Player Matchup

Cerberus
Cerberus
Bronze III
BLACKMDC
Cerberus
Bronze III
Level 62
God Stats
0W - 3L
1,415 SR
Queue Stats
5W - 10L
1,398 MMR
Party 4
Izanami
Izanami
Bronze III
Blackad28
Izanami
Bronze III
Level 65
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Ganesha
Ganesha
Gold V
ComeFartCocktail
Ganesha
Gold V
Level 150
God Stats
41W - 41L
1,581 SR
Queue Stats
438W - 450L
1,315 MMR
Party 2
Merlin
Merlin
Gold III
Nïghtmarez
Merlin
Gold III
Level 160
God Stats
7W - 10L
1,403 SR
Queue Stats
607W - 606L
1,499 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
nertbot
Sun Wukong
Gold III
Level 124
God Stats
15W - 12L
1,560 SR
Queue Stats
575W - 580L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,485 SR
1,425 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,600 SR
1,426 MMR
Guan Yu
Guan Yu
Gold III
Alan_Garcia69
Guan Yu
Gold III
Level 49
God Stats
8W - 2L
1,713 SR
Queue Stats
79W - 93L
1,438 MMR
Party 3
Ares
Ares
Gold III
CojudoCTMR
Ares
Gold III
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
55W - 56L
1,393 MMR
Party 3
Heimdallr
Heimdallr
Gold V
OmegaSalix
Heimdallr
Gold V
Level 82
God Stats
5W - 3L
1,867 SR
Queue Stats
174W - 169L
1,313 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Unholysight
Kukulkan
Gold II
Level 109
God Stats
19W - 8L
1,762 SR
Queue Stats
248W - 244L
1,582 MMR
Party 1
Mercury
Mercury
Gold IV
XxARTIxX
Mercury
Gold IV
Level 142
God Stats
15W - 20L
1,373 SR
Queue Stats
358W - 345L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLACKMDC
Cerberus
12
3 / 6 / 1
7,401
435
5,883
15,149
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Blackad28
Izanami
12
0 / 8 / 1
7,497
441
4,767
11,867
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 5
7,129
419
3,291
11,598
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
3 / 5 / 2
9,035
531
9,456
9,305
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nertbot
Sun Wukong
15
0 / 2 / 0
8,640
508
7,587
12,776
6,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AphroditeAthenaYemojaSetChang'e

VS

Bans
GilgameshNemesisAnubisKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
1 / 0 / 2
10,609
624
6,179
12,792
12,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 14
9,967
586
7,164
13,140
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
OmegaSalix
Heimdallr
18
12 / 1 / 2
12,422
731
14,872
11,512
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Unholysight
Kukulkan
15
5 / 4 / 5
9,546
562
8,085
7,804
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
XxARTIxX
Mercury
17
6 / 1 / 10
10,335
608
9,031
12,378
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
26
26
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
0
2
2
L
Cerberus
BLACKMDC
Cerberus
3
6
1
0.58
L
Izanami
Blackad28
Izanami
0
8
1
0.06
W
2
0
14
9
L
0
5
5
0.5
L
Merlin
3
5
2
0.8
W
Heimdallr
OmegaSalix
Heimdallr
12
1
2
13
W
Kukulkan
Unholysight
Kukulkan
5
4
5
1.88
W
Mercury
XxARTIxX
Mercury
6
1
10
11
L
Sun Wukong
nertbot
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
45,331
60,695
Taken
57,626
25,870
Mitigated
34,717
15,174
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,179
1,277
1,527
7,313
12,792
12,937
591
1,081
11,673
0
74,298
L
Cerberus
BLACKMDC
Cerberus
5,883
44
0
4,760
15,149
5,984
0
3,833
11,316
40,834
0
L
Izanami
Blackad28
Izanami
4,767
3,280
87
2,593
11,867
2,429
0
954
10,913
0
41,893
W
7,164
847
0
3,840
13,140
9,372
424
4,061
8,869
18,839
0
L
3,291
252
0
1,666
11,598
7,321
0
4,632
6,960
20,185
0
L
Merlin
9,456
320
0
969
9,305
3,459
0
3,611
5,580
54,526
0
W
Heimdallr
OmegaSalix
Heimdallr
14,872
11,194
0
2,995
11,512
4,972
5,033
2,184
9,286
0
85,337
W
Kukulkan
Unholysight
Kukulkan
8,085
889
0
823
7,804
2,850
1,356
5,472
2,094
62,093
0
W
Mercury
XxARTIxX
Mercury
9,031
4,611
0
447
12,378
4,586
2,648
5,092
7,074
0
68,784
L
Sun Wukong
nertbot
Sun Wukong
7,587
1,331
0
5,099
12,776
6,677
0
2,105
10,671
0
66,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
52,879
474
Minions Killed
556
0
Camps Cleared
0
1,518,403
Distance Traveled
1,683,574
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,609
624
162
10
0
328,171
6
L
Cerberus
7,401
435
104
6
0
312,371
3
L
Izanami
7,497
441
83
5
0
323,408
1
W
Ares
9,967
586
7
0
0
350,014
8
L
Ganesha
7,129
419
16
1
0
303,516
7
L
Merlin
9,035
531
137
8
0
288,520
6
W
Heimdallr
12,422
731
156
9
0
301,635
4
W
Kukulkan
9,546
562
118
7
0
300,183
1
W
Mercury
10,335
608
113
7
0
403,571
2
L
Sun Wukong
8,640
508
134
8
0
290,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role