Player Matchup

Xing Tian
Xing Tian
IMERA
Xing Tian
Level 152
God Stats
9W - 11L
1,622 SR
Queue Stats
672W - 705L
1,550 Elo+
Solo
Bastet
Bastet
SkullHunt3RZ
Bastet
Level 143
God Stats
1W - 1L
1,249 SR
Queue Stats
82W - 74L
1,599 Elo+
Party 1
Discordia
Discordia
Steinenberg
Discordia
Level 151
God Stats
14W - 5L
2,004 SR
Queue Stats
785W - 803L
1,603 Elo+
Solo
Ullr
Ullr
T3M3
Ullr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 114L
1,645 Elo+
Party 1
Hel
Hel
pandaren84
Hel
Level 142
God Stats
6W - 3L
1,574 SR
Queue Stats
368W - 361L
1,566 Elo+
Solo
Team Averages
Level 143
1,590 SR
1,593 Elo+

VS

Team Averages
Level 158
1,546 SR
1,621 Elo+
Kukulkan
Kukulkan
GhostOfDahaka
Kukulkan
Level 157
God Stats
0W - 1L
1,349 SR
Queue Stats
180W - 120L
1,671 Elo+
Party 2
King Arthur
King Arthur
Optye
King Arthur
Level 160
God Stats
0W - 1L
1,452 SR
Queue Stats
287W - 213L
1,670 Elo+
Party 2
Chaac
Chaac
ThisBananaGod
Chaac
Level 157
God Stats
2W - 1L
1,688 SR
Queue Stats
27W - 18L
1,720 Elo+
Party 2
Ra
Ra
Zornir
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
dane-97
Amaterasu
Level 159
God Stats
2W - 2L
1,740 SR
Queue Stats
268W - 261L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IMERA
Xing Tian
19
0 / 6 / 20
12,924
562
13,965
47,714
71,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
20
6 / 7 / 14
14,144
615
29,396
37,558
31,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Steinenberg
Discordia
20
6 / 3 / 17
16,155
702
42,054
22,991
14,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
T3M3
Ullr
20
6 / 4 / 18
14,786
643
31,454
41,916
26,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 13
14,889
647
17,399
37,526
31,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhostOfDahaka
Kukulkan
20
8 / 5 / 14
16,442
715
48,968
25,202
14,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Optye
King Arthur
20
4 / 6 / 18
13,980
608
25,338
35,053
47,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 4 / 16
13,611
592
29,314
34,206
39,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
20
9 / 4 / 12
15,368
668
34,408
23,328
13,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
dane-97
Amaterasu
18
1 / 7 / 18
13,535
588
14,007
34,361
52,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
102
26
Kills
24
24
Deaths
26
82
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GhostOfDahaka
Kukulkan
8
5
14
3
W
Xing Tian
IMERA
Xing Tian
0
6
20
1.67
L
King Arthur
Optye
King Arthur
4
6
18
2.17
W
Bastet
6
7
14
1.86
W
Discordia
Steinenberg
Discordia
6
3
17
4.83
W
Ullr
T3M3
Ullr
6
4
18
3.75
L
2
4
16
2.5
L
Ra
9
4
12
3.75
L
Amaterasu
dane-97
Amaterasu
1
7
18
1.43
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,268
Damage
152,035
187,705
Taken
152,150
176,216
Mitigated
167,104
102,214
Healing
70,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GhostOfDahaka
Kukulkan
48,968
1,388
696
1,370
25,202
14,651
3,423
13,579
11,623
89,687
0
W
Xing Tian
IMERA
Xing Tian
13,965
714
406
2,039
47,714
71,163
334
20,862
26,852
27,426
0
L
King Arthur
Optye
King Arthur
25,338
990
5,069
4,633
35,053
47,252
276
16,626
18,427
0
41,750
W
Bastet
29,396
7,783
3,116
4,088
37,558
31,565
596
22,212
15,346
0
40,671
W
Discordia
Steinenberg
Discordia
42,054
1,075
6,533
5,078
22,991
14,845
1,274
5,096
17,895
87,506
396
W
Ullr
T3M3
Ullr
31,454
15,028
3,823
7,825
41,916
26,885
3,890
18,524
23,392
0
58,800
L
29,314
1,808
3,454
13,247
34,206
39,714
269
15,261
18,945
0
53,367
L
Ra
34,408
3,125
21,047
12,176
23,328
13,442
1,912
12,587
10,741
70,057
0
L
Amaterasu
dane-97
Amaterasu
14,007
1,762
1,465
6,985
34,361
52,045
788
14,969
19,392
5,083
16,046
W
17,399
337
47,384
21,922
37,526
31,758
1,387
19,594
17,932
53,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,898
Gold Earned
72,936
220
Minions Killed
254
0
Camps Cleared
0
2,300,328
Distance Traveled
2,106,208
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,442
715
92
4
0
433,265
0
W
Xing Tian
12,924
562
25
1
0
423,578
2
L
King Arthur
13,980
608
26
1
0
456,981
3
W
Bastet
14,144
615
27
1
0
444,442
4
W
Discordia
16,155
702
69
3
0
498,148
0
W
Ullr
14,786
643
41
2
0
426,274
3
L
Chaac
13,611
592
38
2
0
463,733
0
L
Ra
15,368
668
82
4
0
404,715
0
L
Amaterasu
13,535
588
16
1
0
347,514
0
W
Hel
14,889
647
58
3
0
507,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role