
Pele
Yınıs
Pele
36,691
9,095
0
2,928
36,590
42,948
1,122
11,432
24,340
0
140,153
L
Cthulhu
bugadnezar
Cthulhu
18,120
335
561
5,454
39,949
32,337
0
17,539
21,753
57,754
0
W
Vamana
czeslawa
Vamana
33,462
19,673
0
12,757
39,061
43,332
3,117
2,984
35,935
0
159,988
L
Izanami
fibonhakki
Izanami
18,893
10,211
0
3,972
27,562
13,643
1,593
8,172
18,944
0
112,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,515
Gold Earned
85,651
907
Minions Killed
789
0
Camps Cleared
0
3,184,203
Distance Traveled
3,355,420
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,498
486
167
5
0
658,591
3
W
Baron Samedi
20,007
556
172
5
0
598,021
2
W
Nu Wa
19,816
550
134
4
0
586,435
5
W
Heimdallr
19,916
553
160
4
0
562,959
1
L
Amaterasu
19,814
550
218
6
0
753,580
3
W
Thanatos
21,629
601
219
6
0
761,203
5
L
Pele
18,407
511
170
5
0
589,980
0
L
Cthulhu
13,878
386
70
2
0
742,626
6
W
Vamana
21,147
587
222
6
0
675,585
2
L
Izanami
16,054
446
164
5
0
610,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role