Player Matchup

Geb
Geb
AlexCcgt
Geb
Level 12
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 3L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Lexi667
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,526 Elo+
Party 1
Bellona
Bellona
Mountain Coyote
Bellona
Level 29
God Stats
3W - 1L
1,919 SR
Queue Stats
22W - 15L
1,501 Elo+
Solo
Neith
Neith
iLyraa
Neith
Level 12
God Stats
11W - 8L
1,533 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 1
Poseidon
Poseidon
slowxrain
Poseidon
Level 7
God Stats
6W - 1L
1,693 SR
Queue Stats
13W - 6L
1,705 Elo+
Party 1
Team Averages
Level 16
1,682 SR
1,553 Elo+

VS

Team Averages
Level 63
1,587 SR
1,542 Elo+
Nemesis
Nemesis
BonkerHonker
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 306L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ElPit0n
Cthulhu
Level 4
God Stats
24W - 14L
1,500 SR
Queue Stats
289W - 271L
1,483 Elo+
Party 2
Vamana
Vamana
NanceJr22
Vamana
Level 11
God Stats
11W - 8L
1,645 SR
Queue Stats
12W - 10L
1,561 Elo+
Party 2
Agni
Agni
Sir Gfunk
Agni
Level 124
God Stats
3W - 0L
1,748 SR
Queue Stats
240W - 217L
1,584 Elo+
Party 2
Neith
Neith
Sir Lumbago
Neith
Level 147
God Stats
36W - 35L
1,539 SR
Queue Stats
686W - 651L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
7,622
381
3,240
15,861
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Lexi667
Baron Samedi
15
2 / 5 / 8
9,540
477
7,821
12,540
7,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
3 / 5 / 1
9,160
458
5,585
14,238
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
iLyraa
Neith
14
2 / 9 / 13
9,451
473
13,063
16,627
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
slowxrain
Poseidon
16
11 / 8 / 4
10,790
540
15,357
11,744
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BonkerHonker
Nemesis
17
3 / 2 / 11
10,916
546
5,893
13,134
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ElPit0n
Cthulhu
14
2 / 7 / 7
9,383
469
5,565
15,363
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
NanceJr22
Vamana
17
5 / 3 / 3
10,231
512
7,981
14,127
15,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
18
6 / 3 / 12
12,011
601
17,104
11,547
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 5 / 9
12,199
610
20,430
16,449
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
19
Kills
31
31
Deaths
20
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Nemesis
BonkerHonker
Nemesis
3
2
11
4.25
W
Cthulhu
ElPit0n
Cthulhu
2
7
7
0.79
L
Baron Samedi
Lexi667
Baron Samedi
2
5
8
1.2
L
3
5
1
0.7
W
Vamana
NanceJr22
Vamana
5
3
3
2.17
W
Agni
6
3
12
4
W
15
5
9
3.9
L
Neith
iLyraa
Neith
2
9
13
0.94
L
Poseidon
slowxrain
Poseidon
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,066
Damage
56,973
71,010
Taken
70,620
39,349
Mitigated
44,368
10,130
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,240
257
0
257
15,861
10,838
0
4,491
10,984
19,529
0
W
Nemesis
BonkerHonker
Nemesis
5,893
2,507
0
6,690
13,134
6,189
1,373
1,651
11,483
0
64,300
W
Cthulhu
ElPit0n
Cthulhu
5,565
238
0
2,069
15,363
12,404
767
6,371
8,992
24,097
0
L
Baron Samedi
Lexi667
Baron Samedi
7,821
1,043
991
1,250
12,540
7,896
0
7,365
4,768
42,106
0
L
5,585
2,006
0
3,319
14,238
11,212
1,010
2,123
12,023
0
41,025
W
Vamana
NanceJr22
Vamana
7,981
3,423
0
3,638
14,127
15,020
1,241
4,542
9,585
0
40,584
W
Agni
17,104
1,613
276
3,917
11,547
4,427
1,872
7,045
4,502
75,382
0
W
20,430
10,423
0
5,753
16,449
6,328
3,879
6,809
9,640
0
91,329
L
Neith
iLyraa
Neith
13,063
6,211
231
3,576
16,627
5,490
1,249
3,248
13,077
0
43,864
L
Poseidon
slowxrain
Poseidon
15,357
2,537
0
506
11,744
3,913
1,383
3,999
7,489
43,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
54,740
306
Minions Killed
525
0
Camps Cleared
0
1,807,007
Distance Traveled
1,904,689
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,622
381
25
1
0
406,329
3
W
Nemesis
10,916
546
117
6
0
470,965
2
W
Cthulhu
9,383
469
39
2
0
349,203
0
L
Baron Samedi
9,540
477
71
4
0
352,836
2
L
Bellona
9,160
458
87
4
0
360,028
0
W
Vamana
10,231
512
79
4
0
374,927
1
W
Agni
12,011
601
146
7
0
372,290
4
W
Neith
12,199
610
144
7
0
337,304
4
L
Neith
9,451
473
62
3
0
354,303
5
L
Poseidon
10,790
540
61
3
0
333,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role