Player Matchup

Medusa
Medusa
LFP Sithis
Medusa
Level 8
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 5L
916 Elo+
Solo
Ah Puch
Ah Puch
Ziegenmann_1
Ah Puch
Level 88
God Stats
1W - 5L
1,301 SR
Queue Stats
71W - 123L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
Ziegenmann_2
Sun Wukong
Level 57
God Stats
1W - 4L
1,390 SR
Queue Stats
79W - 135L
1,276 Elo+
Party 1
Team Averages
Level 51
1,388 SR
1,158 Elo+

VS

Team Averages
Level 44
1,439 SR
1,363 Elo+
Chiron
Chiron
BraveWarrior743
Chiron
Level 25
God Stats
25W - 27L
1,441 SR
Queue Stats
43W - 46L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
Fxntum
Gilgamesh
Level 44
God Stats
41W - 32L
1,479 SR
Queue Stats
282W - 363L
1,405 Elo+
Solo
He Bo
He Bo
Los Da Loc
He Bo
Level 64
God Stats
8W - 8L
1,398 SR
Queue Stats
99W - 86L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LFP Sithis
Medusa
17
1 / 8 / 5
13,547
589
11,618
20,434
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ziegenmann_1
Ah Puch
16
8 / 4 / 0
13,877
603
21,336
11,624
3,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ziegenmann_2
Sun Wukong
18
1 / 3 / 7
13,186
573
9,620
19,514
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
13,409
583
9,847
14,749
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Fxntum
Gilgamesh
20
8 / 0 / 4
17,851
776
17,040
24,031
19,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
19
6 / 5 / 5
15,064
655
15,205
13,922
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
15
15
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
Gilgamesh
Fxntum
Gilgamesh
8
0
4
10
L
Medusa
LFP Sithis
Medusa
1
8
5
0.44
W
He Bo
6
5
5
1.7
L
Ah Puch
Ziegenmann_1
Ah Puch
8
4
0
2
L
Sun Wukong
Ziegenmann_2
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,574
Damage
42,092
51,572
Taken
52,702
22,658
Mitigated
29,969
11,412
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,847
3,320
618
2,552
14,749
5,404
0
8,024
6,515
0
37,766
W
Gilgamesh
Fxntum
Gilgamesh
17,040
3,111
659
10,011
24,031
19,379
2,235
8,858
14,873
4,018
68,864
L
Medusa
LFP Sithis
Medusa
11,618
5,261
0
5,735
20,434
6,683
234
7,916
12,232
0
50,253
W
He Bo
15,205
757
0
1,742
13,922
5,186
1,346
4,505
9,177
88,868
0
L
Ah Puch
Ziegenmann_1
Ah Puch
21,336
549
267
3,713
11,624
3,686
655
1,631
9,863
82,415
0
L
Sun Wukong
Ziegenmann_2
Sun Wukong
9,620
3,349
0
1,697
19,514
12,289
113
6,799
12,481
0
52,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
46,324
253
Minions Killed
279
0
Camps Cleared
0
1,117,560
Distance Traveled
1,085,934
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,409
583
68
3
0
295,919
0
W
Gilgamesh
17,851
776
106
5
0
454,912
1
L
Medusa
13,547
589
78
3
0
383,562
9
W
He Bo
15,064
655
105
5
0
335,103
4
L
Ah Puch
13,877
603
122
5
0
340,140
1
L
Sun Wukong
13,186
573
53
2
0
393,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role