Player Matchup

Heimdallr
Heimdallr
FreshXeno
Heimdallr
Level 29
God Stats
4W - 6L
1,405 SR
Queue Stats
231W - 250L
1,513 Elo+
Solo
Ares
Ares
SteffenFriedrich
Ares
Level 8
God Stats
6W - 8L
1,417 SR
Queue Stats
283W - 293L
1,410 Elo+
Party 1
Janus
Janus
amori91
Janus
Level 7
God Stats
4W - 2L
1,892 SR
Queue Stats
53W - 52L
1,510 Elo+
Solo
King Arthur
King Arthur
kakuniek500
King Arthur
Level 46
God Stats
4W - 6L
1,109 SR
Queue Stats
389W - 423L
1,381 Elo+
Party 1
Bakasura
Bakasura
xZEETRIX_
Bakasura
Level 17
God Stats
7W - 9L
1,436 SR
Queue Stats
194W - 244L
1,389 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,440 Elo+

VS

Team Averages
Level 16
1,613 SR
1,428 Elo+
Bellona
Bellona
Flamay__
Bellona
Level 10
God Stats
2W - 1L
1,790 SR
Queue Stats
5W - 6L
1,425 Elo+
Solo
Heimdallr
Heimdallr
JuanPito_808
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
Papies99
Ganesha
Level 6
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 5L
1,253 Elo+
Solo
Arachne
Arachne
Pazuzu1275
Arachne
Level 27
God Stats
7W - 4L
1,775 SR
Queue Stats
74W - 72L
1,513 Elo+
Solo
Ymir
Ymir
RUMORCALIPINHA
Ymir
Level 28
God Stats
54W - 68L
1,524 SR
Queue Stats
200W - 222L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreshXeno
Heimdallr
12
2 / 2 / 6
7,681
512
8,168
11,672
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 3
7,291
486
3,523
10,621
8,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
amori91
Janus
13
8 / 4 / 1
8,423
562
7,674
6,385
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kakuniek500
King Arthur
12
1 / 0 / 3
7,395
493
5,494
7,564
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
xZEETRIX_
Bakasura
14
7 / 2 / 2
8,667
578
9,389
10,915
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flamay__
Bellona
10
0 / 4 / 0
6,446
430
5,875
10,526
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
JuanPito_808
Heimdallr
10
0 / 5 / 1
6,109
407
4,982
7,676
2,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Papies99
Ganesha
12
2 / 8 / 2
7,420
495
3,051
12,122
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Pazuzu1275
Arachne
14
7 / 1 / 1
9,178
612
10,675
10,266
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
6,600
440
5,458
11,833
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
11
11
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Flamay__
Bellona
0
4
0
0
W
Heimdallr
FreshXeno
Heimdallr
2
2
6
2.5
L
Heimdallr
JuanPito_808
Heimdallr
0
5
1
0.1
L
Ganesha
Papies99
Ganesha
2
8
2
0.38
L
Arachne
Pazuzu1275
Arachne
7
1
1
7.5
L
2
4
3
0.88
W
3
3
3
1.5
W
Janus
amori91
Janus
8
4
1
2.13
W
King Arthur
kakuniek500
King Arthur
1
0
3
2.5
W
Bakasura
xZEETRIX_
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
30,041
47,157
Taken
52,423
25,845
Mitigated
23,221
8,747
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Flamay__
Bellona
5,875
2,461
0
315
10,526
6,749
0
0
9,448
0
29,343
W
Heimdallr
FreshXeno
Heimdallr
8,168
3,444
0
3,571
11,672
5,156
1,282
1,762
9,910
0
42,001
L
Heimdallr
JuanPito_808
Heimdallr
4,982
2,061
0
514
7,676
2,420
510
2,388
4,886
0
26,297
L
Ganesha
Papies99
Ganesha
3,051
759
0
356
12,122
4,964
2,298
4,526
6,966
33,228
0
L
Arachne
Pazuzu1275
Arachne
10,675
7,775
0
4,577
10,266
3,635
0
1,371
8,609
0
59,161
L
5,458
730
546
3,260
11,833
5,453
605
2,228
9,209
20,718
0
W
3,523
223
0
221
10,621
8,125
895
2,438
8,183
21,451
0
W
Janus
amori91
Janus
7,674
1,007
0
0
6,385
2,221
972
3,275
3,110
39,087
0
W
King Arthur
kakuniek500
King Arthur
5,494
608
0
1,092
7,564
6,153
252
0
7,564
0
31,004
W
Bakasura
xZEETRIX_
Bakasura
9,389
6,325
609
3,254
10,915
4,190
0
1,034
9,881
0
42,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
35,753
346
Minions Killed
302
0
Camps Cleared
0
1,518,886
Distance Traveled
1,514,719
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,446
430
62
4
0
308,044
1
W
Heimdallr
7,681
512
71
5
0
298,380
3
L
Heimdallr
6,109
407
46
3
0
264,673
1
L
Ganesha
7,420
495
52
3
0
244,630
0
L
Arachne
9,178
612
112
7
0
329,618
2
L
Ymir
6,600
440
30
2
0
367,754
4
W
Ares
7,291
486
47
3
0
290,493
2
W
Janus
8,423
562
77
5
0
283,031
2
W
King Arthur
7,395
493
51
3
0
324,928
3
W
Bakasura
8,667
578
100
7
0
322,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role