Player Matchup

Tsukuyomi
Tsukuyomi
Bobletartineur
Tsukuyomi
Level 16
God Stats
2W - 4L
1,676 SR
Queue Stats
62W - 67L
1,590 Elo+
Party 1
Scylla
Scylla
IWarPvpI
Scylla
Level 64
God Stats
17W - 7L
1,736 SR
Queue Stats
166W - 175L
1,561 Elo+
Party 1
Yemoja
Yemoja
IamUrGakusei
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
InaryUrSensei
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
masteryi39
Ravana
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,503 Elo+
Party 1
Team Averages
Level 41
1,582 SR
1,531 Elo+

VS

Team Averages
Level 24
1,688 SR
1,659 Elo+
Zeus
Zeus
BigPipa
Zeus
Level 26
God Stats
7W - 3L
1,876 SR
Queue Stats
50W - 30L
1,738 Elo+
Solo
Danzaburou
Danzaburou
Jaeo
Danzaburou
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
56W - 46L
1,542 Elo+
Party 2
Osiris
Osiris
Radical669
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,691 Elo+
Solo
Kali
Kali
Rishouba
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SmallTurtleHouse
Baron Samedi
Level 29
God Stats
13W - 3L
1,827 SR
Queue Stats
97W - 16L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bobletartineur
Tsukuyomi
14
7 / 10 / 1
9,162
482
12,134
18,757
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
IWarPvpI
Scylla
15
1 / 3 / 2
8,977
472
7,805
10,272
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
0 / 4 / 5
8,162
430
4,267
11,877
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
15
3 / 5 / 2
8,780
462
8,875
12,743
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
masteryi39
Ravana
14
3 / 5 / 2
8,614
453
11,416
15,267
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigPipa
Zeus
18
10 / 1 / 7
11,333
596
21,238
10,539
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jaeo
Danzaburou
14
1 / 6 / 8
8,973
472
7,383
16,619
6,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Radical669
Osiris
16
2 / 5 / 7
10,017
527
8,185
14,472
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
17
5 / 2 / 3
10,294
542
3,698
16,326
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SmallTurtleHouse
Baron Samedi
16
9 / 0 / 8
11,124
585
13,533
13,927
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
14
Kills
27
27
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
BigPipa
Zeus
10
1
7
13.5
L
Tsukuyomi
Bobletartineur
Tsukuyomi
7
10
1
0.75
L
Scylla
IWarPvpI
Scylla
1
3
2
0.67
L
Yemoja
0
4
5
0.63
L
Artemis
3
5
2
0.8
W
Danzaburou
Jaeo
Danzaburou
1
6
8
0.83
W
Osiris
Radical669
Osiris
2
5
7
1.1
W
Kali
5
2
3
3.25
W
Baron Samedi
SmallTurtleHouse
Baron Samedi
9
0
8
13
L
Ravana
masteryi39
Ravana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
54,037
68,916
Taken
71,883
36,645
Mitigated
41,554
12,473
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BigPipa
Zeus
21,238
2,617
0
5,177
10,539
4,303
1,733
2,168
8,089
82,333
0
L
Tsukuyomi
Bobletartineur
Tsukuyomi
12,134
2,403
0
3,676
18,757
12,085
972
7,241
11,516
0
40,429
L
Scylla
IWarPvpI
Scylla
7,805
822
0
2,190
10,272
3,642
0
6,537
3,735
53,989
0
L
Yemoja
4,267
613
1,605
1,062
11,877
7,827
31
8,493
3,384
24,123
0
L
Artemis
8,875
3,243
0
962
12,743
6,234
102
5,350
7,393
0
63,084
W
Danzaburou
Jaeo
Danzaburou
7,383
2,599
0
5,883
16,619
6,025
1,207
4,589
11,782
0
56,895
W
Osiris
Radical669
Osiris
8,185
2,071
0
5,160
14,472
8,151
423
461
13,325
2,773
52,360
W
Kali
3,698
1,846
0
5,797
16,326
8,587
0
980
15,234
0
77,879
W
Baron Samedi
SmallTurtleHouse
Baron Samedi
13,533
1,156
1,618
6,724
13,927
14,488
606
3,312
10,365
44,816
0
L
Ravana
masteryi39
Ravana
11,416
3,155
0
2,978
15,267
6,857
0
7,262
8,005
0
58,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
51,741
429
Minions Killed
508
0
Camps Cleared
0
1,630,245
Distance Traveled
1,758,412
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,333
596
143
8
0
354,313
6
L
Tsukuyomi
9,162
482
68
4
0
271,491
2
L
Scylla
8,977
472
111
6
0
359,806
2
L
Yemoja
8,162
430
42
2
0
321,545
0
L
Artemis
8,780
462
110
6
0
300,583
1
W
Danzaburou
8,973
472
99
5
0
287,270
5
W
Osiris
10,017
527
87
5
0
328,511
1
W
Kali
10,294
542
121
6
0
413,884
1
W
Baron Samedi
11,124
585
58
3
0
374,434
4
L
Ravana
8,614
453
98
5
0
376,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role