Player Matchup

Ganesha
Ganesha
BigNouuuu
Ganesha
Level 109
God Stats
4W - 1L
1,310 SR
Queue Stats
240W - 242L
1,444 Elo+
Solo
Sol
Sol
MrGarci_
Sol
Level 108
God Stats
2W - 1L
1,705 SR
Queue Stats
112W - 100L
1,514 Elo+
Party 3
Arachne
Arachne
ThorsoThorsten
Arachne
Level 156
God Stats
4W - 2L
1,780 SR
Queue Stats
261W - 260L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
diegomrmg
Xing Tian
Level 109
God Stats
2W - 1L
1,290 SR
Queue Stats
122W - 102L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
xBlackLegacy
Nu Wa
Level 160
God Stats
21W - 21L
1,512 SR
Queue Stats
1,047W - 1,048L
1,506 Elo+
Party 2
Team Averages
Level 128
1,519 SR
1,486 Elo+

VS

Team Averages
Level 132
1,482 SR
1,544 Elo+
Ne Zha
Ne Zha
Aúrórá
Ne Zha
Level 81
God Stats
2W - 2L
1,475 SR
Queue Stats
413W - 417L
1,540 Elo+
Solo
Bellona
Bellona
DeathBringerCRO
Bellona
Level 148
God Stats
1W - 4L
1,314 SR
Queue Stats
74W - 72L
1,506 Elo+
Solo
Chaac
Chaac
N4pStylezZz
Chaac
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
57W - 46L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
Periador
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,591 Elo+
Party 1
Freya
Freya
Teonana
Freya
Level 138
God Stats
8W - 2L
1,846 SR
Queue Stats
90W - 66L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigNouuuu
Ganesha
19
0 / 2 / 28
12,097
806
12,124
21,756
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 19
12,576
838
28,208
18,056
9,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 12
10,560
704
9,003
20,901
13,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
diegomrmg
Xing Tian
20
9 / 2 / 16
12,756
850
14,726
18,875
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 15
12,030
802
23,677
13,086
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aúrórá
Ne Zha
14
0 / 9 / 5
8,628
575
9,775
15,305
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 6 / 6
10,299
687
14,403
19,799
10,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 4 / 8
11,297
753
22,620
24,877
24,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Periador
Ao Kuang
18
4 / 5 / 7
10,938
729
14,471
20,190
8,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Teonana
Freya
17
3 / 6 / 5
9,573
638
21,656
19,072
7,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
30
Kills
13
13
Deaths
30
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aúrórá
Ne Zha
0
9
5
0.28
W
Ganesha
BigNouuuu
Ganesha
0
2
28
7
L
2
6
6
0.83
W
9
2
19
9.25
L
4
4
8
2
L
Ao Kuang
Periador
Ao Kuang
4
5
7
1.5
L
Freya
Teonana
Freya
3
6
5
0.92
W
4
5
12
2
W
Xing Tian
diegomrmg
Xing Tian
9
2
16
8.5
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,738
Damage
82,925
92,674
Taken
99,243
76,056
Mitigated
55,856
35,811
Healing
42,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aúrórá
Ne Zha
9,775
1,610
1,910
2,075
15,305
5,234
0
12,569
2,736
0
24,525
W
Ganesha
BigNouuuu
Ganesha
12,124
793
2,630
6,221
21,756
20,813
225
10,556
11,200
27,585
0
L
14,403
1,065
2,272
5,180
19,799
10,145
0
15,783
4,016
5,372
28,096
W
28,208
8,643
2,265
7,330
18,056
9,246
3,512
5,379
12,677
52,544
0
L
22,620
1,233
2,091
11,808
24,877
24,367
0
17,243
7,634
0
55,903
L
Ao Kuang
Periador
Ao Kuang
14,471
2,290
1,788
7,719
20,190
8,835
93
17,891
2,299
31,080
0
L
Freya
Teonana
Freya
21,656
6,484
757
6,572
19,072
7,275
0
15,249
3,823
36,322
0
W
9,003
6,117
3,032
5,467
20,901
13,624
937
11,990
8,911
0
13,422
W
Xing Tian
diegomrmg
Xing Tian
14,726
698
1,844
2,573
18,875
25,992
605
7,025
11,850
24,130
0
W
23,677
4,326
1,492
2,957
13,086
6,381
1,837
2,452
10,634
44,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,019
Gold Earned
50,735
148
Minions Killed
206
0
Camps Cleared
0
1,387,762
Distance Traveled
1,296,566
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,628
575
31
2
0
250,759
3
W
Ganesha
12,097
806
0
0
0
311,321
2
L
Bellona
10,299
687
37
2
0
264,862
1
W
Sol
12,576
838
65
4
0
272,833
0
L
Chaac
11,297
753
64
4
0
289,213
4
L
Ao Kuang
10,938
729
40
3
0
250,646
0
L
Freya
9,573
638
34
2
0
241,086
0
W
Arachne
10,560
704
12
1
0
265,648
3
W
Xing Tian
12,756
850
26
2
0
261,741
0
W
Nu Wa
12,030
802
45
3
0
276,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role