Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DeadlyAsBanana
Arachne
Level 27
God Stats
22W - 11L
1,757 SR
Queue Stats
102W - 104L
1,573 Elo+
Solo
Chaac
Chaac
MrFluffykinsII
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,512 Elo+
Solo
Tiamat
Tiamat
peksi22
Tiamat
Level 19
God Stats
21W - 19L
1,449 SR
Queue Stats
59W - 67L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
vuori944
Cthulhu
Level 29
God Stats
21W - 12L
1,718 SR
Queue Stats
87W - 89L
1,455 Elo+
Party 2
Team Averages
Level 25
1,585 SR
1,492 Elo+

VS

Team Averages
Level 14
1,528 SR
1,315 Elo+
Heimdallr
Heimdallr
Blackimortall
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,140 Elo+
Solo
Ra
Ra
French_Duck-21
Ra
Level 3
God Stats
1W - 3L
1,667 SR
Queue Stats
21W - 36L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
NotMeesMe
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,473 Elo+
Solo
Susano
Susano
SaucierGibbon57
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 141L
1,538 Elo+
Solo
Merlin
Merlin
diecobra_007
Merlin
Level 8
God Stats
3W - 6L
1,473 SR
Queue Stats
16W - 44L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
13 / 0 / 4
8,775
627
8,405
5,916
2,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 3
7,914
565
6,600
10,221
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 0 / 4
9,013
644
4,452
7,010
6,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
peksi22
Tiamat
11
2 / 0 / 0
6,646
475
2,427
3,548
1,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
vuori944
Cthulhu
11
4 / 0 / 11
7,591
542
4,789
7,602
5,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackimortall
Heimdallr
6
0 / 6 / 2
4,978
356
1,566
7,254
2,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 0
4,707
336
1,469
6,205
1,704
Cthulhu
NotMeesMe
Cthulhu
11
1 / 3 / 1
6,586
470
6,477
9,251
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 2 / 0
5,462
390
2,281
5,961
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
0 / 8 / 0
4,963
355
2,533
7,527
2,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
26
Kills
3
3
Deaths
26
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
13
0
4
15
L
Heimdallr
Blackimortall
Heimdallr
0
6
2
0.17
W
5
3
3
2.17
L
0
7
0
0
W
2
0
4
4
L
Cthulhu
NotMeesMe
Cthulhu
1
3
1
0.5
L
2
2
0
1
L
Merlin
0
8
0
0
W
Tiamat
peksi22
Tiamat
2
0
0
2
W
Cthulhu
vuori944
Cthulhu
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
14,326
34,297
Taken
36,198
19,634
Mitigated
12,055
12,189
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,405
3,544
0
2,356
5,916
2,465
1,925
1,371
4,545
0
42,592
L
Heimdallr
Blackimortall
Heimdallr
1,566
447
0
55
7,254
2,038
282
1,407
5,844
0
8,334
W
6,600
4,746
0
5,356
10,221
3,867
0
2,044
8,177
0
45,785
L
1,469
327
82
29
6,205
1,704
95
2,385
3,758
13,395
0
W
4,452
764
0
2,819
7,010
6,344
1,624
1,964
5,046
6,926
57,805
L
Cthulhu
NotMeesMe
Cthulhu
6,477
395
139
953
9,251
4,567
0
1,942
7,309
39,883
0
L
2,281
736
0
1,888
5,961
1,638
0
281
5,680
0
16,391
L
Merlin
2,533
314
0
502
7,527
2,108
200
1,690
5,834
20,530
0
W
Tiamat
peksi22
Tiamat
2,427
350
0
742
3,548
1,442
667
2,399
1,149
21,219
0
W
Cthulhu
vuori944
Cthulhu
4,789
244
134
782
7,602
5,516
245
2,701
4,901
20,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
26,696
370
Minions Killed
174
0
Camps Cleared
0
1,271,670
Distance Traveled
1,148,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,775
627
68
5
0
240,014
0
L
Heimdallr
4,978
356
12
1
0
196,224
1
W
Arachne
7,914
565
86
6
0
278,655
1
L
Ra
4,707
336
20
1
0
215,793
0
W
Chaac
9,013
644
145
10
0
243,175
1
L
Cthulhu
6,586
470
72
5
0
276,171
3
L
Susano
5,462
390
40
3
0
195,402
0
L
Merlin
4,963
355
30
2
0
264,545
0
W
Tiamat
6,646
475
40
3
0
237,911
0
W
Cthulhu
7,591
542
31
2
0
271,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role