Player Matchup

Loki
Loki
Broken155
Loki
Level 88
God Stats
15W - 16L
1,316 SR
Queue Stats
173W - 140L
1,560 Elo+
Party 3
Pele
Pele
Kanui-san
Pele
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 29L
1,456 Elo+
Party 3
Anhur
Anhur
SkeIe--
Anhur
Level 143
God Stats
2W - 7L
1,509 SR
Queue Stats
249W - 176L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
SupahSokah
Cabrakan
Level 45
God Stats
16W - 4L
1,890 SR
Queue Stats
114W - 51L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
Todbringer345
Baron Samedi
Level 68
God Stats
14W - 11L
1,445 SR
Queue Stats
183W - 148L
1,560 Elo+
Party 3
Team Averages
Level 73
1,532 SR
1,582 Elo+

VS

Team Averages
Level 67
1,542 SR
1,318 Elo+
Bakasura
Bakasura
Tequila_LaRosita
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Cernunnos
Cernunnos
Tequila_Maracuja
Cernunnos
Level 26
God Stats
1W - 5L
1,539 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 2
Ganesha
Ganesha
Tequila_Papaya
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
Tionnor V7
Zhong Kui
Level 144
God Stats
39W - 43L
1,429 SR
Queue Stats
858W - 860L
1,492 Elo+
Solo
Skadi
Skadi
iHardmaster
Skadi
Level 27
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 3 / 6
11,340
515
14,426
18,579
11,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
5 / 5 / 10
11,011
501
8,426
15,991
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
SkeIe--
Anhur
20
10 / 4 / 10
13,110
596
20,945
18,484
8,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SupahSokah
Cabrakan
19
12 / 2 / 11
13,578
617
14,219
17,342
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Todbringer345
Baron Samedi
19
4 / 4 / 13
12,166
553
13,195
11,493
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 9 / 4
12,112
551
15,643
19,149
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
14
1 / 10 / 5
8,895
404
7,729
15,413
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 9
9,011
410
5,301
16,777
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Tionnor V7
Zhong Kui
18
2 / 5 / 2
11,192
509
13,890
21,208
19,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 8 / 6
11,862
539
12,281
15,641
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
37
Kills
18
18
Deaths
37
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
6
3
W
Pele
5
5
10
2
W
Anhur
SkeIe--
Anhur
10
4
10
3.75
W
Cabrakan
SupahSokah
Cabrakan
12
2
11
8.75
L
11
9
4
1.44
L
Cernunnos
1
10
5
0.35
L
0
5
9
0.9
L
Zhong Kui
Tionnor V7
Zhong Kui
2
5
2
0.6
W
Baron Samedi
Todbringer345
Baron Samedi
4
4
13
2.63
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,211
Damage
54,844
81,889
Taken
88,188
53,709
Mitigated
47,134
28,199
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,426
4,084
0
5,502
18,579
11,883
266
7,772
10,539
0
77,960
W
Pele
8,426
1,503
0
6,054
15,991
5,972
338
2,684
12,686
0
72,930
W
Anhur
SkeIe--
Anhur
20,945
12,512
0
7,527
18,484
8,285
1,801
4,317
12,953
0
109,901
W
Cabrakan
SupahSokah
Cabrakan
14,219
2,274
0
3,826
17,342
21,417
37
3,089
13,674
60,784
0
L
15,643
10,372
0
3,123
19,149
8,499
88
5,841
13,308
0
49,442
L
Cernunnos
7,729
3,271
438
1,107
15,413
3,616
362
4,832
10,581
0
50,003
L
5,301
311
723
2,420
16,777
10,549
350
5,817
10,960
16,331
0
L
Zhong Kui
Tionnor V7
Zhong Kui
13,890
1,259
0
10,967
21,208
19,033
165
2,915
18,293
81,341
0
W
Baron Samedi
Todbringer345
Baron Samedi
13,195
608
1,875
3,415
11,493
6,152
0
1,329
9,440
73,411
0
L
12,281
7,084
480
2,620
15,641
5,437
875
8,009
7,632
0
71,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,205
Gold Earned
53,072
636
Minions Killed
496
0
Camps Cleared
0
2,045,010
Distance Traveled
2,062,537
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,340
515
123
6
0
433,648
1
W
Pele
11,011
501
119
5
0
463,070
0
W
Anhur
13,110
596
185
8
0
360,644
8
W
Cabrakan
13,578
617
81
4
0
412,127
5
L
Bakasura
12,112
551
88
4
0
463,262
0
L
Cernunnos
8,895
404
99
5
0
374,631
1
L
Ganesha
9,011
410
6
0
0
439,133
4
L
Zhong Kui
11,192
509
176
8
0
391,212
0
W
Baron Samedi
12,166
553
128
6
0
375,521
2
L
Skadi
11,862
539
127
6
0
394,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role