Player Matchup

Medusa
Medusa
Abe_Lincoln5220
Medusa
Level 120
God Stats
6W - 5L
1,681 SR
Queue Stats
292W - 285L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Dadity
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,505 Elo+
Party 1
Nemesis
Nemesis
GreyFaiden
Nemesis
Level 127
God Stats
140W - 96L
1,664 SR
Queue Stats
959W - 826L
1,658 Elo+
Party 1
He Bo
He Bo
LightBoogey
He Bo
Level 98
God Stats
6W - 4L
1,690 SR
Queue Stats
79W - 68L
1,513 Elo+
Party 1
Osiris
Osiris
RanaEnmas6
Osiris
Level 129
God Stats
19W - 16L
1,615 SR
Queue Stats
372W - 346L
1,486 Elo+
Solo
Team Averages
Level 108
1,630 SR
1,537 Elo+

VS

Team Averages
Level 116
1,572 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Davy Jones6660
Gilgamesh
Level 123
God Stats
14W - 10L
1,603 SR
Queue Stats
115W - 108L
1,555 Elo+
Solo
Ullr
Ullr
GRIS_ND
Ullr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 126L
1,545 Elo+
Solo
Amaterasu
Amaterasu
Jufep
Amaterasu
Level 85
God Stats
10W - 13L
1,403 SR
Queue Stats
25W - 27L
1,390 Elo+
Party 2
Vulcan
Vulcan
PPineappleEn
Vulcan
Level 122
God Stats
1W - 1L
1,854 SR
Queue Stats
19W - 32L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,790
526
2,915
8,354
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dadity
Kuzenbo
7
0 / 2 / 1
4,969
452
1,745
5,644
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GreyFaiden
Nemesis
13
6 / 1 / 0
7,023
638
5,066
6,693
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 3
5,610
510
2,277
6,496
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
RanaEnmas6
Osiris
11
1 / 1 / 1
6,522
593
6,414
7,024
3,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 3 / 3
7,298
663
5,934
7,521
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Davy Jones6660
Gilgamesh
10
4 / 1 / 3
6,095
554
4,056
5,543
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
GRIS_ND
Ullr
11
1 / 1 / 5
6,428
584
4,044
6,172
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Jufep
Amaterasu
12
0 / 1 / 0
6,224
566
4,318
8,462
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
11
2 / 2 / 3
7,046
641
5,563
4,242
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
3
2.83
L
1
5
0
0.2
L
Kuzenbo
Dadity
Kuzenbo
0
2
1
0.25
W
Gilgamesh
Davy Jones6660
Gilgamesh
4
1
3
5.5
W
Ullr
GRIS_ND
Ullr
1
1
5
3.5
L
Nemesis
GreyFaiden
Nemesis
6
1
0
6
W
Amaterasu
Jufep
Amaterasu
0
1
0
0
L
0
5
3
0.3
W
Vulcan
2
2
3
1.75
L
Osiris
RanaEnmas6
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
23,915
34,211
Taken
31,940
14,157
Mitigated
14,155
8,614
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,934
4,357
0
2,686
7,521
3,150
916
546
6,937
0
34,250
L
2,915
1,056
0
2,558
8,354
2,419
301
95
8,139
0
34,305
L
Kuzenbo
Dadity
Kuzenbo
1,745
728
0
1,246
5,644
2,948
0
786
4,774
11,497
0
W
Gilgamesh
Davy Jones6660
Gilgamesh
4,056
1,401
0
1,313
5,543
2,894
0
483
5,060
0
19,674
W
Ullr
GRIS_ND
Ullr
4,044
1,435
0
804
6,172
1,913
658
1,637
4,463
0
37,859
L
Nemesis
GreyFaiden
Nemesis
5,066
1,759
0
1,478
6,693
3,198
0
1,394
5,117
0
46,307
W
Amaterasu
Jufep
Amaterasu
4,318
1,856
0
3,051
8,462
4,978
55
0
8,462
0
31,879
L
2,277
0
0
993
6,496
1,693
0
2,956
3,332
24,833
0
W
Vulcan
5,563
2,933
0
0
4,242
1,220
200
1,210
2,996
37,819
0
L
Osiris
RanaEnmas6
Osiris
6,414
2,436
0
2,339
7,024
3,899
0
0
6,994
0
35,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
33,091
305
Minions Killed
335
0
Camps Cleared
0
1,051,021
Distance Traveled
1,090,475
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,298
663
73
7
0
223,887
2
L
Medusa
5,790
526
54
5
0
195,198
2
L
Kuzenbo
4,969
452
22
2
0
199,136
3
W
Gilgamesh
6,095
554
39
4
0
225,422
3
W
Ullr
6,428
584
71
6
0
214,025
3
L
Nemesis
7,023
638
93
8
0
264,287
0
W
Amaterasu
6,224
566
71
6
0
195,393
1
L
He Bo
5,610
510
59
5
0
200,927
1
W
Vulcan
7,046
641
81
7
0
231,748
2
L
Osiris
6,522
593
77
7
0
191,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role