Player Matchup

Neith
Neith
ElAdgro
Neith
Level 12
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 2L
1,629 Elo+
Solo
Hercules
Hercules
Grizzly022
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,552 Elo+
Party 1
Bacchus
Bacchus
Grovestreetcsc
Bacchus
Level 18
God Stats
7W - 3L
1,394 SR
Queue Stats
104W - 77L
1,518 Elo+
Party 1
Thanatos
Thanatos
Justicestorm311
Thanatos
Level 17
God Stats
14W - 0L
1,962 SR
Queue Stats
167W - 74L
1,719 Elo+
Party 1
Sol
Sol
becoming-legend4
Sol
Level 96
God Stats
7W - 9L
1,611 SR
Queue Stats
298W - 260L
1,573 Elo+
Party 1
Team Averages
Level 32
1,552 SR
1,598 Elo+

VS

Team Averages
Level 15
1,431 SR
1,621 Elo+
Kukulkan
Kukulkan
Caster Arma
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,878 Elo+
Solo
Loki
Loki
Dsarmo
Loki
Level 9
God Stats
0W - 3L
1,130 SR
Queue Stats
15W - 8L
1,560 Elo+
Solo
Merlin
Merlin
FlareSage287
Merlin
Level 4
God Stats
3W - 2L
1,471 SR
Queue Stats
3W - 2L
1,569 Elo+
Solo
Anhur
Anhur
PleaseNo1
Anhur
Level 24
God Stats
2W - 1L
1,774 SR
Queue Stats
52W - 42L
1,570 Elo+
Solo
Bellona
Bellona
YøurSugarCarry
Bellona
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 5L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElAdgro
Neith
13
3 / 3 / 4
8,837
552
4,473
8,146
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Grizzly022
Hercules
14
6 / 1 / 6
9,647
603
6,591
11,601
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
10 / 2 / 7
10,056
629
10,266
11,598
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
14 / 1 / 1
10,608
663
16,343
11,965
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 8
10,121
633
8,406
13,090
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caster Arma
Kukulkan
13
0 / 6 / 4
7,610
476
5,960
8,406
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Dsarmo
Loki
14
6 / 4 / 1
8,994
562
8,243
12,912
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
8
1 / 11 / 0
5,927
370
906
9,022
1,955
Anhur
PleaseNo1
Anhur
11
2 / 10 / 1
6,826
427
6,830
14,631
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 9 / 1
5,997
375
4,482
12,850
5,899
Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
39
Kills
9
10
Deaths
40
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caster Arma
Kukulkan
0
6
4
0.33
L
Loki
Dsarmo
Loki
6
4
1
1.63
W
Neith
ElAdgro
Neith
3
3
4
1.67
L
Merlin
1
11
0
0.09
W
Hercules
Grizzly022
Hercules
6
1
6
9
W
10
2
7
6.75
W
Thanatos
14
1
1
14.5
L
Anhur
PleaseNo1
Anhur
2
10
1
0.25
L
0
9
1
0.06
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
26,421
56,400
Taken
57,821
32,275
Mitigated
17,654
29,932
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caster Arma
Kukulkan
5,960
495
0
255
8,406
2,107
0
4,206
4,200
44,298
0
L
Loki
Dsarmo
Loki
8,243
2,284
0
3,019
12,912
4,001
0
4,001
8,911
0
47,062
W
Neith
ElAdgro
Neith
4,473
2,887
0
2,115
8,146
2,091
2,841
147
7,999
0
34,593
L
Merlin
906
214
0
0
9,022
1,955
161
3,583
5,439
7,360
0
W
Hercules
Grizzly022
Hercules
6,591
1,432
0
2,048
11,601
9,959
1,761
1,406
10,195
0
37,486
W
10,266
1,338
784
2,642
11,598
10,712
190
1,313
10,285
33,510
0
W
Thanatos
16,343
4,348
0
14,500
11,965
4,878
588
496
11,469
0
64,499
L
Anhur
PleaseNo1
Anhur
6,830
3,154
0
1,628
14,631
3,692
0
4,677
9,895
0
31,167
L
4,482
1,581
111
390
12,850
5,899
285
2,205
10,645
178
16,641
W
8,406
2,564
0
7,843
13,090
4,635
3,486
3,650
9,440
67,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
35,354
431
Minions Killed
282
0
Camps Cleared
0
1,456,717
Distance Traveled
1,270,928
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,610
476
104
7
0
259,241
1
L
Loki
8,994
562
93
6
0
301,961
0
W
Neith
8,837
552
78
5
0
262,666
3
L
Merlin
5,927
370
10
1
0
236,861
1
W
Hercules
9,647
603
83
5
0
289,866
0
W
Bacchus
10,056
629
46
3
0
282,014
1
W
Thanatos
10,608
663
99
6
0
344,010
3
L
Anhur
6,826
427
48
3
0
240,961
1
L
Bellona
5,997
375
27
2
0
231,904
0
W
Sol
10,121
633
125
8
0
278,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role