Player Matchup

Cerberus
Cerberus
BeanSproudt
Cerberus
Level 66
God Stats
0W - 2L
1,626 SR
Queue Stats
17W - 13L
1,330 Elo+
Party 1
Vulcan
Vulcan
Corsa22
Vulcan
Level 27
God Stats
8W - 8L
1,468 SR
Queue Stats
334W - 350L
1,480 Elo+
Solo
Heimdallr
Heimdallr
MinecraftKid6
Heimdallr
Level 8
God Stats
3W - 5L
1,761 SR
Queue Stats
157W - 177L
1,617 Elo+
Solo
Anhur
Anhur
alexaks
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,360 Elo+
Party 1
King Arthur
King Arthur
tyllith
King Arthur
Level 6
God Stats
11W - 22L
1,280 SR
Queue Stats
135W - 153L
1,614 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,480 Elo+

VS

Team Averages
Level 14
1,618 SR
1,440 Elo+
Scylla
Scylla
BARTOO1411
Scylla
Level 12
God Stats
19W - 10L
1,717 SR
Queue Stats
56W - 60L
1,336 Elo+
Solo
Yemoja
Yemoja
Indecible
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,218 Elo+
Solo
Sun Wukong
Sun Wukong
Pichis9
Sun Wukong
Level 25
God Stats
9W - 2L
1,791 SR
Queue Stats
130W - 81L
1,625 Elo+
Solo
Tiamat
Tiamat
SirEtuin
Tiamat
Level 5
God Stats
7W - 7L
1,659 SR
Queue Stats
17W - 14L
1,505 Elo+
Solo
Neith
Neith
ozwal25
Neith
Level 22
God Stats
10W - 17L
1,421 SR
Queue Stats
167W - 194L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanSproudt
Cerberus
19
3 / 9 / 6
12,895
860
16,077
32,674
26,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
Corsa22
Vulcan
20
2 / 2 / 7
13,549
903
24,513
11,826
4,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MinecraftKid6
Heimdallr
18
3 / 9 / 4
12,772
851
20,768
20,047
7,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
alexaks
Anhur
20
2 / 6 / 8
13,052
870
9,385
21,697
8,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
tyllith
King Arthur
19
2 / 11 / 8
13,080
872
15,456
31,114
32,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BARTOO1411
Scylla
20
7 / 2 / 15
14,262
951
25,383
15,298
5,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Indecible
Yemoja
20
0 / 4 / 20
13,764
918
7,899
19,525
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Pichis9
Sun Wukong
20
12 / 0 / 21
15,955
1,064
30,516
23,611
26,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
SirEtuin
Tiamat
20
15 / 6 / 12
16,165
1,078
29,368
18,871
14,089
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ozwal25
Neith
20
3 / 0 / 20
13,998
933
16,470
13,983
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
12
Kills
37
37
Deaths
12
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Scylla
BARTOO1411
Scylla
7
2
15
7.25
L
Cerberus
BeanSproudt
Cerberus
3
9
6
0.67
L
Vulcan
Corsa22
Vulcan
2
2
7
2.75
W
Yemoja
Indecible
Yemoja
0
4
20
2.5
L
Heimdallr
MinecraftKid6
Heimdallr
3
9
4
0.56
W
Sun Wukong
Pichis9
Sun Wukong
12
0
21
22.5
W
Tiamat
SirEtuin
Tiamat
15
6
12
3.5
L
Anhur
alexaks
Anhur
2
6
8
1
W
Neith
ozwal25
Neith
3
0
20
13
L
King Arthur
tyllith
King Arthur
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,199
Damage
109,636
117,358
Taken
91,288
80,086
Mitigated
74,072
20,206
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BARTOO1411
Scylla
25,383
2,051
0
0
15,298
5,541
0
6,725
8,513
53,817
0
L
Cerberus
BeanSproudt
Cerberus
16,077
616
914
6,954
32,674
26,776
0
18,074
13,840
33,575
0
L
Vulcan
Corsa22
Vulcan
24,513
9,712
612
1,545
11,826
4,556
0
7,018
4,622
66,637
0
W
Yemoja
Indecible
Yemoja
7,899
2,260
4,661
2,128
19,525
21,349
0
11,344
7,881
16,609
0
L
Heimdallr
MinecraftKid6
Heimdallr
20,768
18,248
0
0
20,047
7,787
0
11,870
7,927
0
38,223
W
Sun Wukong
Pichis9
Sun Wukong
30,516
2,731
0
6,365
23,611
26,608
0
7,892
15,329
8,762
50,479
W
Tiamat
SirEtuin
Tiamat
29,368
1,076
0
3,663
18,871
14,089
0
9,029
9,749
41,703
0
L
Anhur
alexaks
Anhur
9,385
4,325
1,218
2,591
21,697
8,180
0
11,337
10,240
0
28,306
W
Neith
ozwal25
Neith
16,470
8,406
0
1,846
13,983
6,485
0
5,124
8,739
0
44,459
L
King Arthur
tyllith
King Arthur
15,456
4,442
895
5,477
31,114
32,787
0
17,009
13,782
564
34,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,348
Gold Earned
74,144
260
Minions Killed
276
4
Camps Cleared
4
1,252,964
Distance Traveled
1,390,436
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,262
951
80
5
0
264,821
0
L
Cerberus
12,895
860
44
3
1
247,529
0
L
Vulcan
13,549
903
103
7
0
296,746
0
W
Yemoja
13,764
918
19
1
1
273,429
0
L
Heimdallr
12,772
851
31
2
1
226,993
0
W
Sun Wukong
15,955
1,064
76
5
1
330,158
0
W
Tiamat
16,165
1,078
29
2
1
264,852
0
L
Anhur
13,052
870
40
3
0
226,541
1
W
Neith
13,998
933
72
5
1
257,176
0
L
King Arthur
13,080
872
42
3
2
255,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role