Player Matchup

Baron Samedi
Baron Samedi
AlwaysBillyMays
Baron Samedi
Level 27
God Stats
45W - 41L
1,546 SR
Queue Stats
97W - 92L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
StronkIand
Gilgamesh
Level 126
God Stats
10W - 11L
1,488 SR
Queue Stats
122W - 110L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
XxDreamcatcherxX
Jing Wei
Level 20
God Stats
4W - 2L
1,784 SR
Queue Stats
19W - 15L
1,387 Elo+
Solo
Team Averages
Level 58
1,606 SR
1,389 Elo+

VS

Team Averages
Level 25
1,375 SR
1,237 Elo+
Kumbhakarna
Kumbhakarna
ChiMi ConnorYT
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,072 Elo+
Party 2
Tiamat
Tiamat
JiPsnider
Tiamat
Level 28
God Stats
0W - 3L
1,443 SR
Queue Stats
21W - 31L
1,353 Elo+
Solo
Bakasura
Bakasura
LokiLeoo21
Bakasura
Level 42
God Stats
4W - 7L
1,182 SR
Queue Stats
391W - 393L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysBillyMays
Baron Samedi
11
3 / 1 / 12
8,606
861
6,223
8,664
6,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
StronkIand
Gilgamesh
13
13 / 1 / 5
9,770
977
10,841
10,607
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 2 / 15
8,016
802
7,235
7,003
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChiMi ConnorYT
Kumbhakarna
8
0 / 8 / 3
6,342
634
2,366
8,761
5,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JiPsnider
Tiamat
10
2 / 6 / 1
7,100
710
8,403
9,985
7,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
LokiLeoo21
Bakasura
10
2 / 4 / 2
7,275
728
5,634
9,829
3,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlwaysBillyMays
Baron Samedi
3
1
12
9
L
Kumbhakarna
ChiMi ConnorYT
Kumbhakarna
0
8
3
0.19
L
Tiamat
JiPsnider
Tiamat
2
6
1
0.42
L
Bakasura
LokiLeoo21
Bakasura
2
4
2
0.75
W
Gilgamesh
StronkIand
Gilgamesh
13
1
5
15.5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
16,403
26,274
Taken
28,575
14,245
Mitigated
15,717
9,630
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlwaysBillyMays
Baron Samedi
6,223
111
1,594
2,936
8,664
6,272
450
3,361
5,077
21,494
0
L
Kumbhakarna
ChiMi ConnorYT
Kumbhakarna
2,366
387
0
0
8,761
5,232
0
1,989
6,772
6,379
0
L
Tiamat
JiPsnider
Tiamat
8,403
544
227
1,691
9,985
7,027
108
2,015
7,970
23,130
0
L
Bakasura
LokiLeoo21
Bakasura
5,634
3,788
0
1,727
9,829
3,458
0
2,227
7,602
0
17,555
W
Gilgamesh
StronkIand
Gilgamesh
10,841
3,713
462
3,463
10,607
5,596
378
3,869
6,338
0
43,197
W
7,235
5,126
266
909
7,003
2,377
817
3,696
3,207
0
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
20,717
147
Minions Killed
83
0
Camps Cleared
0
561,482
Distance Traveled
537,045
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,606
861
22
2
0
187,159
0
L
Kumbhakarna
6,342
634
8
1
0
154,131
1
L
Tiamat
7,100
710
30
3
0
181,220
3
L
Bakasura
7,275
728
45
5
0
201,694
4
W
Gilgamesh
9,770
977
69
7
0
209,969
3
W
Jing Wei
8,016
802
56
6
0
164,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role