Player Matchup

Bakasura
Bakasura
Griggeth
Bakasura
Level 29
God Stats
0W - 3L
1,756 SR
Queue Stats
8W - 9L
1,354 Elo+
Solo
Ratatoskr
Ratatoskr
IIIRKHSIII
Ratatoskr
Level 18
God Stats
78W - 74L
1,426 SR
Queue Stats
83W - 81L
1,315 Elo+
Party 1
Bellona
Bellona
RakKo001
Bellona
Level 22
God Stats
20W - 22L
1,503 SR
Queue Stats
32W - 38L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Winterfressh
Danzaburou
Level 28
God Stats
2W - 3L
1,234 SR
Queue Stats
55W - 49L
1,457 Elo+
Solo
Poseidon
Poseidon
iPetka
Poseidon
Level 14
God Stats
15W - 14L
1,421 SR
Queue Stats
77W - 77L
1,327 Elo+
Party 1
Team Averages
Level 22
1,468 SR
1,364 Elo+

VS

Team Averages
Level 26
1,498 SR
1,382 Elo+
Jing Wei
Jing Wei
BoxxBoxx12345
Jing Wei
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,431 Elo+
Party 2
Merlin
Merlin
Genysixx
Merlin
Level 24
God Stats
19W - 9L
1,506 SR
Queue Stats
114W - 115L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
Sativa88
Gilgamesh
Level 27
God Stats
87W - 70L
1,484 SR
Queue Stats
258W - 304L
1,341 Elo+
Party 3
Ymir
Ymir
Skarri
Ymir
Level 25
God Stats
14W - 16L
1,639 SR
Queue Stats
142W - 172L
1,406 Elo+
Solo
Pele
Pele
animelordd
Pele
Level 39
God Stats
5W - 3L
1,359 SR
Queue Stats
28W - 31L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Griggeth
Bakasura
20
17 / 8 / 6
18,194
520
27,151
32,734
20,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
IIIRKHSIII
Ratatoskr
20
3 / 10 / 8
14,789
423
10,046
26,698
9,452
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RakKo001
Bellona
20
3 / 9 / 11
14,956
427
13,457
34,560
32,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Winterfressh
Danzaburou
20
13 / 8 / 9
18,790
537
36,271
32,492
13,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
iPetka
Poseidon
20
4 / 12 / 17
16,470
471
33,197
27,573
10,348
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoxxBoxx12345
Jing Wei
20
16 / 8 / 8
20,977
599
24,068
30,268
12,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Genysixx
Merlin
20
13 / 6 / 12
21,795
623
45,534
21,899
8,960
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Sativa88
Gilgamesh
20
4 / 12 / 7
18,136
518
21,921
35,511
29,753
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Skarri
Ymir
20
2 / 8 / 16
17,747
507
10,163
44,184
57,515
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 8 / 8
17,991
514
19,448
30,741
12,271
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
98
40
Kills
47
47
Deaths
42
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BoxxBoxx12345
Jing Wei
16
8
8
2.5
W
Merlin
Genysixx
Merlin
13
6
12
3.17
L
Bakasura
Griggeth
Bakasura
17
8
6
2.5
L
Ratatoskr
IIIRKHSIII
Ratatoskr
3
10
8
0.7
L
Bellona
RakKo001
Bellona
3
9
11
0.94
W
Gilgamesh
Sativa88
Gilgamesh
4
12
7
0.63
W
Ymir
Skarri
Ymir
2
8
16
1.25
L
Danzaburou
Winterfressh
Danzaburou
13
8
9
2.19
W
12
8
8
2
L
Poseidon
iPetka
Poseidon
4
12
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,122
Damage
121,134
154,057
Taken
162,603
86,078
Mitigated
120,508
34,909
Healing
37,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BoxxBoxx12345
Jing Wei
24,068
20,284
0
12,383
30,268
12,009
3,004
6,394
23,383
0
142,291
W
Merlin
Genysixx
Merlin
45,534
1,442
0
3,050
21,899
8,960
2,598
5,680
15,203
162,638
0
L
Bakasura
Griggeth
Bakasura
27,151
15,084
0
6,904
32,734
20,515
1,570
8,885
23,545
0
107,919
L
Ratatoskr
IIIRKHSIII
Ratatoskr
10,046
1,087
0
2,382
26,698
9,452
4,374
13,259
12,839
0
66,361
L
Bellona
RakKo001
Bellona
13,457
4,127
606
6,486
34,560
32,153
601
9,707
24,655
0
76,624
W
Gilgamesh
Sativa88
Gilgamesh
21,921
5,799
0
6,200
35,511
29,753
1,689
5,000
27,408
0
99,456
W
Ymir
Skarri
Ymir
10,163
796
0
7,784
44,184
57,515
2,358
16,338
26,054
63,632
0
L
Danzaburou
Winterfressh
Danzaburou
36,271
24,814
0
12,926
32,492
13,610
3,591
10,435
21,981
0
134,120
W
19,448
4,981
0
7,713
30,741
12,271
3,593
5,850
23,633
0
111,123
L
Poseidon
iPetka
Poseidon
33,197
3,396
446
5,159
27,573
10,348
1,884
12,065
15,340
125,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,199
Gold Earned
96,646
768
Minions Killed
747
0
Camps Cleared
0
2,964,816
Distance Traveled
2,874,584
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
20,977
599
167
5
0
584,488
2
W
Merlin
21,795
623
220
6
0
616,539
6
L
Bakasura
18,194
520
165
5
0
680,973
3
L
Ratatoskr
14,789
423
124
4
0
630,075
0
L
Bellona
14,956
427
136
4
0
558,967
0
W
Gilgamesh
18,136
518
140
4
0
543,072
3
W
Ymir
17,747
507
100
3
0
508,831
0
L
Danzaburou
18,790
537
171
5
0
531,132
0
W
Pele
17,991
514
120
3
0
621,654
0
L
Poseidon
16,470
471
172
5
0
563,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role