Player Matchup

Cupid
Cupid
Bronze IV
Amiche71
Cupid
Bronze IV
Level 62
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 7L
1,234 MMR
Party 2
Ymir
Ymir
Silver I
Dcarr_03
Ymir
Silver I
Level 116
God Stats
34W - 32L
1,577 SR
Queue Stats
57W - 68L
1,289 MMR
Solo
Discordia
Discordia
Silver I
Mx-Prince-
Discordia
Silver I
Level 73
God Stats
28W - 20L
1,704 SR
Queue Stats
186W - 208L
1,308 MMR
Solo
Mercury
Mercury
Gold III
TruCang
Mercury
Gold III
Level 67
God Stats
116W - 111L
1,625 SR
Queue Stats
230W - 233L
1,291 MMR
Solo
King Arthur
King Arthur
Bronze IV
zMaskara-
King Arthur
Bronze IV
Level 65
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 6L
1,280 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,513 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,524 SR
1,281 MMR
Vamana
Vamana
Silver I
beer gut billy
Vamana
Silver I
Level 154
God Stats
14W - 8L
1,618 SR
Queue Stats
362W - 360L
1,254 MMR
Solo
Tyr
Tyr
Gold V
eduardoscx6
Tyr
Gold V
Level 143
God Stats
34W - 33L
1,601 SR
Queue Stats
210W - 201L
1,319 MMR
Solo
The Morrigan
The Morrigan
Silver IV
leuboo
The Morrigan
Silver IV
Level 67
God Stats
9W - 10L
1,244 SR
Queue Stats
61W - 72L
1,189 MMR
Party 1
Sol
Sol
Silver IV
pipegoat2
Sol
Silver IV
Level 47
God Stats
8W - 5L
1,635 SR
Queue Stats
39W - 50L
1,373 MMR
Party 1
Bastet
Bastet
Gold V
prockguns
Bastet
Gold V
Level 139
God Stats
30W - 28L
1,525 SR
Queue Stats
409W - 417L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amiche71
Cupid
20
2 / 5 / 5
13,275
443
9,267
15,495
6,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
5 / 5 / 15
13,306
444
12,685
23,552
26,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Mx-Prince-
Discordia
20
6 / 6 / 7
14,711
490
26,230
17,805
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TruCang
Mercury
20
13 / 1 / 8
17,003
567
23,468
21,543
13,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
zMaskara-
King Arthur
20
0 / 2 / 8
13,154
438
14,333
28,054
32,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneSkadiAthenaCu ChulainnDanzaburou

VS

Bans
KhepriScyllaKumbhakarnaCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 2
17,221
574
13,642
36,918
33,564
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 3 / 5
16,582
553
23,658
26,789
20,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
leuboo
The Morrigan
20
3 / 4 / 5
14,145
472
8,987
14,899
17,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 7 / 4
15,003
500
12,779
22,440
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
prockguns
Bastet
20
3 / 9 / 5
15,722
524
19,130
28,593
12,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
26
Kills
19
19
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
Amiche71
Cupid
2
5
5
0.9
L
Ymir
5
5
15
2.5
L
Discordia
Mx-Prince-
Discordia
6
6
7
1.58
L
Mercury
TruCang
Mercury
13
1
8
17
W
1
4
2
0.5
W
10
3
5
4.17
W
The Morrigan
leuboo
The Morrigan
3
4
5
1.38
W
2
7
4
0.57
W
Bastet
prockguns
Bastet
3
9
5
0.61
L
King Arthur
zMaskara-
King Arthur
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,983
Damage
78,196
106,449
Taken
129,639
86,525
Mitigated
93,165
24,228
Healing
42,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Amiche71
Cupid
9,267
5,449
386
1,847
15,495
6,855
984
6,456
9,034
0
68,922
L
Ymir
12,685
1,115
0
4,527
23,552
26,693
706
5,271
18,279
64,907
0
L
Discordia
Mx-Prince-
Discordia
26,230
1,014
429
4,541
17,805
6,964
1,619
1,942
15,863
95,830
0
L
Mercury
TruCang
Mercury
23,468
15,865
0
1,598
21,543
13,660
1,861
3,707
17,836
0
148,521
W
13,642
6,511
0
15,803
36,918
33,564
6,425
6,320
29,288
77
149,647
W
23,658
3,357
0
13,009
26,789
20,881
1,507
12,576
13,108
0
102,792
W
The Morrigan
leuboo
The Morrigan
8,987
1,072
0
849
14,899
17,597
0
6,045
8,671
88,117
896
W
12,779
5,043
0
8,801
22,440
8,941
5,394
3,998
18,372
118,077
0
W
Bastet
prockguns
Bastet
19,130
4,661
0
4,375
28,593
12,182
2,711
8,524
19,785
0
121,921
L
King Arthur
zMaskara-
King Arthur
14,333
983
0
10,900
28,054
32,353
574
3,564
24,490
0
81,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,449
Gold Earned
78,673
668
Minions Killed
849
0
Camps Cleared
0
2,811,663
Distance Traveled
2,642,958
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,275
443
116
4
0
473,930
2
L
Ymir
13,306
444
73
2
0
496,926
2
L
Discordia
14,711
490
157
5
0
535,708
3
L
Mercury
17,003
567
180
6
0
730,668
7
W
Vamana
17,221
574
258
9
0
538,040
0
W
Tyr
16,582
553
146
5
0
573,485
2
W
The Morrigan
14,145
472
100
3
0
510,529
7
W
Sol
15,003
500
184
6
0
490,115
6
W
Bastet
15,722
524
161
5
0
530,789
4
L
King Arthur
13,154
438
142
5
0
574,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role