Player Matchup

Ne Zha
Ne Zha
LUMINAIRE__
Ne Zha
Level 65
God Stats
16W - 18L
1,287 SR
Queue Stats
99W - 119L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
NFUxBLAZZE
Danzaburou
Level 63
God Stats
4W - 2L
1,555 SR
Queue Stats
24W - 18L
1,550 Elo+
Party 3
Baba Yaga
Baba Yaga
VampiraLactea
Baba Yaga
Level 36
God Stats
2W - 1L
1,427 SR
Queue Stats
14W - 14L
1,112 Elo+
Solo
Cerberus
Cerberus
WETCHAIRS
Cerberus
Level 29
God Stats
4W - 9L
1,474 SR
Queue Stats
90W - 112L
1,457 Elo+
Party 3
Chang'e
Chang'e
Zacku597
Chang'e
Level 107
God Stats
56W - 72L
1,392 SR
Queue Stats
353W - 409L
1,260 Elo+
Party 1
Team Averages
Level 60
1,427 SR
1,333 Elo+

VS

Team Averages
Level 45
1,533 SR
1,314 Elo+
Artemis
Artemis
Foxd2010
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,139 Elo+
Solo
King Arthur
King Arthur
Frenchicedtea
King Arthur
Level 42
God Stats
12W - 12L
1,561 SR
Queue Stats
158W - 182L
1,423 Elo+
Party 2
Sol
Sol
NoirWolf04
Sol
Level 55
God Stats
21W - 18L
1,569 SR
Queue Stats
115W - 142L
1,331 Elo+
Party 4
Pele
Pele
PioneerCheeta6
Pele
Level 27
God Stats
1W - 4L
1,498 SR
Queue Stats
59W - 82L
1,267 Elo+
Party 4
Persephone
Persephone
moistchikkywing
Persephone
Level 66
God Stats
18W - 21L
1,535 SR
Queue Stats
247W - 262L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 3 / 2
9,328
491
7,400
14,965
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NFUxBLAZZE
Danzaburou
17
14 / 4 / 6
11,518
606
16,356
15,729
6,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
VampiraLactea
Baba Yaga
15
1 / 4 / 4
8,967
472
5,888
12,650
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
WETCHAIRS
Cerberus
15
7 / 3 / 9
9,552
503
8,837
20,904
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zacku597
Chang'e
17
4 / 3 / 0
10,190
536
10,695
15,875
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foxd2010
Artemis
12
2 / 9 / 4
8,037
423
7,130
11,819
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Frenchicedtea
King Arthur
18
3 / 3 / 1
10,750
566
13,783
19,002
14,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 8 / 2
8,241
434
12,398
14,104
4,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 6 / 2
7,882
415
4,363
8,470
2,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
moistchikkywing
Persephone
15
6 / 6 / 0
9,971
525
18,158
15,127
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
31
Kills
17
17
Deaths
32
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Foxd2010
Artemis
2
9
4
0.44
L
King Arthur
Frenchicedtea
King Arthur
3
3
1
1.17
W
Ne Zha
5
3
2
2
W
Danzaburou
NFUxBLAZZE
Danzaburou
14
4
6
4.25
L
4
8
2
0.63
L
2
6
2
0.5
W
Baba Yaga
VampiraLactea
Baba Yaga
1
4
4
0.75
W
Cerberus
WETCHAIRS
Cerberus
7
3
9
3.83
W
Chang'e
Zacku597
Chang'e
4
3
0
1.33
L
Persephone
moistchikkywing
Persephone
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,176
Damage
55,832
80,123
Taken
68,522
38,114
Mitigated
31,587
34,374
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Foxd2010
Artemis
7,130
2,761
13
1,110
11,819
3,577
0
3,044
8,565
0
26,954
L
King Arthur
Frenchicedtea
King Arthur
13,783
2,031
0
6,565
19,002
14,824
1,052
9,177
9,287
0
80,663
W
Ne Zha
7,400
2,124
462
5,681
14,965
6,274
759
3,377
11,588
0
48,799
W
Danzaburou
NFUxBLAZZE
Danzaburou
16,356
5,217
183
6,960
15,729
6,753
1,764
7,409
8,320
0
66,232
L
12,398
4,354
123
4,097
14,104
4,460
0
3,849
9,925
44,251
1,203
L
4,363
1,648
0
453
8,470
2,877
0
1,602
6,814
0
11,168
W
Baba Yaga
VampiraLactea
Baba Yaga
5,888
431
426
4,919
12,650
5,455
949
10,337
2,313
37,304
0
W
Cerberus
WETCHAIRS
Cerberus
8,837
838
0
8,085
20,904
12,827
874
8,077
12,827
31,438
0
W
Chang'e
Zacku597
Chang'e
10,695
1,450
651
7,007
15,875
6,805
746
895
14,980
56,418
0
L
Persephone
moistchikkywing
Persephone
18,158
503
0
4,957
15,127
5,849
2,342
6,489
8,508
65,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
44,881
438
Minions Killed
392
0
Camps Cleared
0
1,622,010
Distance Traveled
1,589,227
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,037
423
55
3
0
308,061
4
L
King Arthur
10,750
566
147
8
0
346,795
0
W
Ne Zha
9,328
491
93
5
0
347,010
8
W
Danzaburou
11,518
606
92
5
0
319,333
1
L
Sol
8,241
434
68
4
0
313,582
3
L
Pele
7,882
415
11
1
0
349,570
3
W
Baba Yaga
8,967
472
67
4
0
285,223
0
W
Cerberus
9,552
503
62
3
0
335,404
1
W
Chang'e
10,190
536
124
7
0
335,040
6
L
Persephone
9,971
525
111
6
0
271,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role